Player Matchup

Da Ji
Da Ji
SkyEmpress
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Wendigo744
Ganesha
Level 99
God Stats
18W - 15L
1,585 SR
Queue Stats
243W - 238L
1,468 Elo+
Solo
Neith
Neith
Xiissco
Neith
Level 69
God Stats
8W - 10L
1,514 SR
Queue Stats
52W - 63L
1,715 Elo+
Solo
Achilles
Achilles
acuraracing
Achilles
Level 58
God Stats
5W - 3L
1,537 SR
Queue Stats
25W - 26L
1,692 Elo+
Party 1
Sol
Sol
bananaboymanboy
Sol
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 80
1,527 SR
1,575 Elo+

VS

Team Averages
Level 80
1,469 SR
1,408 Elo+
Heimdallr
Heimdallr
DarixxNooob_SAWN
Heimdallr
Level 59
God Stats
12W - 20L
1,567 SR
Queue Stats
475W - 515L
1,368 Elo+
Solo
Danzaburou
Danzaburou
KingPotatoTheII
Danzaburou
Level 64
God Stats
5W - 3L
1,146 SR
Queue Stats
105W - 120L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
TiptopSanta
Sun Wukong
Level 111
God Stats
9W - 9L
1,500 SR
Queue Stats
366W - 371L
1,339 Elo+
Solo
Aphrodite
Aphrodite
Xnaaxbjork17
Aphrodite
Level 81
God Stats
16W - 15L
1,510 SR
Queue Stats
601W - 659L
1,476 Elo+
Solo
Jormungandr
Jormungandr
foggy-foliage8
Jormungandr
Level 85
God Stats
3W - 3L
1,621 SR
Queue Stats
289W - 316L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
3 / 0 / 2
7,872
562
3,824
8,872
3,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Wendigo744
Ganesha
11
2 / 1 / 6
7,233
517
4,336
9,696
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Xiissco
Neith
11
3 / 1 / 1
6,612
472
5,395
5,712
1,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
acuraracing
Achilles
10
0 / 4 / 0
6,303
450
5,461
9,785
8,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
4 / 0 / 0
7,757
554
6,688
8,726
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
0 / 2 / 2
6,189
442
3,585
7,297
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
KingPotatoTheII
Danzaburou
10
0 / 2 / 0
5,839
417
6,700
7,741
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
TiptopSanta
Sun Wukong
12
6 / 0 / 0
7,657
547
9,515
7,590
5,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Aphrodite
Xnaaxbjork17
Aphrodite
10
0 / 5 / 0
6,078
434
2,704
8,706
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
foggy-foliage8
Jormungandr
11
0 / 3 / 0
6,745
482
3,293
9,814
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
6
6
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
0
2
2
0.5
L
Danzaburou
KingPotatoTheII
Danzaburou
0
2
0
0
W
Da Ji
3
0
2
4
L
Sun Wukong
TiptopSanta
Sun Wukong
6
0
0
6
W
Ganesha
Wendigo744
Ganesha
2
1
6
5
W
Neith
Xiissco
Neith
3
1
1
3.5
L
Aphrodite
Xnaaxbjork17
Aphrodite
0
5
0
0
W
Achilles
acuraracing
Achilles
0
4
0
0
W
4
0
0
4
L
Jormungandr
foggy-foliage8
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,704
Damage
25,797
42,791
Taken
41,148
21,786
Mitigated
20,576
17,513
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
3,585
1,114
0
1,352
7,297
2,445
0
1,665
5,557
0
24,628
L
Danzaburou
KingPotatoTheII
Danzaburou
6,700
2,314
0
2,299
7,741
2,546
760
1,018
6,723
0
31,629
W
Da Ji
3,824
1,009
0
4,771
8,872
3,387
595
676
8,171
0
53,899
L
Sun Wukong
TiptopSanta
Sun Wukong
9,515
2,399
0
2,694
7,590
5,016
1,048
1,333
5,882
4,879
29,464
W
Ganesha
Wendigo744
Ganesha
4,336
282
0
3,072
9,696
4,723
92
1,826
7,795
21,688
0
W
Neith
Xiissco
Neith
5,395
1,860
136
1,814
5,712
1,917
0
1,738
3,949
0
30,602
L
Aphrodite
Xnaaxbjork17
Aphrodite
2,704
176
1,964
3,850
8,706
6,505
142
1,985
6,721
22,976
0
W
Achilles
acuraracing
Achilles
5,461
2,036
0
984
9,785
8,794
0
1,209
8,076
0
27,865
W
6,688
2,455
0
6,736
8,726
2,965
966
2,278
6,423
53,460
0
L
Jormungandr
foggy-foliage8
Jormungandr
3,293
302
0
1,904
9,814
4,064
788
5,023
4,766
32,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,777
Gold Earned
32,508
379
Minions Killed
266
0
Camps Cleared
0
1,331,006
Distance Traveled
1,208,276
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,189
442
55
4
0
238,729
0
L
Danzaburou
5,839
417
41
3
0
257,493
3
W
Da Ji
7,872
562
122
9
0
292,927
0
L
Sun Wukong
7,657
547
48
3
0
223,872
0
W
Ganesha
7,233
517
16
1
0
261,902
4
W
Neith
6,612
472
85
6
0
203,962
6
L
Aphrodite
6,078
434
46
3
0
233,313
2
W
Achilles
6,303
450
59
4
0
309,662
3
W
Sol
7,757
554
97
7
0
262,553
2
L
Jormungandr
6,745
482
76
5
0
254,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role