Player Matchup

Thanatos
Thanatos
DOWEREALLYEXIST
Thanatos
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
26W - 22L
1,500 Elo+
Solo
Scylla
Scylla
Dragonhunter990
Scylla
Level 6
God Stats
0W - 3L
1,329 SR
Queue Stats
2W - 6L
1,576 Elo+
Solo
Anhur
Anhur
ILikeKids69
Anhur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,609 Elo+
Solo
Guan Yu
Guan Yu
SmurfyVibease
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,679 Elo+
Solo
Ymir
Ymir
Somatakathelucky
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,580 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,589 Elo+

VS

Team Averages
Level 17
1,593 SR
1,612 Elo+
Artio
Artio
JKRmoineecho
Artio
Level 6
God Stats
2W - 0L
1,704 SR
Queue Stats
10W - 4L
1,547 Elo+
Party 1
Neith
Neith
Nekwinu
Neith
Level 6
God Stats
1W - 1L
1,266 SR
Queue Stats
3W - 1L
1,618 Elo+
Solo
Cthulhu
Cthulhu
Presumida
Cthulhu
Level 25
God Stats
8W - 10L
1,712 SR
Queue Stats
190W - 212L
1,681 Elo+
Solo
Apollo
Apollo
atlegut
Apollo
Level 23
God Stats
30W - 27L
1,475 SR
Queue Stats
537W - 531L
1,639 Elo+
Solo
Tiamat
Tiamat
chopper1310
Tiamat
Level 25
God Stats
23W - 10L
1,809 SR
Queue Stats
32W - 18L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
5 / 1 / 1
5,830
648
6,014
8,505
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
3,219
358
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

8
2 / 0 / 3
5,167
574
3,636
4,117
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
1
0 / 0 / 0
3,219
358
0
0
0
7
1 / 2 / 3
4,831
537
2,701
4,926
1,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,714
524
1,064
4,757
1,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Nekwinu
Neith
7
0 / 2 / 3
4,411
490
3,873
4,830
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Presumida
Cthulhu
10
2 / 0 / 0
5,646
627
1,125
3,892
1,450
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
atlegut
Apollo
7
0 / 2 / 2
4,695
522
2,288
5,549
969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
8
0 / 2 / 0
4,807
534
1,288
3,169
1,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
3
3
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
1
1
5.5
L
0
0
0
0
L
2
0
3
3.5
W
1
2
2
1
W
Neith
Nekwinu
Neith
0
2
3
0.75
W
Cthulhu
Presumida
Cthulhu
2
0
0
2
L
Guan Yu
0
0
0
0
L
1
2
3
1.25
W
Apollo
atlegut
Apollo
0
2
2
0.5
W
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,351
Damage
9,638
17,548
Taken
22,197
5,562
Mitigated
6,306
10,687
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,014
2,381
0
6,911
8,505
2,719
0
1,627
6,878
0
34,853
L
0
0
0
0
0
0
0
0
0
0
0
L
3,636
2,080
0
2,694
4,117
928
486
394
3,723
0
24,465
W
1,064
226
180
1,049
4,757
1,370
0
1,718
3,039
3,474
0
W
Neith
Nekwinu
Neith
3,873
2,118
0
1,018
4,830
951
0
763
4,067
0
19,690
W
Cthulhu
Presumida
Cthulhu
1,125
317
0
1,839
3,892
1,450
260
87
3,805
23,447
0
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
2,701
859
0
1,082
4,926
1,915
156
1,456
3,470
9,828
0
W
Apollo
atlegut
Apollo
2,288
1,204
0
2,163
5,549
969
0
0
5,549
0
20,699
W
Tiamat
1,288
19
0
578
3,169
1,566
1,175
133
3,036
23,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,266
Gold Earned
24,273
136
Minions Killed
203
0
Camps Cleared
0
508,418
Distance Traveled
803,451
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,830
648
68
8
0
168,647
1
L
Scylla
3,219
358
0
0
0
21,784
0
L
Anhur
5,167
574
56
6
0
142,404
1
W
Artio
4,714
524
8
1
0
168,000
4
W
Neith
4,411
490
41
5
0
180,657
1
W
Cthulhu
5,646
627
56
6
0
131,620
0
L
Guan Yu
3,219
358
0
0
0
0
0
L
Ymir
4,831
537
12
1
0
175,583
3
W
Apollo
4,695
522
47
5
0
168,676
1
W
Tiamat
4,807
534
51
6
0
154,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role