Player Matchup

Heimdallr
Heimdallr
Japancakess
Heimdallr
Level 105
God Stats
1W - 2L
1,263 SR
Queue Stats
20W - 22L
1,315 Elo+
Solo
Sylvanus
Sylvanus
OIGxBamBam
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
PPDSxDaddy
Aphrodite
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 83
1,421 SR
1,438 Elo+

VS

Team Averages
Level 66
1,522 SR
1,460 Elo+
Chaac
Chaac
Mattvilla10
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SweatiestWizard
Neith
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
91W - 156L
1,412 Elo+
Solo
Janus
Janus
jimbobobo
Janus
Level 6
God Stats
3W - 6L
1,567 SR
Queue Stats
5W - 8L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Japancakess
Heimdallr
14
5 / 4 / 3
10,177
727
14,155
14,675
5,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
OIGxBamBam
Sylvanus
12
1 / 6 / 5
9,646
689
4,699
22,542
17,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
PPDSxDaddy
Aphrodite
14
5 / 6 / 4
10,987
785
8,787
15,612
5,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 8
11,023
787
13,688
19,065
13,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 13
9,650
689
9,378
9,696
3,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
jimbobobo
Janus
15
9 / 4 / 5
10,747
768
14,902
10,039
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
11
Kills
16
16
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Japancakess
Heimdallr
5
4
3
1.63
L
6
3
8
3.33
W
Sylvanus
OIGxBamBam
Sylvanus
1
6
5
0.58
W
Aphrodite
PPDSxDaddy
Aphrodite
5
6
4
1.17
L
1
4
13
1.88
L
Janus
jimbobobo
Janus
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,641
Damage
37,968
52,829
Taken
38,800
28,743
Mitigated
19,932
25,410
Healing
13,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Japancakess
Heimdallr
14,155
5,743
0
2,537
14,675
5,672
698
3,272
11,155
0
41,988
L
13,688
3,217
0
10,327
19,065
13,697
136
4,598
14,104
0
38,096
W
Sylvanus
OIGxBamBam
Sylvanus
4,699
872
3,606
7,869
22,542
17,167
404
6,585
15,545
19,483
0
W
Aphrodite
PPDSxDaddy
Aphrodite
8,787
1,292
4,880
6,518
15,612
5,904
204
4,295
11,113
24,875
0
L
9,378
3,191
0
2,808
9,696
3,056
692
2,653
6,858
0
49,216
L
Janus
jimbobobo
Janus
14,902
856
0
833
10,039
3,179
68
5,753
3,972
38,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,810
Gold Earned
31,420
119
Minions Killed
165
0
Camps Cleared
0
739,971
Distance Traveled
931,844
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,177
727
64
5
0
268,780
3
L
Chaac
11,023
787
44
3
0
325,389
2
W
Sylvanus
9,646
689
26
2
0
224,956
2
W
Aphrodite
10,987
785
29
2
0
246,235
2
L
Neith
9,650
689
63
5
0
330,079
4
L
Janus
10,747
768
58
4
0
276,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role