Player Matchup

Chiron
Chiron
Gold V
Byfervar
Chiron
Gold V
Level 127
God Stats
2W - 2L
1,175 SR
Queue Stats
60W - 56L
1,580 MMR
Solo
Ne Zha
Ne Zha
Silver II
Phyrostars
Ne Zha
Silver II
Level 48
God Stats
2W - 1L
1,263 SR
Queue Stats
8W - 5L
1,541 MMR
Solo
Nu Wa
Nu Wa
Gold I
SerttasFurkan
Nu Wa
Gold I
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
kycbo
Ares
Silver I
Level 159
God Stats
12W - 11L
1,338 SR
Queue Stats
325W - 323L
1,580 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
lRisk
Erlang Shen
Silver I
Level 138
God Stats
5W - 2L
1,831 SR
Queue Stats
177W - 175L
1,543 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,421 SR
1,549 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,595 SR
1,568 MMR
Thor
Thor
Silver I
Corrosion123
Thor
Silver I
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,551 MMR
Party 1
Ullr
Ullr
Gold III
D4N135
Ullr
Gold III
Level 124
God Stats
0W - 2L
1,308 SR
Queue Stats
68W - 62L
1,591 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
Driul
Sun Wukong
Gold IV
Level 149
God Stats
0W - 2L
1,662 SR
Queue Stats
14W - 14L
1,587 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Edvhal
Sylvanus
Gold IV
Level 157
God Stats
5W - 10L
1,699 SR
Queue Stats
642W - 643L
1,576 MMR
Solo
Vulcan
Vulcan
Gold V
Flareos
Vulcan
Gold V
Level 126
God Stats
2W - 2L
1,809 SR
Queue Stats
20W - 25L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Byfervar
Chiron
20
9 / 2 / 5
13,715
623
11,750
13,355
5,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Phyrostars
Ne Zha
20
7 / 1 / 7
13,572
617
14,865
17,514
7,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 1 / 12
13,013
592
18,665
10,577
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
kycbo
Ares
15
1 / 2 / 14
11,109
505
8,214
14,065
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
lRisk
Erlang Shen
20
3 / 1 / 5
13,908
632
16,821
23,906
23,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
TsukuyomiPersephoneSetCu ChulainnNemesis

VS

Bans
ScyllaGuan YuCthulhuThanatosPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,536
433
6,431
15,632
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
D4N135
Ullr
16
2 / 7 / 2
10,135
461
5,840
17,914
6,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
Driul
Sun Wukong
18
1 / 0 / 0
11,407
519
14,818
22,186
15,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Edvhal
Sylvanus
14
1 / 8 / 3
8,401
382
8,159
22,561
15,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
Flareos
Vulcan
17
1 / 5 / 2
10,224
465
8,419
14,303
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
24
Kills
7
7
Deaths
24
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
Byfervar
Chiron
9
2
5
5.75
L
2
4
3
0.88
L
Ullr
D4N135
Ullr
2
7
2
0.43
L
Sun Wukong
Driul
Sun Wukong
1
0
0
1
L
Sylvanus
Edvhal
Sylvanus
1
8
3
0.31
L
Vulcan
Flareos
Vulcan
1
5
2
0.4
W
Ne Zha
Phyrostars
Ne Zha
7
1
7
10.5
W
4
1
12
10
W
Ares
kycbo
Ares
1
2
14
4
W
Erlang Shen
lRisk
Erlang Shen
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,315
Damage
43,667
79,417
Taken
92,596
53,562
Mitigated
48,036
33,293
Healing
26,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Byfervar
Chiron
11,750
4,061
1,511
3,612
13,355
5,116
9,559
4,464
8,891
0
109,994
L
6,431
1,396
0
3,688
15,632
5,092
0
3,875
11,491
0
57,366
L
Ullr
D4N135
Ullr
5,840
3,072
0
3,361
17,914
6,990
0
5,139
12,563
0
70,515
L
Sun Wukong
Driul
Sun Wukong
14,818
3,831
0
10,472
22,186
15,343
0
3,453
18,493
0
91,283
L
Sylvanus
Edvhal
Sylvanus
8,159
1,312
2,382
4,837
22,561
15,674
0
7,639
14,570
38,504
0
L
Vulcan
Flareos
Vulcan
8,419
1,686
0
1,416
14,303
4,937
0
5,503
8,428
82,349
0
W
Ne Zha
Phyrostars
Ne Zha
14,865
3,803
0
4,997
17,514
7,792
2,870
4,338
13,176
0
133,053
W
18,665
2,771
535
4,601
10,577
4,072
3,773
2,951
7,626
98,397
0
W
Ares
kycbo
Ares
8,214
191
0
1,995
14,065
12,845
314
5,663
8,156
24,207
0
W
Erlang Shen
lRisk
Erlang Shen
16,821
8,504
0
16,042
23,906
23,737
472
705
23,052
0
97,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,317
Gold Earned
49,703
723
Minions Killed
603
0
Camps Cleared
0
2,186,414
Distance Traveled
2,024,684
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,715
623
172
8
0
396,567
5
L
Thor
9,536
433
93
4
0
425,898
6
L
Ullr
10,135
461
133
6
0
381,013
3
L
Sun Wukong
11,407
519
182
8
0
439,694
4
L
Sylvanus
8,401
382
43
2
0
387,764
7
L
Vulcan
10,224
465
152
7
0
390,315
6
W
Ne Zha
13,572
617
173
8
0
470,024
4
W
Nu Wa
13,013
592
164
7
0
415,053
6
W
Ares
11,109
505
24
1
0
456,812
9
W
Erlang Shen
13,908
632
190
9
0
447,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role