Player Matchup

Jormungandr
Jormungandr
Mdoc14
Jormungandr
Level 71
God Stats
1W - 0L
1,664 SR
Queue Stats
93W - 75L
1,657 Elo+
Party 3
Skadi
Skadi
MrMcBlack21
Skadi
Level 15
God Stats
22W - 18L
1,475 SR
Queue Stats
223W - 158L
1,529 Elo+
Party 1
Ao Kuang
Ao Kuang
SuperKingEthan
Ao Kuang
Level 49
God Stats
2W - 2L
1,415 SR
Queue Stats
30W - 21L
1,553 Elo+
Solo
Tiamat
Tiamat
Sxcrxt-_-
Tiamat
Level 113
God Stats
65W - 40L
1,601 SR
Queue Stats
726W - 573L
1,587 Elo+
Party 1
Bellona
Bellona
temp-274008
Bellona
Level 12
God Stats
2W - 0L
1,689 SR
Queue Stats
2W - 0L
1,679 Elo+
Party 3
Team Averages
Level 52
1,569 SR
1,601 Elo+

VS

Team Averages
Level 59
1,449 SR
1,563 Elo+
Neith
Neith
ChiefBaghead
Neith
Level 29
God Stats
2W - 5L
1,120 SR
Queue Stats
7W - 25L
1,280 Elo+
Party 2
Baron Samedi
Baron Samedi
Coreyboii154
Baron Samedi
Level 118
God Stats
10W - 10L
1,701 SR
Queue Stats
326W - 353L
1,590 Elo+
Party 2
Jormungandr
Jormungandr
GrumpyCri
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 133L
1,599 Elo+
Party 4
Tiamat
Tiamat
NanashiAKA
Tiamat
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 9L
1,747 Elo+
Party 4
Hercules
Hercules
poro911
Hercules
Level 49
God Stats
1W - 3L
1,424 SR
Queue Stats
29W - 37L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mdoc14
Jormungandr
18
2 / 0 / 15
10,919
1,092
13,704
6,938
7,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 0 / 11
10,510
1,051
8,577
5,882
2,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
16
4 / 2 / 9
10,271
1,027
9,994
9,697
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
Sxcrxt-_-
Tiamat
17
11 / 3 / 14
11,913
1,191
26,608
8,659
8,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
temp-274008
Bellona
16
4 / 3 / 11
10,374
1,037
7,380
14,604
9,240
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

250

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,471
947
3,411
10,960
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Coreyboii154
Baron Samedi
15
2 / 5 / 6
9,672
967
13,624
12,469
4,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
GrumpyCri
Jormungandr
16
1 / 7 / 6
9,377
938
9,167
17,795
11,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
NanashiAKA
Tiamat
15
2 / 10 / 5
9,429
943
8,439
14,671
9,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
poro911
Hercules
15
1 / 1 / 4
9,392
939
6,408
16,191
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
26
Kills
8
8
Deaths
26
60
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Baron Samedi
Coreyboii154
Baron Samedi
2
5
6
1
L
Jormungandr
GrumpyCri
Jormungandr
1
7
6
0.57
W
Jormungandr
Mdoc14
Jormungandr
2
0
15
9.5
W
5
0
11
10.5
L
Tiamat
NanashiAKA
Tiamat
2
10
5
0.45
W
Ao Kuang
4
2
9
4.25
W
Tiamat
Sxcrxt-_-
Tiamat
11
3
14
6
L
Hercules
poro911
Hercules
1
1
4
3
W
Bellona
temp-274008
Bellona
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,263
Damage
41,049
45,780
Taken
72,086
30,582
Mitigated
39,199
7,160
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,411
1,292
330
2,113
10,960
3,924
0
7,979
2,881
0
21,348
L
Baron Samedi
Coreyboii154
Baron Samedi
13,624
1,215
2,894
3,102
12,469
4,821
0
9,517
2,777
29,635
0
L
Jormungandr
GrumpyCri
Jormungandr
9,167
2,671
0
0
17,795
11,128
0
12,018
5,552
27,520
0
W
Jormungandr
Mdoc14
Jormungandr
13,704
2,243
0
1,015
6,938
7,193
0
4,238
2,600
43,026
0
W
8,577
3,731
0
691
5,882
2,307
0
4,465
1,417
0
24,930
L
Tiamat
NanashiAKA
Tiamat
8,439
1,001
0
716
14,671
9,349
0
9,260
5,301
18,426
0
W
Ao Kuang
9,994
3,705
0
3,345
9,697
3,703
0
6,402
3,145
19,826
0
W
Tiamat
Sxcrxt-_-
Tiamat
26,608
1,217
0
1,984
8,659
8,139
0
6,105
2,498
32,213
0
L
Hercules
poro911
Hercules
6,408
1,003
0
3,021
16,191
9,977
0
10,797
5,269
0
24,946
W
Bellona
temp-274008
Bellona
7,380
995
0
125
14,604
9,240
0
10,020
4,196
0
22,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,987
Gold Earned
47,341
187
Minions Killed
182
10
Camps Cleared
3
987,646
Distance Traveled
912,513
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,471
947
42
4
0
163,176
0
L
Baron Samedi
9,672
967
45
5
2
190,620
2
L
Jormungandr
9,377
938
31
3
1
188,050
0
W
Jormungandr
10,919
1,092
66
7
4
191,992
0
W
Skadi
10,510
1,051
47
5
0
195,937
0
L
Tiamat
9,429
943
19
2
0
162,485
0
W
Ao Kuang
10,271
1,027
13
1
4
195,539
0
W
Tiamat
11,913
1,191
12
1
1
198,743
0
L
Hercules
9,392
939
45
5
0
208,182
2
W
Bellona
10,374
1,037
49
5
1
205,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role