Player Matchup

Ne Zha
Ne Zha
Ashkropht
Ne Zha
Level 15
God Stats
2W - 1L
1,719 SR
Queue Stats
14W - 8L
1,770 Elo+
Party 2
Erlang Shen
Erlang Shen
GAINGENERAL58
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,617 Elo+
Party 3
Kukulkan
Kukulkan
MarkapSins
Kukulkan
Level 23
God Stats
1W - 3L
1,530 SR
Queue Stats
44W - 37L
1,623 Elo+
Party 3
Nu Wa
Nu Wa
NamelessGnom
Nu Wa
Level 26
God Stats
31W - 15L
1,674 SR
Queue Stats
68W - 50L
1,558 Elo+
Solo
Fafnir
Fafnir
Valthriss
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,428 Elo+
Party 2
Team Averages
Level 21
1,585 SR
1,599 Elo+

VS

Team Averages
Level 36
1,646 SR
1,677 Elo+
Ah Puch
Ah Puch
BySaEx
Ah Puch
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,649 Elo+
Party 1
Bakasura
Bakasura
EaSy4l3x
Bakasura
Level 13
God Stats
9W - 1L
1,894 SR
Queue Stats
9W - 2L
1,747 Elo+
Party 1
Nike
Nike
Muhlman
Nike
Level 29
God Stats
36W - 17L
1,648 SR
Queue Stats
97W - 88L
1,549 Elo+
Solo
Amaterasu
Amaterasu
Myxais
Amaterasu
Level 11
God Stats
9W - 4L
1,686 SR
Queue Stats
21W - 12L
1,631 Elo+
Party 1
Neith
Neith
germ21884
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ashkropht
Ne Zha
12
3 / 11 / 1
8,687
434
7,264
20,318
7,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
GAINGENERAL58
Erlang Shen
15
1 / 7 / 0
9,212
461
8,496
19,354
10,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
MarkapSins
Kukulkan
14
2 / 7 / 3
8,965
448
11,807
11,902
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 8 / 3
9,242
462
14,130
13,508
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
Valthriss
Fafnir
13
3 / 7 / 2
9,464
473
5,653
19,397
16,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BySaEx
Ah Puch
17
6 / 8 / 6
11,118
556
14,465
15,423
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
EaSy4l3x
Bakasura
18
11 / 0 / 8
11,900
595
10,387
15,825
6,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Muhlman
Nike
17
14 / 1 / 11
12,187
609
21,073
16,444
11,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amaterasu
Myxais
Amaterasu
13
5 / 2 / 12
10,228
511
9,984
19,322
13,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
germ21884
Neith
18
3 / 3 / 5
11,344
567
8,047
12,396
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
14
Kills
39
40
Deaths
14
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Ashkropht
Ne Zha
3
11
1
0.32
W
Ah Puch
BySaEx
Ah Puch
6
8
6
1.13
W
Bakasura
EaSy4l3x
Bakasura
11
0
8
15
L
Erlang Shen
GAINGENERAL58
Erlang Shen
1
7
0
0.14
L
Kukulkan
MarkapSins
Kukulkan
2
7
3
0.5
W
Nike
Muhlman
Nike
14
1
11
19.5
W
Amaterasu
Myxais
Amaterasu
5
2
12
5.5
L
5
8
3
0.81
L
Fafnir
Valthriss
Fafnir
3
7
2
0.57
W
Neith
germ21884
Neith
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,350
Damage
63,956
84,479
Taken
79,410
44,416
Mitigated
40,584
19,445
Healing
29,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Ashkropht
Ne Zha
7,264
2,757
0
5,797
20,318
7,224
0
3,253
16,614
0
46,123
W
Ah Puch
BySaEx
Ah Puch
14,465
1,029
0
3,576
15,423
4,487
390
7,659
7,764
71,987
0
W
Bakasura
EaSy4l3x
Bakasura
10,387
7,712
0
7,550
15,825
6,764
1,117
4,885
10,940
0
60,585
L
Erlang Shen
GAINGENERAL58
Erlang Shen
8,496
6,152
0
6,777
19,354
10,897
796
2,230
16,890
0
56,292
L
Kukulkan
MarkapSins
Kukulkan
11,807
1,827
231
481
11,902
4,561
30
1,331
10,355
51,537
0
W
Nike
Muhlman
Nike
21,073
5,271
0
3,768
16,444
11,205
1,358
4,622
11,822
10,037
60,077
W
Amaterasu
Myxais
Amaterasu
9,984
4,138
381
8,435
19,322
13,661
0
9,064
10,258
0
30,008
L
14,130
3,843
0
964
13,508
5,007
992
5,484
7,816
41,558
0
L
Fafnir
Valthriss
Fafnir
5,653
1,615
834
4,361
19,397
16,727
338
4,401
14,612
23,767
0
W
Neith
germ21884
Neith
8,047
3,527
0
5,692
12,396
4,467
2,150
5,559
6,837
0
83,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,570
Gold Earned
56,777
388
Minions Killed
475
0
Camps Cleared
0
1,667,158
Distance Traveled
1,996,973
2
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,687
434
82
4
0
329,487
1
W
Ah Puch
11,118
556
124
6
0
356,463
0
W
Bakasura
11,900
595
110
6
0
480,960
4
L
Erlang Shen
9,212
461
108
5
0
329,041
0
L
Kukulkan
8,965
448
81
4
0
320,884
0
W
Nike
12,187
609
91
5
0
406,620
3
W
Amaterasu
10,228
511
15
1
0
416,089
19
L
Nu Wa
9,242
462
73
4
0
329,798
1
L
Fafnir
9,464
473
44
2
0
357,948
0
W
Neith
11,344
567
135
7
0
336,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role