Player Matchup

Zeus
Zeus
DiosRR
Zeus
Level 8
God Stats
136W - 96L
1,488 SR
Queue Stats
297W - 277L
1,468 Elo+
Solo
Da Ji
Da Ji
PrincessJay
Da Ji
Level 17
God Stats
17W - 9L
1,594 SR
Queue Stats
25W - 30L
1,432 Elo+
Party 1
Thanatos
Thanatos
Rolgoli
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,618 Elo+
Solo
Cthulhu
Cthulhu
Stroma
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,794 Elo+
Party 1
Tiamat
Tiamat
Xantapp
Tiamat
Level 12
God Stats
12W - 16L
1,338 SR
Queue Stats
12W - 19L
1,506 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,564 Elo+

VS

Team Averages
Level 15
1,529 SR
1,531 Elo+
Heimdallr
Heimdallr
HideYueLiang
Heimdallr
Level 28
God Stats
0W - 2L
1,216 SR
Queue Stats
129W - 150L
1,517 Elo+
Solo
Olorun
Olorun
MoneyManzell
Olorun
Level 4
God Stats
17W - 20L
1,521 SR
Queue Stats
66W - 67L
1,510 Elo+
Solo
Ares
Ares
OverlordYoshi
Ares
Level 5
God Stats
5W - 15L
1,818 SR
Queue Stats
57W - 121L
1,390 Elo+
Solo
Hun Batz
Hun Batz
Prohtotech
Hun Batz
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 8L
1,636 Elo+
Solo
Merlin
Merlin
TheKaaaNG
Merlin
Level 26
God Stats
73W - 53L
1,590 SR
Queue Stats
115W - 97L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DiosRR
Zeus
20
19 / 1 / 14
13,489
1,124
34,000
11,237
5,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 3 / 21
12,091
1,008
13,180
13,064
6,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Rolgoli
Thanatos
18
2 / 2 / 22
11,096
925
14,365
8,686
4,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Stroma
Cthulhu
20
7 / 0 / 24
13,017
1,085
14,722
11,862
16,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Xantapp
Tiamat
19
8 / 1 / 28
12,402
1,034
15,785
9,452
10,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HideYueLiang
Heimdallr
17
1 / 10 / 4
11,102
925
13,635
22,376
9,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
17
3 / 10 / 2
11,744
979
15,186
25,980
11,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 18 / 3
10,179
848
5,463
36,156
31,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Prohtotech
Hun Batz
14
0 / 0 / 0
9,022
752
253
969
300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
TheKaaaNG
Merlin
17
3 / 4 / 1
11,150
929
12,542
10,052
4,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
17
42
Kills
7
7
Deaths
42
109
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
DiosRR
Zeus
19
1
14
26
L
Heimdallr
HideYueLiang
Heimdallr
1
10
4
0.3
L
Olorun
3
10
2
0.4
L
0
18
3
0.08
W
6
3
21
5.5
L
Hun Batz
Prohtotech
Hun Batz
0
0
0
0
W
Thanatos
Rolgoli
Thanatos
2
2
22
6.5
W
Cthulhu
Stroma
Cthulhu
7
0
24
19
L
Merlin
TheKaaaNG
Merlin
3
4
1
0.88
W
Tiamat
Xantapp
Tiamat
8
1
28
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,052
Damage
47,079
54,301
Taken
95,533
43,911
Mitigated
57,252
14,848
Healing
7,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
DiosRR
Zeus
34,000
3,719
0
3,033
11,237
5,609
0
8,035
3,202
53,096
0
L
Heimdallr
HideYueLiang
Heimdallr
13,635
4,578
0
1,090
22,376
9,199
0
13,933
8,096
0
44,055
L
Olorun
15,186
7,215
228
6,639
25,980
11,096
0
18,159
7,385
30,681
0
L
5,463
1,100
0
24
36,156
31,916
0
23,374
11,910
12,242
0
W
13,180
4,804
0
1,206
13,064
6,613
0
7,002
6,062
0
31,183
L
Hun Batz
Prohtotech
Hun Batz
253
0
0
0
969
300
0
599
370
0
4,164
W
Thanatos
Rolgoli
Thanatos
14,365
3,950
0
6,109
8,686
4,346
0
4,799
3,887
0
25,304
W
Cthulhu
Stroma
Cthulhu
14,722
1,240
579
750
11,862
16,643
0
8,049
3,813
32,568
0
L
Merlin
TheKaaaNG
Merlin
12,542
447
0
0
10,052
4,741
0
6,748
3,265
47,090
0
W
Tiamat
Xantapp
Tiamat
15,785
1,626
736
2,435
9,452
10,700
0
5,306
4,146
27,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,095
Gold Earned
53,197
205
Minions Killed
190
4
Camps Cleared
6
1,099,392
Distance Traveled
754,488
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,489
1,124
46
4
0
214,055
1
L
Heimdallr
11,102
925
66
6
2
197,568
0
L
Olorun
11,744
979
34
3
3
202,238
0
L
Ares
10,179
848
18
2
1
132,186
0
W
Da Ji
12,091
1,008
43
4
0
221,277
1
L
Hun Batz
9,022
752
11
1
0
36,969
0
W
Thanatos
11,096
925
22
2
1
234,822
0
W
Cthulhu
13,017
1,085
53
4
1
234,399
2
L
Merlin
11,150
929
61
5
0
185,527
0
W
Tiamat
12,402
1,034
41
3
2
194,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role