Player Matchup

Chiron
Chiron
Aksou
Chiron
Level 129
God Stats
1W - 5L
1,276 SR
Queue Stats
249W - 235L
1,515 Elo+
Party 1
Arachne
Arachne
Exerium
Arachne
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,684 Elo+
Solo
Zhong Kui
Zhong Kui
MaxximusDX
Zhong Kui
Level 94
God Stats
2W - 2L
1,529 SR
Queue Stats
167W - 154L
1,577 Elo+
Solo
Thoth
Thoth
Stupeflute
Thoth
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 56L
1,634 Elo+
Party 1
Bellona
Bellona
Vinc0
Bellona
Level 67
God Stats
4W - 12L
1,262 SR
Queue Stats
380W - 378L
1,492 Elo+
Party 1
Team Averages
Level 97
1,414 SR
1,580 Elo+

VS

Team Averages
Level 115
1,473 SR
1,582 Elo+
Cernunnos
Cernunnos
AdmiraLintegral
Cernunnos
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 150L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
McHem
Kumbhakarna
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,573 Elo+
Solo
Ares
Ares
Nene99
Ares
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 39L
1,640 Elo+
Party 2
Sol
Sol
StaryPijaany
Sol
Level 82
God Stats
5W - 2L
1,733 SR
Queue Stats
74W - 55L
1,582 Elo+
Party 2
Thanatos
Thanatos
keeshu14
Thanatos
Level 107
God Stats
1W - 0L
1,130 SR
Queue Stats
59W - 41L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aksou
Chiron
17
1 / 2 / 6
8,646
721
16,877
11,660
5,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Exerium
Arachne
11
1 / 9 / 3
7,467
622
6,102
14,034
5,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
MaxximusDX
Zhong Kui
15
3 / 6 / 4
8,821
735
17,269
16,418
11,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
15
4 / 5 / 3
9,004
750
11,362
11,584
5,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Vinc0
Bellona
15
0 / 5 / 8
8,606
717
9,563
17,126
19,282
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AdmiraLintegral
Cernunnos
18
4 / 1 / 19
9,911
826
16,178
14,384
8,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
McHem
Kumbhakarna
16
6 / 3 / 14
9,986
832
5,617
15,343
17,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
Nene99
Ares
15
0 / 1 / 20
9,675
806
6,027
15,459
20,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 1 / 20
10,177
848
19,992
14,991
9,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
keeshu14
Thanatos
16
13 / 3 / 11
10,989
916
16,586
14,547
8,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
111
9
Kills
27
27
Deaths
9
24
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AdmiraLintegral
Cernunnos
4
1
19
13.5
L
Chiron
Aksou
Chiron
1
2
6
2
L
Arachne
Exerium
Arachne
1
9
3
0.28
L
Zhong Kui
MaxximusDX
Zhong Kui
3
6
4
0.83
W
Kumbhakarna
McHem
Kumbhakarna
6
3
14
4.33
W
Ares
Nene99
Ares
0
1
20
10
W
4
1
20
14
L
Thoth
4
5
3
1.1
L
Bellona
Vinc0
Bellona
0
5
8
0.8
W
Thanatos
keeshu14
Thanatos
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,173
Damage
64,400
70,822
Taken
74,724
46,277
Mitigated
64,234
25,946
Healing
34,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AdmiraLintegral
Cernunnos
16,178
4,546
1,387
6,203
14,384
8,490
1,952
5,988
8,396
0
46,935
L
Chiron
Aksou
Chiron
16,877
4,438
4,328
5,264
11,660
5,167
0
4,887
6,773
0
41,912
L
Arachne
Exerium
Arachne
6,102
3,189
962
2,179
14,034
5,344
0
7,362
6,672
0
6,409
L
Zhong Kui
MaxximusDX
Zhong Kui
17,269
1,868
0
5,541
16,418
11,277
0
6,230
10,188
30,812
0
W
Kumbhakarna
McHem
Kumbhakarna
5,617
563
713
1,402
15,343
17,437
371
6,682
8,661
13,343
0
W
Ares
Nene99
Ares
6,027
83
0
1,209
15,459
20,926
459
5,722
9,737
8,824
0
W
19,992
5,744
3,732
7,622
14,991
9,231
2,505
6,076
8,915
39,895
0
L
Thoth
11,362
321
627
1,818
11,584
5,207
18
6,462
5,122
22,583
0
L
Bellona
Vinc0
Bellona
9,563
1,517
1,442
3,785
17,126
19,282
0
6,695
10,431
0
13,382
W
Thanatos
keeshu14
Thanatos
16,586
3,274
2,689
9,473
14,547
8,150
74
4,163
10,384
0
22,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,544
Gold Earned
50,738
110
Minions Killed
150
0
Camps Cleared
0
1,042,074
Distance Traveled
1,127,486
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,911
826
60
5
0
188,743
1
L
Chiron
8,646
721
44
4
0
205,760
0
L
Arachne
7,467
622
2
0
0
208,774
0
L
Zhong Kui
8,821
735
33
3
0
200,001
0
W
Kumbhakarna
9,986
832
21
2
0
227,266
3
W
Ares
9,675
806
2
0
0
225,466
5
W
Sol
10,177
848
46
4
0
241,140
2
L
Thoth
9,004
750
26
2
0
200,661
0
L
Bellona
8,606
717
5
0
0
226,878
0
W
Thanatos
10,989
916
21
2
0
244,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role