Player Matchup

Nemesis
Nemesis
Denis1
Nemesis
Level 28
God Stats
57W - 54L
1,589 SR
Queue Stats
175W - 174L
1,533 Elo+
Solo
Terra
Terra
Nokkaun
Terra
Level 27
God Stats
4W - 4L
1,789 SR
Queue Stats
184W - 213L
1,462 Elo+
Solo
Tiamat
Tiamat
dbarao131
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
494W - 506L
1,518 Elo+
Solo
Artemis
Artemis
iv52n-
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,424 Elo+
Solo
Guan Yu
Guan Yu
karnosthelf
Guan Yu
Level 26
God Stats
7W - 10L
1,405 SR
Queue Stats
37W - 39L
1,586 Elo+
Solo
Team Averages
Level 25
1,557 SR
1,505 Elo+

VS

Team Averages
Level 10
1,553 SR
1,415 Elo+
Mulan
Mulan
Dubbayzera-
Mulan
Level 17
God Stats
3W - 3L
1,752 SR
Queue Stats
120W - 112L
1,485 Elo+
Solo
Arachne
Arachne
FugindoNaCombi
Arachne
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 47L
1,477 Elo+
Solo
Ra
Ra
SiegDunkel
Ra
Level 5
God Stats
3W - 4L
1,479 SR
Queue Stats
42W - 43L
1,398 Elo+
Party 1
Tyr
Tyr
alexick
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,357 Elo+
Solo
Pele
Pele
felipe16059
Pele
Level 5
God Stats
2W - 2L
1,536 SR
Queue Stats
10W - 16L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Denis1
Nemesis
15
15 / 3 / 4
10,952
1,369
16,304
11,371
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Terra
Nokkaun
Terra
14
0 / 0 / 12
7,621
953
4,413
8,860
7,625
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
dbarao131
Tiamat
14
1 / 4 / 13
8,169
1,021
8,210
8,353
7,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artemis
iv52n-
Artemis
14
1 / 2 / 13
8,167
1,021
6,563
9,640
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
karnosthelf
Guan Yu
15
5 / 1 / 11
8,923
1,115
7,734
9,962
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

299

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
7,953
994
10,292
13,140
7,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
4 / 3 / 3
8,260
1,033
8,970
9,285
3,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 4 / 8
8,393
1,049
14,407
7,286
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
12
0 / 1 / 3
7,014
877
2,770
3,533
2,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 9 / 3
8,529
1,066
6,768
14,720
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
22
Kills
10
10
Deaths
22
53
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Denis1
Nemesis
15
3
4
5.67
L
1
5
7
0.9
L
4
3
3
1.83
W
Terra
Nokkaun
Terra
0
0
12
6
L
2
4
8
1.5
L
Tyr
0
1
3
1.5
W
Tiamat
dbarao131
Tiamat
1
4
13
1.88
L
3
9
3
0.5
W
Artemis
iv52n-
Artemis
1
2
13
3.75
W
Guan Yu
karnosthelf
Guan Yu
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,224
Damage
43,207
48,186
Taken
47,964
32,964
Mitigated
20,685
19,869
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Denis1
Nemesis
16,304
11,767
0
2,361
11,371
4,661
0
3,282
8,064
0
32,016
L
10,292
2,634
0
1,483
13,140
7,361
0
2,890
10,200
0
22,436
L
8,970
6,425
0
1,417
9,285
3,418
0
2,200
6,933
0
18,964
W
Terra
Nokkaun
Terra
4,413
457
4,576
2,390
8,860
7,625
0
3,433
5,403
10,732
0
L
14,407
1,884
1,130
515
7,286
3,258
0
1,265
5,996
32,313
0
L
Tyr
2,770
979
0
611
3,533
2,173
0
2,118
1,390
21
6,504
W
Tiamat
dbarao131
Tiamat
8,210
2,685
0
1,469
8,353
7,203
0
1,816
6,467
21,896
0
L
6,768
1,742
0
1,285
14,720
4,475
0
4,150
10,395
0
25,301
W
Artemis
iv52n-
Artemis
6,563
2,925
0
1,516
9,640
4,298
0
3,735
5,880
0
27,942
W
Guan Yu
karnosthelf
Guan Yu
7,734
977
3,934
3,623
9,962
9,177
0
2,162
7,775
0
18,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,832
Gold Earned
40,149
157
Minions Killed
142
6
Camps Cleared
5
726,012
Distance Traveled
652,637
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,952
1,369
31
4
3
150,737
0
L
Mulan
7,953
994
24
3
2
141,439
0
L
Arachne
8,260
1,033
24
3
0
169,247
0
W
Terra
7,621
953
11
1
0
153,525
0
L
Ra
8,393
1,049
43
5
0
117,619
1
L
Tyr
7,014
877
9
1
2
86,416
1
W
Tiamat
8,169
1,021
38
5
0
131,031
0
L
Pele
8,529
1,066
42
5
1
137,916
1
W
Artemis
8,167
1,021
43
5
3
118,874
2
W
Guan Yu
8,923
1,115
34
4
0
171,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role