Player Matchup

Yemoja
Yemoja
ShiMegami
Yemoja
Level 99
God Stats
12W - 19L
1,563 SR
Queue Stats
60W - 83L
1,603 Elo+
Party 1
Merlin
Merlin
VwhiterV
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,725 Elo+
Solo
Serqet
Serqet
ytfmyppsosmelly
Serqet
Level 107
God Stats
7W - 13L
1,500 SR
Queue Stats
262W - 359L
1,438 Elo+
Party 1
Team Averages
Level 74
1,521 SR
1,589 Elo+

VS

Team Averages
Level 100
1,476 SR
1,526 Elo+
Thor
Thor
AlexMarin
Thor
Level 143
God Stats
1W - 1L
1,399 SR
Queue Stats
10W - 6L
1,564 Elo+
Party 2
Tiamat
Tiamat
AstralCodex
Tiamat
Level 29
God Stats
4W - 4L
1,530 SR
Queue Stats
48W - 36L
1,513 Elo+
Solo
Izanami
Izanami
McYago
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ShiMegami
Yemoja
9
0 / 2 / 2
6,637
664
1,068
10,625
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
VwhiterV
Merlin
10
2 / 3 / 1
6,522
652
3,318
7,626
2,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 2
6,415
642
4,711
9,215
3,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
4 / 0 / 3
7,293
729
4,058
4,333
1,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
10
4 / 3 / 4
7,442
744
8,581
5,910
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
McYago
Izanami
11
1 / 1 / 8
7,317
732
6,244
4,397
1,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
9
9
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
4
0
3
5.5
W
Tiamat
4
3
4
2
W
Izanami
McYago
Izanami
1
1
8
5
L
Yemoja
ShiMegami
Yemoja
0
2
2
0.5
L
Merlin
VwhiterV
Merlin
2
3
1
0.83
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,097
Damage
18,883
27,466
Taken
14,640
13,748
Mitigated
5,588
6,309
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
4,058
625
0
976
4,333
1,346
0
991
3,012
0
19,784
W
Tiamat
8,581
918
402
1,976
5,910
2,970
65
2,009
3,610
19,387
0
W
Izanami
McYago
Izanami
6,244
4,235
0
1,600
4,397
1,272
1,053
1,528
2,606
0
32,039
L
Yemoja
ShiMegami
Yemoja
1,068
340
2,016
2,269
10,625
7,633
0
4,327
5,910
10,809
0
L
Merlin
VwhiterV
Merlin
3,318
726
0
404
7,626
2,527
0
2,253
5,129
16,484
0
L
4,711
1,363
0
1,620
9,215
3,588
0
1,379
7,762
0
22,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,574
Gold Earned
22,052
93
Minions Killed
124
0
Camps Cleared
0
496,968
Distance Traveled
466,763
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,293
729
23
2
0
124,739
3
W
Tiamat
7,442
744
36
4
0
166,842
3
W
Izanami
7,317
732
65
7
0
175,182
0
L
Yemoja
6,637
664
23
2
0
138,376
5
L
Merlin
6,522
652
34
3
0
168,219
2
L
Serqet
6,415
642
36
4
0
190,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role