Player Matchup

Horus
Horus
DARKJ3LACK
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,233 Elo+
Party 2
Ymir
Ymir
Grimium
Ymir
Level 36
God Stats
1W - 1L
1,717 SR
Queue Stats
5W - 7L
1,350 Elo+
Party 2
Anhur
Anhur
KaptanMagradami
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,299 Elo+
Party 2
Baron Samedi
Baron Samedi
Morphotronix
Baron Samedi
Level 61
God Stats
21W - 19L
1,602 SR
Queue Stats
62W - 70L
1,447 Elo+
Solo
Mercury
Mercury
WhileTRe
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,417 Elo+
Party 2
Team Averages
Level 46
1,564 SR
1,349 Elo+

VS

Team Averages
Level 91
1,680 SR
1,539 Elo+
Neith
Neith
Brockchen5034
Neith
Level 96
God Stats
71W - 77L
1,435 SR
Queue Stats
1,147W - 1,201L
1,484 Elo+
Party 1
Apollo
Apollo
Killionaire1337
Apollo
Level 124
God Stats
17W - 11L
1,907 SR
Queue Stats
783W - 757L
1,597 Elo+
Party 1
The Morrigan
The Morrigan
Psych1c1
The Morrigan
Level 74
God Stats
3W - 2L
1,451 SR
Queue Stats
182W - 183L
1,557 Elo+
Solo
Mulan
Mulan
Ruaridj
Mulan
Level 38
God Stats
9W - 7L
1,674 SR
Queue Stats
93W - 77L
1,610 Elo+
Solo
Cerberus
Cerberus
kiselGM
Cerberus
Level 122
God Stats
35W - 22L
1,935 SR
Queue Stats
450W - 442L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
0 / 7 / 1
8,175
389
3,030
16,933
12,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ymir
Grimium
Ymir
14
0 / 3 / 8
9,073
432
3,634
11,423
12,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 4 / 3
9,947
474
11,026
14,841
5,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Morphotronix
Baron Samedi
19
8 / 5 / 2
11,879
566
12,884
18,333
8,465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
WhileTRe
Mercury
13
1 / 8 / 1
8,244
393
4,095
18,745
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 2
10,738
511
6,585
7,614
3,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
13 / 3 / 5
12,939
616
19,970
13,313
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
Psych1c1
The Morrigan
18
4 / 6 / 4
11,099
529
8,627
10,843
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Ruaridj
Mulan
17
4 / 1 / 9
11,065
527
12,673
14,926
13,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
kiselGM
Cerberus
15
2 / 1 / 9
10,485
499
8,733
14,270
13,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
13
Kills
27
27
Deaths
13
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
Horus
0
7
1
0.07
L
Ymir
Grimium
Ymir
0
3
8
1.33
L
4
4
3
1.38
W
13
3
5
5.17
L
Baron Samedi
Morphotronix
Baron Samedi
8
5
2
1.8
W
The Morrigan
Psych1c1
The Morrigan
4
6
4
1
W
Mulan
Ruaridj
Mulan
4
1
9
8.5
L
Mercury
WhileTRe
Mercury
1
8
1
0.19
W
Cerberus
kiselGM
Cerberus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,669
Damage
56,588
80,275
Taken
60,966
45,779
Mitigated
39,804
22,511
Healing
18,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,585
2,149
0
3,084
7,614
3,164
960
2,228
5,386
0
68,249
L
Horus
3,030
910
146
4,191
16,933
12,518
1,520
2,875
13,550
8,880
25,266
L
Ymir
Grimium
Ymir
3,634
216
493
1,279
11,423
12,951
0
2,063
9,240
16,211
0
L
11,026
6,090
0
4,507
14,841
5,537
0
2,742
12,061
0
73,924
W
19,970
10,908
0
2,984
13,313
5,641
854
3,709
9,554
0
109,934
L
Baron Samedi
Morphotronix
Baron Samedi
12,884
805
464
7,477
18,333
8,465
376
5,477
12,517
74,511
0
W
The Morrigan
Psych1c1
The Morrigan
8,627
1,694
0
1,898
10,843
4,526
427
5,741
4,868
67,102
2,773
W
Mulan
Ruaridj
Mulan
12,673
1,908
0
6,402
14,926
13,063
629
3,619
10,982
0
60,227
L
Mercury
WhileTRe
Mercury
4,095
2,332
0
3,954
18,745
6,308
0
2,620
16,049
0
46,088
W
Cerberus
kiselGM
Cerberus
8,733
140
0
4,134
14,270
13,410
126
3,497
10,723
36,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,318
Gold Earned
56,326
450
Minions Killed
591
0
Camps Cleared
0
1,706,125
Distance Traveled
1,892,062
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,738
511
128
6
0
337,392
7
L
Horus
8,175
389
71
3
0
364,096
0
L
Ymir
9,073
432
29
1
0
334,883
4
L
Anhur
9,947
474
128
6
0
321,822
2
W
Apollo
12,939
616
173
8
0
441,438
6
L
Baron Samedi
11,879
566
146
7
0
342,001
10
W
The Morrigan
11,099
529
129
6
0
367,580
3
W
Mulan
11,065
527
114
5
0
358,934
2
L
Mercury
8,244
393
76
4
0
343,323
4
W
Cerberus
10,485
499
47
2
0
386,718
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role