Player Matchup

Set
Set
FullNude
Set
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MastersGuru
Ah Puch
Level 25
God Stats
2W - 1L
1,824 SR
Queue Stats
146W - 129L
1,695 Elo+
Solo
Tiamat
Tiamat
S1X94
Tiamat
Level 29
God Stats
40W - 37L
1,676 SR
Queue Stats
337W - 373L
1,644 Elo+
Solo
Osiris
Osiris
lion_lightning61
Osiris
Level 28
God Stats
40W - 41L
1,551 SR
Queue Stats
418W - 438L
1,537 Elo+
Solo
Ganesha
Ganesha
madd0077
Ganesha
Level 26
God Stats
13W - 13L
1,555 SR
Queue Stats
33W - 36L
1,627 Elo+
Solo
Team Averages
Level 24
1,621 SR
1,601 Elo+

VS

Team Averages
Level 22
1,507 SR
1,560 Elo+
Medusa
Medusa
Alitytom
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Friki_Art_Online
Skadi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 219L
1,568 Elo+
Solo
Cabrakan
Cabrakan
July_X_day
Cabrakan
Level 23
God Stats
18W - 9L
1,629 SR
Queue Stats
56W - 45L
1,571 Elo+
Party 1
Set
Set
TheGlassGiant
Set
Level 28
God Stats
16W - 14L
1,349 SR
Queue Stats
467W - 332L
1,631 Elo+
Solo
Ymir
Ymir
Yanaxazio
Ymir
Level 23
God Stats
17W - 12L
1,557 SR
Queue Stats
59W - 53L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
6,478
1,080
2,854
1,862
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
MastersGuru
Ah Puch
13
2 / 1 / 6
7,145
1,191
7,823
2,375
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
S1X94
Tiamat
12
4 / 0 / 6
7,246
1,208
6,607
3,020
2,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 2 / 4
8,091
1,349
7,598
6,116
3,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
madd0077
Ganesha
13
0 / 0 / 13
6,897
1,150
5,661
3,701
2,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

359

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alitytom
Medusa
10
0 / 5 / 0
5,647
941
682
6,475
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
6,060
1,010
2,791
4,445
1,583
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
July_X_day
Cabrakan
12
0 / 3 / 1
6,295
1,049
3,073
9,656
7,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 1 / 0
7,267
1,211
4,820
5,779
2,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
11
0 / 3 / 1
6,618
1,103
2,629
9,097
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
13
Kills
3
3
Deaths
14
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alitytom
Medusa
0
5
0
0
L
0
2
1
0.25
W
1
0
7
4.5
L
Cabrakan
July_X_day
Cabrakan
0
3
1
0.17
W
Ah Puch
MastersGuru
Ah Puch
2
1
6
5
W
Tiamat
S1X94
Tiamat
4
0
6
7
L
3
1
0
3
L
Ymir
0
3
1
0.17
W
6
2
4
4
W
Ganesha
madd0077
Ganesha
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,543
Damage
13,995
17,074
Taken
35,452
10,213
Mitigated
19,925
4,492
Healing
1,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alitytom
Medusa
682
457
0
211
6,475
2,074
0
3,739
2,038
0
2,026
L
2,791
1,025
0
0
4,445
1,583
0
2,925
1,520
0
12,193
W
2,854
1,008
0
90
1,862
886
0
57
1,805
0
6,533
L
Cabrakan
July_X_day
Cabrakan
3,073
264
0
168
9,656
7,308
0
5,587
4,069
11,989
0
W
Ah Puch
MastersGuru
Ah Puch
7,823
123
0
296
2,375
835
0
329
2,046
25,642
0
W
Tiamat
S1X94
Tiamat
6,607
846
0
1,026
3,020
2,469
0
1,486
1,534
18,347
0
L
4,820
2,285
0
355
5,779
2,692
0
2,863
2,916
0
19,473
L
Ymir
2,629
154
0
528
9,097
6,268
0
4,977
4,120
15,853
0
W
7,598
3,073
0
1,838
6,116
3,371
0
2,248
3,868
0
13,038
W
Ganesha
madd0077
Ganesha
5,661
264
588
654
3,701
2,652
0
1,582
2,119
11,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
31,887
107
Minions Killed
125
5
Camps Cleared
4
602,143
Distance Traveled
528,032
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,647
941
5
1
0
61,136
1
L
Skadi
6,060
1,010
25
4
0
94,055
2
W
Set
6,478
1,080
10
2
0
128,108
0
L
Cabrakan
6,295
1,049
24
4
0
121,476
1
W
Ah Puch
7,145
1,191
50
8
0
107,756
1
W
Tiamat
7,246
1,208
35
6
3
122,447
0
L
Set
7,267
1,211
39
7
2
123,300
0
L
Ymir
6,618
1,103
32
5
2
128,065
1
W
Osiris
8,091
1,349
12
2
2
116,984
0
W
Ganesha
6,897
1,150
0
0
0
126,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role