Player Matchup

Chang'e
Chang'e
Gold IV
Acknowledgee
Chang'e
Gold IV
Level 104
God Stats
7W - 2L
1,633 SR
Queue Stats
127W - 99L
1,640 MMR
Party 1
Fenrir
Fenrir
Platinum IV
DCM8
Fenrir
Platinum IV
Level 156
God Stats
4W - 0L
1,717 SR
Queue Stats
21W - 8L
1,976 MMR
Party 1
Xing Tian
Xing Tian
Gold II
HacksawHanshawYT
Xing Tian
Gold II
Level 156
God Stats
4W - 5L
1,815 SR
Queue Stats
82W - 78L
1,819 MMR
Solo
Cerberus
Cerberus
Platinum III
MrRippin
Cerberus
Platinum III
Level 160
God Stats
4W - 3L
1,740 SR
Queue Stats
114W - 107L
1,843 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
NiickNick
Heimdallr
Platinum IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 75L
1,829 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,681 SR
1,821 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,572 SR
1,688 MMR
Apollo
Apollo
Platinum IV
BluexFlames
Apollo
Platinum IV
Level 85
God Stats
3W - 4L
1,692 SR
Queue Stats
143W - 143L
1,803 MMR
Solo
Guan Yu
Guan Yu
Gold III
FinElHumano
Guan Yu
Gold III
Level 88
God Stats
23W - 18L
1,666 SR
Queue Stats
265W - 239L
1,832 MMR
Solo
Discordia
Discordia
Platinum III
Guzmeme
Discordia
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
MiguelBorack
Ymir
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
MrEvil555
Tsukuyomi
Gold I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 171L
1,806 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Acknowledgee
Chang'e
14
5 / 3 / 10
8,159
628
8,879
8,459
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DCM8
Fenrir
15
13 / 0 / 8
9,438
726
12,339
8,872
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
11
1 / 2 / 10
7,029
541
3,382
9,678
6,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
MrRippin
Cerberus
14
0 / 1 / 6
7,874
606
6,808
10,551
8,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
NiickNick
Heimdallr
14
4 / 1 / 1
8,016
617
3,786
5,098
2,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetPersephoneNemesisCu Chulainn

VS

Bans
ScyllaDanzaburouSusanoJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
3 / 2 / 1
7,385
568
5,386
7,451
2,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
FinElHumano
Guan Yu
13
0 / 3 / 1
7,431
572
4,864
9,206
8,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Guzmeme
Discordia
11
2 / 7 / 0
6,697
515
5,850
8,005
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 3
5,978
460
1,956
9,888
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
MrEvil555
Tsukuyomi
12
2 / 7 / 4
7,191
553
5,567
11,271
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
23
Kills
7
7
Deaths
23
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Acknowledgee
Chang'e
5
3
10
3.33
L
Apollo
3
2
1
1.75
W
Fenrir
DCM8
Fenrir
13
0
8
17
L
Guan Yu
FinElHumano
Guan Yu
0
3
1
0.17
L
Discordia
Guzmeme
Discordia
2
7
0
0.29
W
Xing Tian
1
2
10
3
L
0
4
3
0.38
L
Tsukuyomi
MrEvil555
Tsukuyomi
2
7
4
0.57
W
Cerberus
MrRippin
Cerberus
0
1
6
3
W
Heimdallr
NiickNick
Heimdallr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,194
Damage
23,623
42,658
Taken
45,821
23,584
Mitigated
23,105
20,111
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Acknowledgee
Chang'e
8,879
572
990
3,589
8,459
2,576
31
2,287
5,984
55,721
0
L
Apollo
5,386
3,342
0
3,615
7,451
2,128
900
1,894
5,515
0
45,445
W
Fenrir
DCM8
Fenrir
12,339
4,561
0
4,170
8,872
4,688
562
2,517
6,273
0
54,044
L
Guan Yu
FinElHumano
Guan Yu
4,864
597
0
4,224
9,206
8,224
0
4,914
4,292
0
44,540
L
Discordia
Guzmeme
Discordia
5,850
361
0
382
8,005
2,428
0
3,132
4,655
43,764
0
W
Xing Tian
3,382
282
0
2,322
9,678
6,048
0
2,261
7,331
16,581
0
L
1,956
472
0
1,239
9,888
6,696
0
4,912
4,849
16,808
0
L
Tsukuyomi
MrEvil555
Tsukuyomi
5,567
1,184
0
2,532
11,271
3,629
0
3,720
7,441
0
40,937
W
Cerberus
MrRippin
Cerberus
6,808
610
0
6,831
10,551
8,122
296
108
10,427
51,762
0
W
Heimdallr
NiickNick
Heimdallr
3,786
2,027
0
2,209
5,098
2,150
0
261
4,837
0
51,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,516
Gold Earned
34,682
481
Minions Killed
405
0
Camps Cleared
0
1,371,774
Distance Traveled
1,340,321
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,159
628
104
8
0
269,005
2
L
Apollo
7,385
568
97
7
0
276,398
6
W
Fenrir
9,438
726
93
7
0
317,016
2
L
Guan Yu
7,431
572
117
9
0
280,527
4
L
Discordia
6,697
515
86
7
0
239,990
7
W
Xing Tian
7,029
541
16
1
0
278,924
7
L
Ymir
5,978
460
22
2
0
252,024
9
L
Tsukuyomi
7,191
553
83
6
0
291,382
3
W
Cerberus
7,874
606
160
12
0
241,073
5
W
Heimdallr
8,016
617
108
8
0
265,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role