Player Matchup

Chernobog
Chernobog
Laughinnight
Chernobog
Level 37
God Stats
15W - 29L
1,449 SR
Queue Stats
26W - 48L
1,340 Elo+
Solo
Apollo
Apollo
QuayyFive
Apollo
Level 43
God Stats
27W - 29L
1,554 SR
Queue Stats
322W - 278L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
SpawntasticMoose
Kuzenbo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 43L
1,342 Elo+
Solo
Ymir
Ymir
denis_serzhan
Ymir
Level 26
God Stats
20W - 39L
1,267 SR
Queue Stats
72W - 96L
1,332 Elo+
Party 1
Ne Zha
Ne Zha
nagasakura123
Ne Zha
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 170L
1,284 Elo+
Party 1
Team Averages
Level 38
1,454 SR
1,354 Elo+

VS

Team Averages
Level 64
1,404 SR
1,385 Elo+
Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
EmilCHIDO
Tsukuyomi
Level 29
God Stats
20W - 23L
1,302 SR
Queue Stats
80W - 102L
1,305 Elo+
Party 2
Izanami
Izanami
MrBlackOGMx
Izanami
Level 77
God Stats
4W - 7L
1,331 SR
Queue Stats
69W - 74L
1,422 Elo+
Party 2
Jormungandr
Jormungandr
kakashi5532
Jormungandr
Level 45
God Stats
16W - 8L
1,389 SR
Queue Stats
266W - 287L
1,370 Elo+
Solo
Chaac
Chaac
naehammer
Chaac
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 74L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Laughinnight
Chernobog
14
1 / 10 / 4
9,023
361
10,881
18,880
7,544
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
QuayyFive
Apollo
17
2 / 3 / 3
10,480
419
15,585
20,282
8,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 1
9,401
376
7,610
18,490
24,136
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 1 / 2
11,242
450
9,545
15,607
16,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 1
9,205
368
4,318
16,625
6,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
7 / 0 / 4
13,199
528
21,386
13,341
8,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
EmilCHIDO
Tsukuyomi
18
5 / 2 / 4
12,130
485
10,159
15,348
10,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
MrBlackOGMx
Izanami
19
6 / 3 / 3
13,193
528
12,508
17,945
7,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
kakashi5532
Jormungandr
18
3 / 2 / 5
12,670
507
8,506
14,494
16,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
naehammer
Chaac
17
2 / 3 / 7
11,256
450
13,667
23,462
25,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
23
23
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
0
4
9
W
Tsukuyomi
EmilCHIDO
Tsukuyomi
5
2
4
3.5
L
Chernobog
Laughinnight
Chernobog
1
10
4
0.3
W
Izanami
MrBlackOGMx
Izanami
6
3
3
2.5
L
Apollo
QuayyFive
Apollo
2
3
3
1.17
L
2
4
1
0.63
L
3
1
2
4
W
Jormungandr
kakashi5532
Jormungandr
3
2
5
2.75
W
Chaac
naehammer
Chaac
2
3
7
1.83
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,939
Damage
66,226
89,884
Taken
84,590
63,414
Mitigated
67,453
18,145
Healing
35,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
21,386
3,602
0
7,705
13,341
8,699
4,335
2,024
11,317
91,491
0
W
Tsukuyomi
EmilCHIDO
Tsukuyomi
10,159
2,176
0
7,305
15,348
10,259
0
2,253
13,095
0
85,975
L
Chernobog
Laughinnight
Chernobog
10,881
6,586
0
3,167
18,880
7,544
776
3,414
15,291
0
52,713
W
Izanami
MrBlackOGMx
Izanami
12,508
8,675
0
8,174
17,945
7,177
4,935
3,091
14,854
0
104,858
L
Apollo
QuayyFive
Apollo
15,585
9,687
0
6,008
20,282
8,907
288
8,311
11,921
0
80,189
L
7,610
2,878
99
1,026
18,490
24,136
524
5,879
12,436
30,774
0
L
9,545
1,880
255
1,518
15,607
16,046
48
4,140
11,041
58,679
0
W
Jormungandr
kakashi5532
Jormungandr
8,506
1,086
0
2,358
14,494
16,136
1,757
2,537
11,957
49,106
0
W
Chaac
naehammer
Chaac
13,667
3,122
0
10,036
23,462
25,182
765
7,250
16,212
0
63,918
L
4,318
1,644
0
6,072
16,625
6,781
0
8,148
8,427
0
43,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,351
Gold Earned
62,448
478
Minions Killed
638
0
Camps Cleared
0
2,040,982
Distance Traveled
2,360,302
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,199
528
153
6
0
484,502
5
W
Tsukuyomi
12,130
485
131
5
0
487,945
0
L
Chernobog
9,023
361
74
3
0
371,407
1
W
Izanami
13,193
528
179
7
0
432,182
4
L
Apollo
10,480
419
132
5
0
444,549
3
L
Kuzenbo
9,401
376
48
2
0
468,959
1
L
Ymir
11,242
450
127
5
0
379,324
4
W
Jormungandr
12,670
507
86
3
0
467,440
6
W
Chaac
11,256
450
89
4
0
488,233
0
L
Ne Zha
9,205
368
97
4
0
376,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role