Player Matchup

Neith
Neith
DarkLF01
Neith
Level 17
God Stats
31W - 15L
1,500 SR
Queue Stats
438W - 398L
1,497 Elo+
Solo
Bellona
Bellona
Hucuh
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,347 Elo+
Solo
Pele
Pele
MrLauan
Pele
Level 13
God Stats
3W - 0L
1,718 SR
Queue Stats
6W - 5L
1,485 Elo+
Solo
Yemoja
Yemoja
Zenzeluk02
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Thoth
Thoth
jhonatas559
Thoth
Level 21
God Stats
2W - 3L
1,496 SR
Queue Stats
25W - 23L
1,268 Elo+
Solo
Team Averages
Level 15
1,543 SR
1,419 Elo+

VS

Team Averages
Level 12
1,481 SR
1,407 Elo+
Danzaburou
Danzaburou
Khashiuliz
Danzaburou
Level 24
God Stats
4W - 4L
1,790 SR
Queue Stats
64W - 65L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
Pirakanjuba
Sun Wukong
Level 6
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 2L
1,278 Elo+
Solo
Da Ji
Da Ji
PlayerSilvaa
Da Ji
Level 15
God Stats
1W - 1L
1,325 SR
Queue Stats
6W - 5L
1,285 Elo+
Solo
Ares
Ares
artem_cook1
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
canazzinha
Discordia
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarkLF01
Neith
11
2 / 1 / 4
7,342
524
7,030
8,570
2,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Hucuh
Bellona
13
3 / 2 / 1
8,123
580
3,448
6,444
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
MrLauan
Pele
15
7 / 0 / 3
9,012
644
5,145
9,863
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Zenzeluk02
Yemoja
11
3 / 4 / 5
7,414
530
3,412
9,985
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
7 / 0 / 1
9,379
670
4,372
3,099
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Khashiuliz
Danzaburou
10
3 / 4 / 1
6,870
491
8,487
10,505
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Pirakanjuba
Sun Wukong
2
0 / 0 / 0
4,363
312
185
716
280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 7 / 1
7,115
508
7,273
11,179
3,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 10 / 1
5,320
380
152
8,888
2,567
Discordia
canazzinha
Discordia
12
0 / 1 / 1
6,954
497
3,186
3,617
921
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
22
Kills
7
7
Deaths
22
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
DarkLF01
Neith
2
1
4
4
W
Bellona
Hucuh
Bellona
3
2
1
1.75
L
Danzaburou
Khashiuliz
Danzaburou
3
4
1
0.88
W
Pele
MrLauan
Pele
7
0
3
8.5
L
Sun Wukong
Pirakanjuba
Sun Wukong
0
0
0
0
L
3
7
1
0.5
W
Yemoja
Zenzeluk02
Yemoja
3
4
5
1.38
L
1
10
1
0.15
L
Discordia
canazzinha
Discordia
0
1
1
0.5
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,407
Damage
19,283
37,961
Taken
34,905
16,746
Mitigated
10,525
11,846
Healing
6,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DarkLF01
Neith
7,030
2,560
0
2,559
8,570
2,466
1,053
468
8,102
0
38,764
W
Bellona
Hucuh
Bellona
3,448
740
0
1,072
6,444
5,540
669
2,074
4,320
0
35,496
L
Danzaburou
Khashiuliz
Danzaburou
8,487
4,441
0
4,068
10,505
3,141
0
3,478
7,027
0
34,217
W
Pele
MrLauan
Pele
5,145
1,471
0
4,927
9,863
3,155
292
232
9,631
0
60,112
L
Sun Wukong
Pirakanjuba
Sun Wukong
185
0
0
50
716
280
0
0
691
0
2,443
L
7,273
1,728
0
1,500
11,179
3,616
0
1,606
9,548
0
40,531
W
Yemoja
Zenzeluk02
Yemoja
3,412
948
529
1,731
9,985
4,635
34
547
9,438
14,211
0
L
152
66
0
0
8,888
2,567
0
2,564
6,224
4,730
0
L
Discordia
canazzinha
Discordia
3,186
175
0
1,290
3,617
921
304
136
3,381
33,169
0
W
4,372
251
0
1,028
3,099
950
1,784
17
3,082
53,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,270
Gold Earned
30,622
414
Minions Killed
216
0
Camps Cleared
0
1,329,840
Distance Traveled
998,008
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,342
524
83
6
0
269,350
4
W
Bellona
8,123
580
87
6
0
247,407
6
L
Danzaburou
6,870
491
64
5
0
208,836
1
W
Pele
9,012
644
107
8
0
289,044
4
L
Sun Wukong
4,363
312
3
0
0
48,273
1
L
Da Ji
7,115
508
65
5
0
267,583
0
W
Yemoja
7,414
530
12
1
0
255,766
2
L
Ares
5,320
380
14
1
0
222,191
1
L
Discordia
6,954
497
70
5
0
251,125
1
W
Thoth
9,379
670
125
9
0
268,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role