Player Matchup

Nemesis
Nemesis
FlexxingWavy
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 98L
1,390 Elo+
Party 2
Arachne
Arachne
SOJIDAT
Arachne
Level 29
God Stats
0W - 2L
1,538 SR
Queue Stats
21W - 41L
1,562 Elo+
Solo
Scylla
Scylla
javiFA82
Scylla
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,526 Elo+
Solo
Thor
Thor
pokerboffin
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Solo
Camazotz
Camazotz
skauq
Camazotz
Level 73
God Stats
1W - 4L
1,422 SR
Queue Stats
108W - 119L
1,402 Elo+
Party 2
Team Averages
Level 27
1,492 SR
1,513 Elo+

VS

Team Averages
Level 27
1,567 SR
1,492 Elo+
Loki
Loki
 
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
HIRURG100
Ratatoskr
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
277W - 290L
1,476 Elo+
Solo
Merlin
Merlin
Ryderyw
Merlin
Level 26
God Stats
1W - 0L
1,735 SR
Queue Stats
11W - 12L
1,481 Elo+
Solo
Tiamat
Tiamat
TH_PEPITOT_
Tiamat
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 101L
1,495 Elo+
Party 1
Medusa
Medusa
gamer-2-356
Medusa
Level 27
God Stats
33W - 35L
1,601 SR
Queue Stats
45W - 58L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FlexxingWavy
Nemesis
11
0 / 5 / 1
7,093
338
1,065
11,070
2,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
SOJIDAT
Arachne
15
2 / 5 / 3
8,403
400
5,014
14,517
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
javiFA82
Scylla
13
1 / 3 / 1
7,991
381
1,874
5,275
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 9 / 0
6,780
323
4,093
10,201
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
skauq
Camazotz
14
1 / 6 / 0
8,322
396
5,016
18,020
8,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
13 / 0 / 0
14,964
713
14,627
11,783
5,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
HIRURG100
Ratatoskr
19
6 / 0 / 5
12,463
593
7,403
11,590
4,523
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Ryderyw
Merlin
17
3 / 1 / 3
11,481
547
4,843
7,614
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
15
1 / 0 / 4
10,805
515
4,121
5,533
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
14
4 / 4 / 2
10,513
501
6,310
10,107
3,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
27
28
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
13
0
0
13
L
Nemesis
FlexxingWavy
Nemesis
0
5
1
0.1
W
Ratatoskr
HIRURG100
Ratatoskr
6
0
5
8.5
W
Merlin
Ryderyw
Merlin
3
1
3
4.5
L
Arachne
SOJIDAT
Arachne
2
5
3
0.7
W
Tiamat
1
0
4
3
W
Medusa
4
4
2
1.25
L
Scylla
javiFA82
Scylla
1
3
1
0.5
L
1
9
0
0.11
L
Camazotz
skauq
Camazotz
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,062
Damage
37,304
59,083
Taken
46,627
21,457
Mitigated
20,489
17,526
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
14,627
5,755
0
3,714
11,783
5,544
1,468
0
11,540
0
110,512
L
Nemesis
FlexxingWavy
Nemesis
1,065
279
0
2,047
11,070
2,967
0
356
10,714
0
30,486
W
Ratatoskr
HIRURG100
Ratatoskr
7,403
1,698
0
5,188
11,590
4,523
401
148
11,360
0
91,529
W
Merlin
Ryderyw
Merlin
4,843
338
0
1,808
7,614
3,221
668
790
6,782
80,002
0
L
Arachne
SOJIDAT
Arachne
5,014
3,713
238
5,019
14,517
5,718
0
1,738
12,779
0
28,040
W
Tiamat
4,121
663
0
1,966
5,533
3,714
1,630
284
5,189
37,656
0
W
Medusa
6,310
2,473
0
1,260
10,107
3,487
5,551
1,362
8,633
0
60,087
L
Scylla
javiFA82
Scylla
1,874
0
0
826
5,275
1,543
0
2,050
3,225
23,731
0
L
4,093
1,336
0
906
10,201
2,722
522
2,171
8,030
0
21,233
L
Camazotz
skauq
Camazotz
5,016
1,185
0
8,490
18,020
8,507
0
2,649
15,371
0
47,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,589
Gold Earned
60,226
255
Minions Killed
641
0
Camps Cleared
0
1,485,417
Distance Traveled
2,013,458
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,964
713
206
10
0
426,972
0
L
Nemesis
7,093
338
59
3
0
361,057
0
W
Ratatoskr
12,463
593
150
7
0
472,166
3
W
Merlin
11,481
547
126
6
0
374,091
0
L
Arachne
8,403
400
40
2
0
383,042
2
W
Tiamat
10,805
515
64
3
0
369,869
7
W
Medusa
10,513
501
95
5
0
370,360
1
L
Scylla
7,991
381
39
2
0
170,917
0
L
Thor
6,780
323
31
1
0
232,478
1
L
Camazotz
8,322
396
86
4
0
337,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role