Player Matchup

Izanami
Izanami
 
Izanami
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DEADPOOL1906
Tiamat
Level 157
God Stats
6W - 12L
1,143 SR
Queue Stats
23W - 25L
1,220 Elo+
Solo
Discordia
Discordia
NichDW
Discordia
Level 76
God Stats
26W - 18L
1,558 SR
Queue Stats
141W - 133L
1,434 Elo+
Solo
Kali
Kali
dannybobber91
Kali
Level 107
God Stats
5W - 3L
1,375 SR
Queue Stats
48W - 44L
1,420 Elo+
Solo
Team Averages
Level 112
1,415 SR
1,415 Elo+

VS

Team Averages
Level 102
1,459 SR
1,412 Elo+
Tiamat
Tiamat
ChiChiGilley
Tiamat
Level 86
God Stats
1W - 4L
1,339 SR
Queue Stats
42W - 45L
1,356 Elo+
Solo
Ratatoskr
Ratatoskr
GoodGoodFrank
Ratatoskr
Level 79
God Stats
0W - 2L
1,250 SR
Queue Stats
57W - 62L
1,491 Elo+
Solo
Tyr
Tyr
SakuraKiler
Tyr
Level 87
God Stats
1W - 2L
1,599 SR
Queue Stats
14W - 23L
1,302 Elo+
Solo
Nu Wa
Nu Wa
Wrex__Vakarian
Nu Wa
Level 145
God Stats
115W - 116L
1,567 SR
Queue Stats
252W - 289L
1,449 Elo+
Solo
Izanami
Izanami
malciumriu
Izanami
Level 111
God Stats
10W - 5L
1,542 SR
Queue Stats
43W - 28L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
11 / 3 / 5
10,475
1,048
15,703
13,788
5,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
 
Sylvanus
12
0 / 1 / 6
7,428
743
2,050
5,382
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
14
1 / 0 / 8
7,640
764
2,400
2,864
1,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
NichDW
Discordia
15
5 / 2 / 6
8,922
892
7,544
5,007
1,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 0 / 5
7,418
742
3,335
5,378
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 4 / 2
7,870
787
4,664
9,809
5,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
GoodGoodFrank
Ratatoskr
11
0 / 5 / 2
6,333
633
1,908
6,051
2,030
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
5,579
558
968
6,882
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 2
6,894
689
3,843
4,045
1,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
malciumriu
Izanami
17
4 / 2 / 2
10,185
1,019
8,115
8,683
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
18
Kills
6
6
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
3
5
4.5
W
Sylvanus
 
Sylvanus
0
1
6
3
L
Tiamat
1
4
2
0.5
W
Tiamat
1
0
8
5
L
Ratatoskr
GoodGoodFrank
Ratatoskr
0
5
2
0.2
W
Discordia
NichDW
Discordia
5
2
6
4
L
0
4
0
0
L
1
3
2
0.67
W
1
0
5
3.5
L
Izanami
malciumriu
Izanami
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,032
Damage
19,498
32,419
Taken
35,470
14,893
Mitigated
15,014
10,926
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,703
10,739
0
4,254
13,788
5,811
2,740
2,721
11,067
0
48,362
W
Sylvanus
 
Sylvanus
2,050
1,009
800
2,065
5,382
2,625
692
1,674
3,708
10,561
0
L
Tiamat
4,664
518
366
3,078
9,809
5,285
1
2,904
6,905
22,196
0
W
Tiamat
2,400
92
597
1,562
2,864
1,400
604
1,099
1,765
18,224
0
L
Ratatoskr
GoodGoodFrank
Ratatoskr
1,908
0
0
0
6,051
2,030
0
1,909
4,142
0
10,501
W
Discordia
NichDW
Discordia
7,544
268
0
0
5,007
1,852
824
2,134
2,873
28,269
0
L
968
0
147
283
6,882
3,169
0
2,309
4,573
0
4,412
L
3,843
734
0
766
4,045
1,233
1
1,895
2,150
16,680
0
W
3,335
1,049
378
1,270
5,378
3,205
780
1,173
4,205
0
21,796
L
Izanami
malciumriu
Izanami
8,115
5,119
0
750
8,683
3,297
0
2,977
5,706
0
37,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,883
Gold Earned
36,861
231
Minions Killed
211
11
Camps Cleared
2
862,058
Distance Traveled
719,292
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,475
1,048
84
8
3
155,835
1
W
Sylvanus
7,428
743
30
3
0
139,031
1
L
Tiamat
7,870
787
46
5
0
166,562
0
W
Tiamat
7,640
764
47
5
2
145,706
4
L
Ratatoskr
6,333
633
21
2
1
160,976
0
W
Discordia
8,922
892
42
4
0
194,270
0
L
Tyr
5,579
558
15
2
0
127,630
0
L
Nu Wa
6,894
689
39
4
1
81,538
2
W
Kali
7,418
742
28
3
6
227,216
0
L
Izanami
10,185
1,019
90
9
0
182,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role