Player Matchup

Janus
Janus
Freshfishsauce
Janus
Level 60
God Stats
4W - 5L
1,571 SR
Queue Stats
12W - 16L
1,546 Elo+
Solo
Tiamat
Tiamat
Rainery
Tiamat
Level 136
God Stats
8W - 4L
1,654 SR
Queue Stats
133W - 117L
1,585 Elo+
Solo
Bacchus
Bacchus
crissargamer
Bacchus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,463 Elo+
Party 3
Anhur
Anhur
motrack
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
mromega322
Nemesis
Level 69
God Stats
8W - 9L
1,487 SR
Queue Stats
447W - 453L
1,509 Elo+
Solo
Team Averages
Level 99
1,542 SR
1,521 Elo+

VS

Team Averages
Level 122
1,638 SR
1,516 Elo+
Nu Wa
Nu Wa
Alehandrobr0
Nu Wa
Level 103
God Stats
1W - 0L
1,983 SR
Queue Stats
55W - 58L
1,484 Elo+
Party 2
Artemis
Artemis
BananaBoys
Artemis
Level 129
God Stats
22W - 21L
1,697 SR
Queue Stats
349W - 352L
1,600 Elo+
Solo
Neith
Neith
Scientifiction
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
komagom
Athena
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
nomis379
Guan Yu
Level 100
God Stats
19W - 11L
1,509 SR
Queue Stats
941W - 671L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,640
507
4,763
9,488
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Rainery
Tiamat
18
0 / 1 / 0
10,573
556
5,825
5,756
8,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
crissargamer
Bacchus
11
1 / 5 / 2
7,814
411
3,373
14,940
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
motrack
Anhur
14
2 / 5 / 2
9,115
480
7,202
14,975
3,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
mromega322
Nemesis
14
1 / 4 / 3
8,535
449
5,229
12,844
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 5
10,586
557
8,952
7,886
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
BananaBoys
Artemis
19
8 / 1 / 3
11,492
605
12,728
10,953
4,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 0 / 5
11,788
620
11,350
8,534
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Athena
komagom
Athena
15
1 / 3 / 16
9,867
519
5,089
16,347
8,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
nomis379
Guan Yu
17
0 / 0 / 6
10,266
540
1,329
9,785
7,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
5
Kills
20
20
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Artemis
BananaBoys
Artemis
8
1
3
9.5
L
1
5
1
0.3
L
Tiamat
Rainery
Tiamat
0
1
0
0
W
8
0
5
10.5
L
Bacchus
crissargamer
Bacchus
1
5
2
0.4
W
Athena
komagom
Athena
1
3
16
3
L
Anhur
motrack
Anhur
2
5
2
0.6
L
Nemesis
mromega322
Nemesis
1
4
3
0.63
W
Guan Yu
nomis379
Guan Yu
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,392
Damage
39,448
58,003
Taken
53,505
26,989
Mitigated
27,140
11,292
Healing
22,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,952
950
0
4,619
7,886
2,579
576
1,802
5,950
85,280
0
W
Artemis
BananaBoys
Artemis
12,728
7,770
0
5,345
10,953
4,643
574
1,857
9,060
0
96,608
L
4,763
255
0
2,128
9,488
2,597
147
2,122
7,366
74,139
0
L
Tiamat
Rainery
Tiamat
5,825
1,449
0
2,060
5,756
8,206
193
1,162
4,435
79,131
0
W
11,350
5,720
0
4,217
8,534
3,543
2,115
2,868
5,534
0
104,157
L
Bacchus
crissargamer
Bacchus
3,373
556
0
1,005
14,940
8,197
0
3,256
11,661
29,683
0
W
Athena
komagom
Athena
5,089
2,023
0
2,015
16,347
8,504
176
2,214
14,073
24,031
0
L
Anhur
motrack
Anhur
7,202
2,991
0
4,791
14,975
3,778
627
3,819
11,131
0
57,823
L
Nemesis
mromega322
Nemesis
5,229
2,059
0
1,308
12,844
4,211
0
3,682
9,162
0
52,789
W
Guan Yu
nomis379
Guan Yu
1,329
144
285
5,540
9,785
7,871
93
4,858
4,927
0
57,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,677
Gold Earned
53,999
589
Minions Killed
682
0
Camps Cleared
0
1,732,806
Distance Traveled
1,969,629
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,586
557
136
7
0
379,958
2
W
Artemis
11,492
605
145
8
0
398,809
6
L
Janus
9,640
507
156
8
0
346,232
4
L
Tiamat
10,573
556
188
10
0
345,723
0
W
Neith
11,788
620
181
10
0
381,732
7
L
Bacchus
7,814
411
43
2
0
342,971
4
W
Athena
9,867
519
37
2
0
413,749
9
L
Anhur
9,115
480
114
6
0
330,556
6
L
Nemesis
8,535
449
88
5
0
367,324
3
W
Guan Yu
10,266
540
183
10
0
395,381
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role