Player Matchup

Danzaburou
Danzaburou
Extathicc
Danzaburou
Level 61
God Stats
15W - 14L
1,500 SR
Queue Stats
60W - 57L
1,554 Elo+
Party 1
Mulan
Mulan
MonkeyBoi046
Mulan
Level 77
God Stats
9W - 5L
1,650 SR
Queue Stats
41W - 36L
1,565 Elo+
Party 1
Tiamat
Tiamat
Snow owl2169
Tiamat
Level 62
God Stats
5W - 8L
1,372 SR
Queue Stats
18W - 20L
1,359 Elo+
Solo
Team Averages
Level 67
1,507 SR
1,493 Elo+

VS

Team Averages
Level 49
1,479 SR
1,431 Elo+
Nu Wa
Nu Wa
SergioVely
Nu Wa
Level 67
God Stats
10W - 13L
1,394 SR
Queue Stats
20W - 28L
1,306 Elo+
Party 2
Cthulhu
Cthulhu
kiraa_991897
Cthulhu
Level 66
God Stats
194W - 246L
1,517 SR
Queue Stats
338W - 476L
1,487 Elo+
Solo
Ymir
Ymir
oskively
Ymir
Level 14
God Stats
16W - 20L
1,524 SR
Queue Stats
20W - 33L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Extathicc
Danzaburou
13
9 / 0 / 8
10,158
847
12,832
7,989
2,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
7 / 1 / 11
9,798
817
13,373
10,179
8,231
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
12
3 / 1 / 9
8,960
747
9,500
7,110
5,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 6 / 2
7,223
602
6,421
11,304
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
kiraa_991897
Cthulhu
11
1 / 3 / 1
7,682
640
3,986
12,944
7,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
9
1 / 10 / 1
7,730
644
2,299
17,566
9,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
19
Kills
2
2
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Extathicc
Danzaburou
9
0
8
13
W
7
1
11
12.5
L
Nu Wa
0
6
2
0.17
W
Tiamat
3
1
9
7.5
L
Cthulhu
kiraa_991897
Cthulhu
1
3
1
0.5
L
Ymir
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,705
Damage
12,706
25,278
Taken
41,814
16,457
Mitigated
19,990
9,190
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Extathicc
Danzaburou
12,832
6,489
0
3,146
7,989
2,930
972
3,510
4,243
0
37,707
W
13,373
2,614
0
2,530
10,179
8,231
580
5,186
4,559
0
34,432
L
Nu Wa
6,421
1,520
190
2,234
11,304
3,278
0
1,458
9,472
21,924
0
W
Tiamat
9,500
1,146
0
3,514
7,110
5,296
653
3,258
3,721
45,512
0
L
Cthulhu
kiraa_991897
Cthulhu
3,986
55
292
1,629
12,944
7,060
0
3,390
9,259
20,907
0
L
Ymir
2,299
762
0
0
17,566
9,652
0
4,061
13,004
7,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,916
Gold Earned
22,635
161
Minions Killed
81
0
Camps Cleared
0
629,538
Distance Traveled
587,448
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,158
847
31
3
0
201,851
1
W
Mulan
9,798
817
38
3
0
218,893
4
L
Nu Wa
7,223
602
43
4
0
196,819
1
W
Tiamat
8,960
747
92
8
0
208,794
1
L
Cthulhu
7,682
640
18
2
0
221,638
0
L
Ymir
7,730
644
20
2
0
168,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role