Player Matchup

Ymir
Ymir
ElPibeDelPilar
Ymir
Level 120
God Stats
12W - 5L
1,767 SR
Queue Stats
184W - 164L
1,750 Elo+
Party 2
Apollo
Apollo
Olmetec1
Apollo
Level 109
God Stats
0W - 2L
1,557 SR
Queue Stats
121W - 117L
1,810 Elo+
Party 2
Tiamat
Tiamat
Salles7101
Tiamat
Level 135
God Stats
42W - 25L
1,151 SR
Queue Stats
168W - 152L
1,564 Elo+
Solo
Bastet
Bastet
gab57580
Bastet
Level 129
God Stats
1W - 2L
1,604 SR
Queue Stats
23W - 27L
1,208 Elo+
Solo
Xbalanque
Xbalanque
itsjustkyle
Xbalanque
Level 123
God Stats
9W - 4L
1,702 SR
Queue Stats
212W - 195L
1,443 Elo+
Solo
Team Averages
Level 123
1,556 SR
1,555 Elo+

VS

Team Averages
Level 123
1,577 SR
1,539 Elo+
Guan Yu
Guan Yu
HexCiro
Guan Yu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 78L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
Jormungundar
Danzaburou
Level 118
God Stats
20W - 22L
1,509 SR
Queue Stats
255W - 260L
1,498 Elo+
Solo
Cabrakan
Cabrakan
SloudCrife
Cabrakan
Level 145
God Stats
8W - 5L
1,761 SR
Queue Stats
617W - 564L
1,539 Elo+
Solo
Bakasura
Bakasura
TTVIcedUpGaming
Bakasura
Level 85
God Stats
6W - 7L
1,500 SR
Queue Stats
695W - 634L
1,558 Elo+
Party 1
Eset
Eset
YaGirl_Summy
Eset
Level 143
God Stats
28W - 19L
1,615 SR
Queue Stats
360W - 331L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,628
512
3,350
7,112
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Olmetec1
Apollo
10
3 / 2 / 0
5,931
539
4,509
7,442
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Salles7101
Tiamat
10
1 / 2 / 3
5,984
544
4,454
5,078
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
gab57580
Bastet
10
3 / 4 / 2
6,167
561
4,328
8,214
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
itsjustkyle
Xbalanque
11
1 / 4 / 1
6,238
567
3,149
6,850
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HexCiro
Guan Yu
12
5 / 0 / 3
6,879
625
3,197
7,193
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Jormungundar
Danzaburou
10
1 / 2 / 3
6,434
585
5,899
6,429
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
SloudCrife
Cabrakan
9
2 / 2 / 3
5,900
536
3,570
7,330
4,648
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
13
5 / 1 / 1
7,526
684
6,777
7,349
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 5
5,721
520
3,937
4,980
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
13
14
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Guan Yu
HexCiro
Guan Yu
5
0
3
6.5
W
Danzaburou
Jormungundar
Danzaburou
1
2
3
1.25
L
Apollo
Olmetec1
Apollo
3
2
0
1.5
L
Tiamat
Salles7101
Tiamat
1
2
3
1.25
W
Cabrakan
SloudCrife
Cabrakan
2
2
3
1.75
W
Bakasura
5
1
1
5.5
W
0
3
5
0.83
L
Bastet
gab57580
Bastet
3
4
2
1
L
Xbalanque
itsjustkyle
Xbalanque
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,790
Damage
23,380
34,696
Taken
33,281
11,632
Mitigated
14,514
11,348
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,350
123
0
1,960
7,112
2,809
0
2,499
4,329
21,431
0
W
Guan Yu
HexCiro
Guan Yu
3,197
896
360
3,622
7,193
3,006
0
1,803
5,272
0
30,496
W
Danzaburou
Jormungundar
Danzaburou
5,899
2,512
0
3,735
6,429
1,870
965
761
5,668
0
43,952
L
Apollo
Olmetec1
Apollo
4,509
2,553
0
3,144
7,442
2,140
0
1,044
6,288
0
34,208
L
Tiamat
Salles7101
Tiamat
4,454
262
0
1,665
5,078
2,809
0
2,021
2,624
25,062
0
W
Cabrakan
SloudCrife
Cabrakan
3,570
881
0
1,712
7,330
4,648
0
1,780
5,521
13,257
0
W
Bakasura
6,777
4,136
0
1,807
7,349
3,510
0
1,152
6,095
0
38,656
W
3,937
117
0
1,703
4,980
1,480
280
1,786
2,921
27,265
0
L
Bastet
gab57580
Bastet
4,328
1,303
0
2,508
8,214
2,279
0
1,620
6,092
0
34,587
L
Xbalanque
itsjustkyle
Xbalanque
3,149
1,605
0
2,071
6,850
1,595
154
0
5,954
0
30,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,948
Gold Earned
32,460
299
Minions Killed
354
0
Camps Cleared
0
1,015,227
Distance Traveled
1,095,949
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,628
512
21
2
0
225,153
3
W
Guan Yu
6,879
625
69
6
0
251,156
5
W
Danzaburou
6,434
585
75
7
0
180,700
1
L
Apollo
5,931
539
92
8
0
191,760
3
L
Tiamat
5,984
544
58
5
0
198,117
2
W
Cabrakan
5,900
536
29
3
0
217,699
2
W
Bakasura
7,526
684
115
10
0
231,313
3
W
Eset
5,721
520
66
6
0
215,081
5
L
Bastet
6,167
561
65
6
0
215,349
0
L
Xbalanque
6,238
567
63
6
0
184,848
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role