Player Matchup

Sun Wukong
Sun Wukong
Darkblade1713
Sun Wukong
Level 25
God Stats
2W - 1L
1,360 SR
Queue Stats
84W - 89L
1,391 Elo+
Solo
Izanami
Izanami
JustALittleTired
Izanami
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,604 Elo+
Solo
Tiamat
Tiamat
Logan75654
Tiamat
Level 4
God Stats
0W - 1L
1,531 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
quinilazaro13
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,497 Elo+
Solo
Set
Set
simpvalpza
Set
Level 6
God Stats
0W - 4L
1,356 SR
Queue Stats
16W - 32L
1,454 Elo+
Solo
Team Averages
Level 13
1,449 SR
1,489 Elo+

VS

Team Averages
Level 8
1,542 SR
1,411 Elo+
Ymir
Ymir
Adrianpanda7634
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,451 Elo+
Solo
Raijin
Raijin
Bdbdon30k
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 125L
1,275 Elo+
Solo
Chang'e
Chang'e
C0114RS
Chang'e
Level 14
God Stats
11W - 4L
1,708 SR
Queue Stats
16W - 11L
1,404 Elo+
Solo
Aphrodite
Aphrodite
ErosOfSky
Aphrodite
Level 6
God Stats
5W - 7L
1,534 SR
Queue Stats
73W - 77L
1,472 Elo+
Solo
Achilles
Achilles
ExtendoDONG
Achilles
Level 10
God Stats
30W - 36L
1,469 SR
Queue Stats
30W - 36L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkblade1713
Sun Wukong
20
6 / 3 / 17
18,285
1,076
26,873
33,596
35,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
21 / 7 / 6
20,591
1,211
66,844
25,578
9,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
Logan75654
Tiamat
20
4 / 9 / 11
15,573
916
20,641
22,132
12,052
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
quinilazaro13
Kukulkan
20
0 / 16 / 10
15,115
889
15,685
22,825
8,604
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
2 / 6 / 12
14,517
854
6,058
13,200
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 10
14,075
828
1,223
11,060
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Bdbdon30k
Raijin
20
4 / 10 / 16
15,653
921
21,547
27,062
10,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
C0114RS
Chang'e
20
14 / 3 / 19
18,997
1,117
38,312
34,872
15,981
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
ErosOfSky
Aphrodite
20
11 / 7 / 17
18,265
1,074
26,690
39,495
29,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
ExtendoDONG
Achilles
20
11 / 9 / 16
17,519
1,031
20,583
34,069
21,875
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
119
33
Kills
41
41
Deaths
33
56
Assists
78
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
W
Raijin
Bdbdon30k
Raijin
4
10
16
1.2
W
Chang'e
C0114RS
Chang'e
14
3
19
7.83
L
Sun Wukong
Darkblade1713
Sun Wukong
6
3
17
4.83
W
Aphrodite
ErosOfSky
Aphrodite
11
7
17
2.79
W
Achilles
ExtendoDONG
Achilles
11
9
16
2.11
L
21
7
6
3.43
L
Tiamat
Logan75654
Tiamat
4
9
11
1.06
L
Kukulkan
quinilazaro13
Kukulkan
0
16
10
0.31
L
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,101
Damage
108,355
117,331
Taken
146,558
70,695
Mitigated
84,664
8,456
Healing
40,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,223
1,223
0
805
11,060
6,783
0
2,147
8,510
2,854
0
W
Raijin
Bdbdon30k
Raijin
21,547
4,433
0
0
27,062
10,932
0
9,297
17,338
42,942
0
W
Chang'e
C0114RS
Chang'e
38,312
1,586
9,976
10,712
34,872
15,981
0
7,063
27,545
78,645
0
L
Sun Wukong
Darkblade1713
Sun Wukong
26,873
10,080
0
1,142
33,596
35,167
0
24,604
8,992
0
66,207
W
Aphrodite
ErosOfSky
Aphrodite
26,690
5,035
4,165
14,835
39,495
29,093
0
10,700
28,284
55,118
0
W
Achilles
ExtendoDONG
Achilles
20,583
5,508
0
59
34,069
21,875
0
5,589
28,282
0
43,027
L
66,844
44,472
587
3,756
25,578
9,793
0
19,869
5,709
0
100,569
L
Tiamat
Logan75654
Tiamat
20,641
116
0
1,830
22,132
12,052
0
18,471
3,661
29,745
0
L
Kukulkan
quinilazaro13
Kukulkan
15,685
1,904
0
182
22,825
8,604
0
16,379
6,446
34,702
0
L
6,058
2,942
0
959
13,200
5,079
0
8,449
4,751
0
18,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,081
Gold Earned
84,509
247
Minions Killed
249
3
Camps Cleared
2
1,338,163
Distance Traveled
1,437,495
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,075
828
4
0
0
126,693
0
W
Raijin
15,653
921
41
2
0
299,470
0
W
Chang'e
18,997
1,117
93
5
0
363,054
0
L
Sun Wukong
18,285
1,076
89
5
0
354,560
0
W
Aphrodite
18,265
1,074
78
5
1
314,282
0
W
Achilles
17,519
1,031
33
2
1
333,996
1
L
Izanami
20,591
1,211
64
4
0
299,596
0
L
Tiamat
15,573
916
21
1
1
263,450
0
L
Kukulkan
15,115
889
56
3
0
276,271
0
L
Set
14,517
854
17
1
2
144,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role