Player Matchup

Cernunnos
Cernunnos
BimBamBoumMonkey
Cernunnos
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 83L
1,522 Elo+
Solo
Achilles
Achilles
EtherealEclipZ
Achilles
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
FHPwnage
Tiamat
Level 87
God Stats
3W - 2L
1,508 SR
Queue Stats
277W - 229L
1,623 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mangowannamango
Ah Muzen Cab
Level 69
God Stats
2W - 0L
1,916 SR
Queue Stats
60W - 62L
1,524 Elo+
Party 1
Nox
Nox
Vznh
Nox
Level 91
God Stats
9W - 3L
1,740 SR
Queue Stats
221W - 125L
1,614 Elo+
Party 1
Team Averages
Level 78
1,633 SR
1,557 Elo+

VS

Team Averages
Level 64
1,537 SR
1,399 Elo+
Izanami
Izanami
Absrakt
Izanami
Level 57
God Stats
28W - 23L
1,624 SR
Queue Stats
500W - 455L
1,455 Elo+
Solo
Tiamat
Tiamat
ITCAkatsuki
Tiamat
Level 69
God Stats
2W - 3L
1,487 SR
Queue Stats
10W - 15L
1,230 Elo+
Solo
Aphrodite
Aphrodite
Sohpi
Aphrodite
Level 40
God Stats
67W - 52L
1,520 SR
Queue Stats
74W - 66L
1,433 Elo+
Solo
Guan Yu
Guan Yu
WaveViper
Guan Yu
Level 65
God Stats
20W - 14L
1,524 SR
Queue Stats
185W - 219L
1,461 Elo+
Solo
Nemesis
Nemesis
ZeoNox9780
Nemesis
Level 87
God Stats
30W - 24L
1,530 SR
Queue Stats
641W - 701L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
19
5 / 4 / 3
12,259
584
11,006
17,457
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
20
9 / 3 / 5
12,749
607
19,360
18,125
10,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
FHPwnage
Tiamat
18
2 / 0 / 8
12,015
572
10,829
9,828
5,796
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Mangowannamango
Ah Muzen Cab
19
6 / 2 / 9
12,662
603
11,509
11,184
5,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Vznh
Nox
18
4 / 0 / 16
11,195
533
13,052
11,862
8,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Absrakt
Izanami
16
3 / 8 / 2
10,072
480
13,241
19,496
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
2 / 4 / 0
9,750
464
6,857
13,226
9,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Sohpi
Aphrodite
15
0 / 7 / 3
9,141
435
7,101
17,953
14,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
WaveViper
Guan Yu
16
1 / 2 / 0
10,013
477
7,504
19,011
16,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
ZeoNox9780
Nemesis
17
3 / 5 / 4
10,271
489
8,193
17,741
9,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
26
Kills
9
9
Deaths
26
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Absrakt
Izanami
3
8
2
0.5
W
Cernunnos
5
4
3
1.63
W
Achilles
9
3
5
3.83
W
Tiamat
FHPwnage
Tiamat
2
0
8
6
L
Tiamat
2
4
0
0.5
W
Ah Muzen Cab
Mangowannamango
Ah Muzen Cab
6
2
9
5.25
L
Aphrodite
Sohpi
Aphrodite
0
7
3
0.21
W
Nox
Vznh
Nox
4
0
16
12
L
Guan Yu
WaveViper
Guan Yu
1
2
0
0.5
L
Nemesis
ZeoNox9780
Nemesis
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,756
Damage
42,896
68,456
Taken
87,427
36,314
Mitigated
56,801
29,297
Healing
36,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Absrakt
Izanami
13,241
8,167
0
4,600
19,496
7,219
966
2,544
16,784
0
73,861
W
Cernunnos
11,006
4,760
231
10,139
17,457
6,738
3,727
3,644
13,813
0
82,889
W
Achilles
19,360
7,881
0
4,223
18,125
10,284
2,984
2,842
15,183
0
94,054
W
Tiamat
FHPwnage
Tiamat
10,829
2,551
0
7,293
9,828
5,796
2,593
401
8,822
74,100
0
L
Tiamat
6,857
306
0
4,068
13,226
9,510
0
3,258
9,843
57,821
0
W
Ah Muzen Cab
Mangowannamango
Ah Muzen Cab
11,509
5,192
0
6,157
11,184
5,100
5,422
3,159
8,004
0
84,611
L
Aphrodite
Sohpi
Aphrodite
7,101
949
3,952
9,489
17,953
14,787
114
5,950
11,553
43,834
0
W
Nox
Vznh
Nox
13,052
1,172
0
1,254
11,862
8,396
2,634
3,912
7,950
53,452
0
L
Guan Yu
WaveViper
Guan Yu
7,504
1,518
1,276
9,829
19,011
16,128
402
6,374
12,605
0
67,765
L
Nemesis
ZeoNox9780
Nemesis
8,193
3,739
0
3,025
17,741
9,157
0
4,816
12,761
0
73,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,880
Gold Earned
49,247
653
Minions Killed
602
0
Camps Cleared
0
1,974,692
Distance Traveled
1,887,900
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,072
480
115
5
0
354,941
6
W
Cernunnos
12,259
584
125
6
0
363,101
5
W
Achilles
12,749
607
136
6
0
428,931
3
W
Tiamat
12,015
572
144
7
0
374,839
1
L
Tiamat
9,750
464
128
6
0
361,992
6
W
Ah Muzen Cab
12,662
603
168
8
0
392,825
11
L
Aphrodite
9,141
435
89
4
0
355,518
3
W
Nox
11,195
533
80
4
0
414,996
2
L
Guan Yu
10,013
477
150
7
0
413,489
4
L
Nemesis
10,271
489
120
6
0
401,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role