Player Matchup

Cupid
Cupid
FraicheurGai
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,244 Elo+
Solo
Guan Yu
Guan Yu
GunsRose
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,178 Elo+
Solo
Tiamat
Tiamat
THEYstar
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
mengfeiliusi
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,070 Elo+
Solo
Sun Wukong
Sun Wukong
风雪丿夜归人
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,147 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,228 Elo+

VS

Team Averages
Level 22
1,447 SR
1,419 Elo+
Nemesis
Nemesis
FBI00722
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,596 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jimiester
Cu Chulainn
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 28L
1,484 Elo+
Solo
Ymir
Ymir
Lucidifyyy
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 156L
1,308 Elo+
Solo
Cupid
Cupid
playboikalem
Cupid
Level 17
God Stats
3W - 6L
1,252 SR
Queue Stats
26W - 35L
1,364 Elo+
Solo
Kukulkan
Kukulkan
wblair51515
Kukulkan
Level 21
God Stats
5W - 3L
1,482 SR
Queue Stats
105W - 113L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 1
7,904
527
9,424
10,741
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
GunsRose
Guan Yu
8
0 / 6 / 1
5,590
373
1,861
9,197
6,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
THEYstar
Tiamat
11
2 / 5 / 0
6,851
457
6,788
9,901
5,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
11
0 / 1 / 8
7,605
507
5,672
7,593
5,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
9
0 / 2 / 0
6,050
403
2,789
8,467
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FBI00722
Nemesis
11
4 / 1 / 7
7,394
493
7,409
10,609
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Jimiester
Cu Chulainn
15
10 / 1 / 1
9,033
602
7,088
7,408
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 0
6,018
401
1,121
9,184
5,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 6
7,080
472
6,133
9,776
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
wblair51515
Kukulkan
13
2 / 1 / 1
7,717
514
8,489
6,686
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
16
16
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FBI00722
Nemesis
4
1
7
7.5
L
8
2
1
4.25
L
Guan Yu
GunsRose
Guan Yu
0
6
1
0.08
W
Cu Chulainn
Jimiester
Cu Chulainn
10
1
1
10.5
W
0
4
0
0
L
Tiamat
THEYstar
Tiamat
2
5
0
0.4
L
Yemoja
0
1
8
4
W
0
3
6
1
W
Kukulkan
wblair51515
Kukulkan
2
1
1
2.5
L
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
30,240
45,899
Taken
43,663
24,305
Mitigated
20,095
12,797
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FBI00722
Nemesis
7,409
4,958
0
2,930
10,609
3,867
0
2,971
7,613
0
30,254
L
9,424
3,700
154
4,992
10,741
3,331
313
2,299
8,442
0
40,480
L
Guan Yu
GunsRose
Guan Yu
1,861
693
194
919
9,197
6,676
0
1,486
7,436
0
12,067
W
Cu Chulainn
Jimiester
Cu Chulainn
7,088
1,840
0
2,787
7,408
5,095
64
1,189
6,119
0
49,533
W
1,121
708
0
1,606
9,184
5,950
227
2,407
6,727
9,441
0
L
Tiamat
THEYstar
Tiamat
6,788
762
0
1,193
9,901
5,418
0
2,082
7,739
24,876
0
L
Yemoja
5,672
1,990
1,132
933
7,593
5,510
89
2,633
4,960
22,420
0
W
6,133
2,433
90
4,973
9,776
2,600
422
2,670
7,056
0
43,350
W
Kukulkan
wblair51515
Kukulkan
8,489
717
0
1,000
6,686
2,583
116
3,223
3,463
50,908
0
L
Sun Wukong
2,789
689
0
3,280
8,467
3,370
0
1,110
7,332
0
30,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,000
Gold Earned
37,242
242
Minions Killed
323
0
Camps Cleared
0
1,296,694
Distance Traveled
1,380,003
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,394
493
53
4
0
276,174
4
L
Cupid
7,904
527
91
6
0
269,104
0
L
Guan Yu
5,590
373
28
2
0
246,528
0
W
Cu Chulainn
9,033
602
86
6
0
252,714
2
W
Ymir
6,018
401
16
1
0
290,687
0
L
Tiamat
6,851
457
38
3
0
268,730
0
L
Yemoja
7,605
507
23
2
0
257,384
2
W
Cupid
7,080
472
71
5
0
259,822
1
W
Kukulkan
7,717
514
97
6
0
300,606
2
L
Sun Wukong
6,050
403
62
4
0
254,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role