Player Matchup

Nemesis
Nemesis
Alexmar50
Nemesis
Level 13
God Stats
1W - 3L
1,262 SR
Queue Stats
87W - 71L
1,849 Elo+
Solo
Danzaburou
Danzaburou
Criptooo
Danzaburou
Level 29
God Stats
18W - 13L
1,602 SR
Queue Stats
168W - 119L
1,652 Elo+
Solo
Ra
Ra
FailEpicFail
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,674 Elo+
Solo
Hercules
Hercules
NewMetaMaker
Hercules
Level 11
God Stats
3W - 1L
1,958 SR
Queue Stats
36W - 23L
1,731 Elo+
Solo
Izanami
Izanami
Pplaremonkeys
Izanami
Level 16
God Stats
46W - 29L
1,626 SR
Queue Stats
53W - 34L
1,634 Elo+
Solo
Team Averages
Level 20
1,590 SR
1,708 Elo+

VS

Team Averages
Level 30
1,734 SR
1,660 Elo+
Chang'e
Chang'e
Golfclash
Chang'e
Level 23
God Stats
2W - 0L
1,749 SR
Queue Stats
53W - 39L
1,645 Elo+
Solo
Danzaburou
Danzaburou
SHadow2344xd
Danzaburou
Level 29
God Stats
24W - 12L
1,795 SR
Queue Stats
120W - 106L
1,605 Elo+
Solo
Neith
Neith
Soldato01
Neith
Level 63
God Stats
41W - 20L
1,727 SR
Queue Stats
43W - 23L
1,726 Elo+
Party 1
Kali
Kali
zowaclicious
Kali
Level 26
God Stats
6W - 1L
1,898 SR
Queue Stats
100W - 88L
1,569 Elo+
Solo
Ra
Ra
ΕmiΙZy
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alexmar50
Nemesis
11
2 / 4 / 5
7,076
505
6,254
11,077
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Criptooo
Danzaburou
9
0 / 2 / 2
5,661
404
2,678
6,644
1,815
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 7 / 3
6,909
494
6,249
8,947
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
NewMetaMaker
Hercules
10
4 / 6 / 2
7,056
504
4,091
12,273
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
15
2 / 1 / 0
8,659
619
4,960
8,198
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Golfclash
Chang'e
16
5 / 1 / 1
9,698
693
9,979
8,039
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SHadow2344xd
Danzaburou
12
1 / 3 / 5
7,805
558
5,316
9,343
3,421
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
Soldato01
Neith
14
9 / 1 / 2
8,844
632
8,318
9,142
3,489
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 9
8,700
621
5,404
9,675
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 1 / 7
8,264
590
6,427
6,527
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
9
Kills
20
20
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alexmar50
Nemesis
2
4
5
1.13
L
Danzaburou
Criptooo
Danzaburou
0
2
2
0.5
L
1
7
3
0.36
W
Chang'e
Golfclash
Chang'e
5
1
1
5.5
L
Hercules
NewMetaMaker
Hercules
4
6
2
0.83
L
Izanami
2
1
0
2
W
Danzaburou
SHadow2344xd
Danzaburou
1
3
5
1.17
W
Neith
Soldato01
Neith
9
1
2
10
W
1
3
9
1.83
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,232
Damage
35,444
47,139
Taken
42,726
18,140
Mitigated
17,533
10,228
Healing
18,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alexmar50
Nemesis
6,254
2,973
0
800
11,077
3,736
0
2,527
8,498
0
36,314
L
Danzaburou
Criptooo
Danzaburou
2,678
1,143
0
1,396
6,644
1,815
0
1,736
4,880
0
27,013
L
6,249
583
320
969
8,947
3,214
0
3,029
5,878
40,161
0
W
Chang'e
Golfclash
Chang'e
9,979
939
149
4,682
8,039
2,993
1,605
921
7,118
66,063
0
L
Hercules
NewMetaMaker
Hercules
4,091
1,051
0
3,136
12,273
6,572
0
4,550
7,649
0
11,660
L
Izanami
4,960
3,865
0
3,607
8,198
2,803
0
4,198
3,828
0
61,612
W
Danzaburou
SHadow2344xd
Danzaburou
5,316
2,380
0
3,125
9,343
3,421
3,387
527
8,816
0
42,071
W
Neith
Soldato01
Neith
8,318
3,643
0
5,342
9,142
3,489
815
3,848
5,294
0
54,828
W
5,404
2,842
0
2,213
9,675
3,599
0
570
9,105
0
68,443
W
6,427
801
678
2,244
6,527
4,031
210
383
6,144
28,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,361
Gold Earned
43,311
319
Minions Killed
483
0
Camps Cleared
0
1,308,228
Distance Traveled
1,332,692
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,076
505
65
5
0
289,486
1
L
Danzaburou
5,661
404
47
3
0
218,241
1
L
Ra
6,909
494
64
5
0
258,609
5
W
Chang'e
9,698
693
153
11
0
274,192
1
L
Hercules
7,056
504
5
0
0
298,249
4
L
Izanami
8,659
619
138
10
0
243,643
6
W
Danzaburou
7,805
558
86
6
0
236,061
2
W
Neith
8,844
632
96
7
0
264,198
1
W
Kali
8,700
621
109
8
0
274,100
2
W
Ra
8,264
590
39
3
0
284,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role