Player Matchup

Mercury
Mercury
MKRdante
Mercury
Level 28
God Stats
5W - 6L
1,563 SR
Queue Stats
226W - 187L
1,601 Elo+
Solo
Sun Wukong
Sun Wukong
TurtleGroot
Sun Wukong
Level 22
God Stats
6W - 4L
1,664 SR
Queue Stats
6W - 6L
1,517 Elo+
Solo
Ra
Ra
kaban2515
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,444 Elo+
Solo
Neith
Neith
xTheKingB0tx
Neith
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 90L
1,512 Elo+
Solo
Geb
Geb
youarebeans
Geb
Level 18
God Stats
23W - 23L
1,550 SR
Queue Stats
87W - 89L
1,537 Elo+
Solo
Team Averages
Level 20
1,555 SR
1,522 Elo+

VS

Team Averages
Level 23
1,387 SR
1,511 Elo+
Anubis
Anubis
GroovyGruver
Anubis
Level 26
God Stats
14W - 17L
1,429 SR
Queue Stats
137W - 149L
1,592 Elo+
Solo
Artemis
Artemis
Squarole
Artemis
Level 13
God Stats
0W - 2L
979 SR
Queue Stats
6W - 10L
1,502 Elo+
Solo
Da Ji
Da Ji
Wakeup247
Da Ji
Level 27
God Stats
9W - 7L
1,699 SR
Queue Stats
43W - 42L
1,554 Elo+
Solo
Ravana
Ravana
chitownshogun773
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
undoublefan
Cu Chulainn
Level 29
God Stats
9W - 17L
1,327 SR
Queue Stats
176W - 198L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MKRdante
Mercury
11
2 / 3 / 4
6,099
610
3,662
6,678
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
TurtleGroot
Sun Wukong
10
4 / 3 / 0
6,027
603
4,981
8,048
4,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 2
5,289
529
1,745
4,936
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
7 / 0 / 0
6,782
678
4,559
3,216
902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 5
5,862
586
1,376
5,258
2,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
3 / 4 / 3
5,923
592
5,206
6,237
3,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Squarole
Artemis
4
1 / 3 / 0
4,306
431
1,095
2,909
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
Wakeup247
Da Ji
10
6 / 2 / 2
6,476
648
3,257
5,248
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 1
4,500
450
2,486
5,656
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
undoublefan
Cu Chulainn
9
1 / 3 / 2
5,286
529
3,543
6,277
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
15
Kills
11
11
Deaths
16
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
4
3
1.13
W
Mercury
MKRdante
Mercury
2
3
4
1.33
L
Artemis
Squarole
Artemis
1
3
0
0.33
W
Sun Wukong
TurtleGroot
Sun Wukong
4
3
0
1.33
L
Da Ji
Wakeup247
Da Ji
6
2
2
3.5
L
0
4
1
0.13
W
1
5
2
0.4
L
Cu Chulainn
undoublefan
Cu Chulainn
1
3
2
0.67
W
7
0
0
7
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,323
Damage
15,587
28,136
Taken
26,327
10,932
Mitigated
11,973
7,657
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,206
376
0
1,426
6,237
3,279
104
1,223
5,014
23,238
0
W
Mercury
MKRdante
Mercury
3,662
2,204
0
2,299
6,678
1,711
0
1,107
5,571
0
30,048
L
Artemis
Squarole
Artemis
1,095
626
0
447
2,909
593
52
172
2,662
0
4,119
W
Sun Wukong
TurtleGroot
Sun Wukong
4,981
1,288
0
2,798
8,048
4,674
333
0
8,048
0
23,726
L
Da Ji
Wakeup247
Da Ji
3,257
1,017
0
1,250
5,248
3,099
0
607
4,597
0
33,035
L
2,486
831
0
466
5,656
1,526
0
1,088
4,568
0
14,250
W
1,745
689
239
524
4,936
1,175
234
1,954
2,982
18,452
0
L
Cu Chulainn
undoublefan
Cu Chulainn
3,543
383
0
997
6,277
3,476
0
31
5,938
0
19,549
W
4,559
2,540
0
1,268
3,216
902
1,282
350
2,866
0
43,960
W
1,376
464
0
529
5,258
2,470
176
1,795
3,463
12,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,059
Gold Earned
26,491
269
Minions Killed
181
0
Camps Cleared
0
975,650
Distance Traveled
911,885
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,923
592
49
5
0
178,494
1
W
Mercury
6,099
610
68
7
0
247,347
3
L
Artemis
4,306
431
6
1
0
124,340
0
W
Sun Wukong
6,027
603
44
4
0
158,220
1
L
Da Ji
6,476
648
60
6
0
202,111
2
L
Ravana
4,500
450
19
2
0
196,738
0
W
Ra
5,289
529
37
4
0
178,027
2
L
Cu Chulainn
5,286
529
47
5
0
210,202
4
W
Neith
6,782
678
100
10
0
182,830
2
W
Geb
5,862
586
20
2
0
209,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role