Player Matchup

Rama
Rama
AlchemisofB
Rama
Level 19
God Stats
67W - 88L
1,339 SR
Queue Stats
157W - 213L
1,274 Elo+
Party 4
Freya
Freya
Miburi
Freya
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,585 Elo+
Party 1
Arachne
Arachne
PepeElpepeJuan
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,388 Elo+
Solo
Tyr
Tyr
Rægnaræk
Tyr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
lcsdacosta
Kukulkan
Level 17
God Stats
14W - 25L
1,345 SR
Queue Stats
45W - 83L
1,254 Elo+
Party 4
Team Averages
Level 18
1,437 SR
1,372 Elo+

VS

Team Averages
Level 15
1,448 SR
1,402 Elo+
Apollo
Apollo
APOLOreivaj
Apollo
Level 13
God Stats
63W - 93L
1,289 SR
Queue Stats
92W - 117L
1,191 Elo+
Solo
Ra
Ra
KingKong1610
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
Nakeau
Da Ji
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 67L
1,445 Elo+
Party 3
Raijin
Raijin
kataklonk
Raijin
Level 27
God Stats
4W - 6L
1,453 SR
Queue Stats
29W - 37L
1,431 Elo+
Party 3
Yemoja
Yemoja
la_Rana_gustabo0
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 2
4,992
499
2,794
3,486
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Freya
Miburi
Freya
11
8 / 0 / 2
6,721
672
4,457
5,787
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 2 / 2
6,466
647
4,963
6,780
2,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 1
5,571
557
4,374
5,083
3,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
lcsdacosta
Kukulkan
9
2 / 2 / 3
5,149
515
4,718
3,384
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
0 / 4 / 0
4,030
403
1,846
5,644
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 6 / 0
4,784
478
2,621
4,592
1,550
Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
Nakeau
Da Ji
7
3 / 4 / 1
5,095
510
3,617
7,050
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
kataklonk
Raijin
7
0 / 3 / 0
4,552
455
2,205
5,536
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 2 / 0
4,553
455
1,875
5,945
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
19
Kills
4
5
Deaths
19
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
4
0
0
W
3
1
2
4
L
1
6
0
0.17
W
Freya
Miburi
Freya
8
0
2
9
L
Da Ji
Nakeau
Da Ji
3
4
1
0.88
W
5
2
2
3
W
1
0
1
1.5
L
Raijin
kataklonk
Raijin
0
3
0
0
L
0
2
0
0
W
Kukulkan
lcsdacosta
Kukulkan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,306
Damage
12,164
24,520
Taken
28,767
9,034
Mitigated
9,152
7,688
Healing
2,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
1,846
1,079
0
954
5,644
1,628
32
2,756
2,888
0
14,331
W
2,794
2,581
0
1,613
3,486
840
427
814
2,672
0
11,856
L
2,621
665
70
52
4,592
1,550
100
3,278
1,314
15,229
0
W
Freya
Miburi
Freya
4,457
1,904
0
4,011
5,787
1,923
676
1,987
3,800
23,283
0
L
Da Ji
Nakeau
Da Ji
3,617
843
0
0
7,050
2,209
0
710
6,315
0
17,585
W
4,963
3,769
0
693
6,780
2,088
0
946
5,834
0
36,807
W
4,374
1,155
0
1,371
5,083
3,131
726
2,034
3,049
0
23,178
L
Raijin
kataklonk
Raijin
2,205
291
0
372
5,536
1,429
24
261
5,050
17,418
0
L
1,875
633
356
588
5,945
2,336
0
2,170
3,775
8,455
0
W
Kukulkan
lcsdacosta
Kukulkan
4,718
737
0
0
3,384
1,052
484
920
2,464
21,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,899
Gold Earned
23,014
219
Minions Killed
129
0
Camps Cleared
0
889,315
Distance Traveled
903,863
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,030
403
26
3
0
190,519
1
W
Rama
4,992
499
16
2
0
123,718
0
L
Ra
4,784
478
23
2
0
148,905
1
W
Freya
6,721
672
43
4
0
182,920
0
L
Da Ji
5,095
510
28
3
0
199,763
4
W
Arachne
6,466
647
74
7
0
195,533
2
W
Tyr
5,571
557
45
5
0
206,910
2
L
Raijin
4,552
455
37
4
0
177,947
1
L
Yemoja
4,553
455
15
2
0
186,729
1
W
Kukulkan
5,149
515
41
4
0
180,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role