Player Matchup

Scylla
Scylla
Changanillas30
Scylla
Level 27
God Stats
30W - 41L
1,581 SR
Queue Stats
186W - 235L
1,424 Elo+
Solo
Ares
Ares
Cyber_Demon2000
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
DonChab
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,500 Elo+
Solo
Da Ji
Da Ji
SaruXCl
Da Ji
Level 28
God Stats
5W - 17L
1,475 SR
Queue Stats
23W - 53L
1,266 Elo+
Solo
Tyr
Tyr
aditzu_08
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,511 SR
1,438 Elo+

VS

Team Averages
Level 20
1,591 SR
1,348 Elo+
Fenrir
Fenrir
Ernesto-vara
Fenrir
Level 29
God Stats
3W - 2L
1,599 SR
Queue Stats
36W - 37L
1,472 Elo+
Solo
Hercules
Hercules
Lantharès
Hercules
Level 13
God Stats
1W - 0L
2,021 SR
Queue Stats
17W - 17L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SIMA_511
Danzaburou
Level 35
God Stats
101W - 96L
1,546 SR
Queue Stats
375W - 366L
1,506 Elo+
Party 1
Anubis
Anubis
a Spasmoid
Anubis
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
244W - 315L
1,224 Elo+
Solo
Ymir
Ymir
yavuzemre361
Ymir
Level 6
God Stats
2W - 1L
1,289 SR
Queue Stats
2W - 2L
1,039 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
8,195
373
4,309
8,666
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 6
7,704
350
2,285
6,958
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
DonChab
Medusa
15
2 / 9 / 4
9,960
453
7,641
16,090
5,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
SaruXCl
Da Ji
20
16 / 4 / 1
12,927
588
18,985
18,441
9,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 4 / 6
9,657
439
4,609
23,926
15,445
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
3 / 4 / 4
11,774
535
10,376
18,930
8,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
Lantharès
Hercules
16
7 / 7 / 5
11,531
524
15,089
21,319
19,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SIMA_511
Danzaburou
18
14 / 2 / 1
13,194
600
14,848
14,051
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
a Spasmoid
Anubis
17
2 / 8 / 2
10,981
499
9,614
16,278
9,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 2 / 4
10,210
464
3,013
8,988
4,865
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
23
Kills
26
26
Deaths
23
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
1
4
6
1
L
Medusa
DonChab
Medusa
2
9
4
0.44
W
Fenrir
3
4
4
1.25
W
Hercules
Lantharès
Hercules
7
7
5
1.36
W
Danzaburou
SIMA_511
Danzaburou
14
2
1
7.25
L
Da Ji
SaruXCl
Da Ji
16
4
1
4.13
W
Anubis
a Spasmoid
Anubis
2
8
2
0.38
L
2
4
6
1.25
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,829
Damage
52,940
74,081
Taken
79,566
35,462
Mitigated
47,247
7,339
Healing
23,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,309
953
0
1,704
8,666
1,985
0
202
8,464
22,177
0
L
2,285
468
0
276
6,958
3,136
24
923
6,035
11,032
0
L
Medusa
DonChab
Medusa
7,641
5,336
0
1,381
16,090
5,645
1,529
3,843
12,247
0
42,994
W
Fenrir
10,376
3,427
0
6,703
18,930
8,070
525
275
17,380
0
95,605
W
Hercules
Lantharès
Hercules
15,089
6,625
0
4,077
21,319
19,636
4,100
4,019
17,028
0
53,449
W
Danzaburou
SIMA_511
Danzaburou
14,848
4,366
0
6,155
14,051
5,627
3,531
1,019
12,380
0
80,772
L
Da Ji
SaruXCl
Da Ji
18,985
5,181
0
3,090
18,441
9,251
0
3,213
15,228
0
76,792
W
Anubis
a Spasmoid
Anubis
9,614
287
156
6,009
16,278
9,049
2,254
657
15,311
58,828
0
L
4,609
1,457
0
888
23,926
15,445
389
4,446
19,480
0
25,311
W
3,013
1,252
0
376
8,988
4,865
1,496
170
8,784
46,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,443
Gold Earned
57,690
290
Minions Killed
512
0
Camps Cleared
0
1,457,673
Distance Traveled
1,962,856
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,195
373
52
2
0
239,176
0
L
Ares
7,704
350
12
1
0
180,223
1
L
Medusa
9,960
453
63
3
0
295,354
2
W
Fenrir
11,774
535
138
6
0
451,859
0
W
Hercules
11,531
524
78
4
0
407,494
0
W
Danzaburou
13,194
600
103
5
0
409,460
1
L
Da Ji
12,927
588
119
5
0
371,806
1
W
Anubis
10,981
499
112
5
0
351,840
0
L
Tyr
9,657
439
44
2
0
371,114
6
W
Ymir
10,210
464
81
4
0
342,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role