Player Matchup

Serqet
Serqet
Amsoft_x13
Serqet
Level 88
God Stats
3W - 5L
1,108 SR
Queue Stats
151W - 105L
1,604 Elo+
Party 2
Chang'e
Chang'e
KXVIN_Zeus
Chang'e
Level 49
God Stats
11W - 6L
1,650 SR
Queue Stats
411W - 294L
1,497 Elo+
Party 2
Mulan
Mulan
elweonbuenote
Mulan
Level 105
God Stats
22W - 22L
1,357 SR
Queue Stats
863W - 677L
1,584 Elo+
Party 2
Team Averages
Level 81
1,372 SR
1,561 Elo+

VS

Team Averages
Level 44
1,615 SR
1,566 Elo+
Ah Muzen Cab
Ah Muzen Cab
Philli9894
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 196L
1,513 Elo+
Party 1
Tiamat
Tiamat
TrickoTect
Tiamat
Level 67
God Stats
17W - 9L
1,640 SR
Queue Stats
509W - 386L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
reaperghost1999
Baron Samedi
Level 17
God Stats
6W - 4L
1,706 SR
Queue Stats
211W - 122L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Amsoft_x13
Serqet
19
8 / 6 / 22
16,695
696
25,772
25,597
9,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
KXVIN_Zeus
Chang'e
20
13 / 5 / 18
17,162
715
23,279
28,510
13,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 3 / 17
16,927
705
20,804
33,138
41,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Philli9894
Ah Muzen Cab
18
3 / 11 / 8
14,937
622
19,871
23,339
11,209
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
TrickoTect
Tiamat
19
6 / 12 / 4
15,976
666
28,782
24,256
15,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
reaperghost1999
Baron Samedi
18
4 / 12 / 9
16,547
689
17,666
28,574
30,033
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
35
Kills
13
14
Deaths
35
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
Amsoft_x13
Serqet
8
6
22
3.17
W
Chang'e
KXVIN_Zeus
Chang'e
13
5
18
4.4
L
Ah Muzen Cab
Philli9894
Ah Muzen Cab
3
11
8
0.64
L
Tiamat
TrickoTect
Tiamat
6
12
4
0.67
W
14
3
17
7.5
L
Baron Samedi
reaperghost1999
Baron Samedi
4
12
9
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,855
Damage
66,319
87,245
Taken
76,169
64,331
Mitigated
57,038
43,695
Healing
22,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Amsoft_x13
Serqet
25,772
4,068
0
6,968
25,597
9,060
1,051
11,197
14,050
0
80,547
W
Chang'e
KXVIN_Zeus
Chang'e
23,279
1,452
11,500
16,615
28,510
13,603
1,105
16,270
11,574
97,044
0
L
Ah Muzen Cab
Philli9894
Ah Muzen Cab
19,871
7,075
0
5,495
23,339
11,209
252
6,826
15,996
313
56,050
L
Tiamat
TrickoTect
Tiamat
28,782
1,631
0
4,678
24,256
15,796
305
6,185
16,688
89,555
0
W
20,804
3,480
948
7,664
33,138
41,668
492
17,650
14,756
0
66,109
L
Baron Samedi
reaperghost1999
Baron Samedi
17,666
1,812
4,363
8,459
28,574
30,033
424
10,340
16,302
53,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,784
Gold Earned
47,460
285
Minions Killed
200
0
Camps Cleared
0
1,332,180
Distance Traveled
1,069,438
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
16,695
696
66
3
0
447,205
4
W
Chang'e
17,162
715
122
5
0
440,677
1
L
Ah Muzen Cab
14,937
622
41
2
0
335,815
0
L
Tiamat
15,976
666
121
5
0
386,281
6
W
Mulan
16,927
705
97
4
0
444,298
1
L
Baron Samedi
16,547
689
38
2
0
347,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role