Player Matchup

Ravana
Ravana
DropzzJr
Ravana
Level 124
God Stats
5W - 10L
1,445 SR
Queue Stats
327W - 310L
1,614 Elo+
Solo
Heimdallr
Heimdallr
GeisT-Boy
Heimdallr
Level 86
God Stats
20W - 15L
1,762 SR
Queue Stats
504W - 387L
1,656 Elo+
Party 1
Danzaburou
Danzaburou
GeisT-Miles
Danzaburou
Level 128
God Stats
19W - 17L
1,868 SR
Queue Stats
394W - 363L
1,737 Elo+
Party 1
Tiamat
Tiamat
Your Spicy
Tiamat
Level 129
God Stats
26W - 16L
1,658 SR
Queue Stats
401W - 371L
1,696 Elo+
Solo
Bacchus
Bacchus
xRnG-_-PsYcHo
Bacchus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,485 Elo+
Solo
Team Averages
Level 123
1,646 SR
1,638 Elo+

VS

Team Averages
Level 128
1,497 SR
1,623 Elo+
Tiamat
Tiamat
Fiinnye
Tiamat
Level 139
God Stats
43W - 39L
1,646 SR
Queue Stats
200W - 216L
1,641 Elo+
Solo
Discordia
Discordia
Lightskin mg
Discordia
Level 144
God Stats
10W - 3L
1,567 SR
Queue Stats
433W - 369L
1,600 Elo+
Solo
Bellona
Bellona
TsukuyomisMaster
Bellona
Level 61
God Stats
5W - 6L
1,274 SR
Queue Stats
49W - 56L
1,652 Elo+
Solo
Danzaburou
Danzaburou
chiconella
Danzaburou
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
336W - 320L
1,563 Elo+
Solo
Ares
Ares
lKazzaKl
Ares
Level 154
God Stats
8W - 4L
1,500 SR
Queue Stats
421W - 361L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DropzzJr
Ravana
13
3 / 3 / 4
7,419
571
5,780
7,504
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
GeisT-Boy
Heimdallr
12
1 / 2 / 1
6,864
528
3,624
6,926
2,205
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
GeisT-Miles
Danzaburou
13
3 / 2 / 1
7,979
614
7,223
10,442
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Your Spicy
Tiamat
12
2 / 6 / 1
6,862
528
4,465
9,042
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
10
1 / 2 / 5
6,035
464
4,272
9,368
4,559
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fiinnye
Tiamat
13
1 / 2 / 2
7,504
577
6,593
9,212
11,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Lightskin mg
Discordia
13
2 / 1 / 6
7,981
614
9,154
5,797
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 3 / 5
8,222
632
6,501
9,305
6,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
chiconella
Danzaburou
14
5 / 1 / 1
8,191
630
5,952
8,543
3,074
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
11
3 / 3 / 3
6,495
500
2,978
8,110
3,811
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
15
15
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
DropzzJr
Ravana
3
3
4
1.67
W
Tiamat
Fiinnye
Tiamat
1
2
2
1
L
Heimdallr
GeisT-Boy
Heimdallr
1
2
1
0.75
L
Danzaburou
GeisT-Miles
Danzaburou
3
2
1
1.75
W
Discordia
Lightskin mg
Discordia
2
1
6
5
W
4
3
5
2.17
L
Tiamat
Your Spicy
Tiamat
2
6
1
0.42
W
Danzaburou
chiconella
Danzaburou
5
1
1
5.5
W
Ares
3
3
3
1.5
L
Bacchus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,364
Damage
31,178
43,282
Taken
40,967
18,233
Mitigated
26,359
11,865
Healing
15,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
DropzzJr
Ravana
5,780
3,005
0
1,056
7,504
2,842
0
2,770
4,672
0
42,427
W
Tiamat
Fiinnye
Tiamat
6,593
1,112
0
4,518
9,212
11,061
272
256
8,956
43,805
0
L
Heimdallr
GeisT-Boy
Heimdallr
3,624
2,448
0
2,387
6,926
2,205
692
554
6,372
0
40,289
L
Danzaburou
GeisT-Miles
Danzaburou
7,223
4,400
0
4,586
10,442
4,118
54
5,590
4,852
0
49,786
W
Discordia
Lightskin mg
Discordia
9,154
1,074
0
1,639
5,797
1,808
150
2,757
2,800
59,305
0
W
6,501
3,731
0
1,910
9,305
6,605
216
1,536
7,599
0
54,862
L
Tiamat
Your Spicy
Tiamat
4,465
679
0
1,871
9,042
4,509
0
5,492
3,174
40,027
0
W
Danzaburou
chiconella
Danzaburou
5,952
3,221
0
5,350
8,543
3,074
1,008
431
8,112
0
58,476
W
Ares
2,978
129
359
1,302
8,110
3,811
250
3,203
4,763
13,070
0
L
Bacchus
4,272
517
309
1,656
9,368
4,559
0
3,720
5,487
17,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
38,393
391
Minions Killed
431
0
Camps Cleared
0
1,218,848
Distance Traveled
1,265,835
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,419
571
85
7
0
272,994
3
W
Tiamat
7,504
577
96
7
0
227,013
5
L
Heimdallr
6,864
528
91
7
0
227,378
4
L
Danzaburou
7,979
614
96
7
0
213,378
2
W
Discordia
7,981
614
107
8
0
265,040
5
W
Bellona
8,222
632
112
9
0
264,672
3
L
Tiamat
6,862
528
89
7
0
248,879
2
W
Danzaburou
8,191
630
102
8
0
243,645
5
W
Ares
6,495
500
14
1
0
265,465
0
L
Bacchus
6,035
464
30
2
0
256,219
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role