Player Matchup

Neith
Neith
DaYungHiddnLotus
Neith
Level 12
God Stats
10W - 2L
1,730 SR
Queue Stats
49W - 33L
1,487 Elo+
Solo
Tiamat
Tiamat
Double-Valentine
Tiamat
Level 28
God Stats
3W - 4L
1,309 SR
Queue Stats
95W - 93L
1,367 Elo+
Solo
Izanami
Izanami
That_OneWeeb
Izanami
Level 28
God Stats
47W - 27L
1,736 SR
Queue Stats
58W - 52L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
TryppieBEEF286
Danzaburou
Level 18
God Stats
17W - 7L
1,766 SR
Queue Stats
26W - 21L
1,491 Elo+
Party 1
Ymir
Ymir
Xovez
Ymir
Level 27
God Stats
12W - 16L
1,254 SR
Queue Stats
225W - 261L
1,289 Elo+
Solo
Team Averages
Level 23
1,559 SR
1,438 Elo+

VS

Team Averages
Level 16
1,368 SR
1,425 Elo+
Ah Puch
Ah Puch
NuubCentral
Ah Puch
Level 28
God Stats
1W - 3L
1,326 SR
Queue Stats
29W - 31L
1,388 Elo+
Solo
Nemesis
Nemesis
Salicoque
Nemesis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,715 Elo+
Solo
Apollo
Apollo
T_J12345
Apollo
Level 25
God Stats
4W - 3L
1,136 SR
Queue Stats
68W - 65L
1,253 Elo+
Solo
Mulan
Mulan
VespidPainter83
Mulan
Level 23
God Stats
16W - 12L
1,378 SR
Queue Stats
96W - 95L
1,267 Elo+
Solo
Ares
Ares
sombra_murdock
Ares
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,305
522
5,714
9,910
3,012
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 2 / 0
7,301
522
3,499
7,023
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
That_OneWeeb
Izanami
12
2 / 5 / 2
7,360
526
4,647
8,105
2,238
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
TryppieBEEF286
Danzaburou
12
0 / 3 / 1
7,427
531
2,959
9,403
2,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Xovez
Ymir
13
6 / 2 / 4
8,264
590
7,245
9,695
4,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NuubCentral
Ah Puch
13
6 / 3 / 1
7,571
541
8,098
7,329
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Salicoque
Nemesis
12
6 / 1 / 3
7,571
541
6,903
10,480
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
T_J12345
Apollo
6
3 / 2 / 1
5,474
391
2,222
4,453
1,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

12
1 / 3 / 3
6,837
488
7,813
10,340
6,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

4
0 / 4 / 0
4,631
331
400
3,379
1,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
13
Kills
16
16
Deaths
13
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
4
0
0.5
W
3
2
0
1.5
L
Ah Puch
NuubCentral
Ah Puch
6
3
1
2.17
L
Nemesis
Salicoque
Nemesis
6
1
3
7.5
L
Apollo
T_J12345
Apollo
3
2
1
1.75
W
Izanami
That_OneWeeb
Izanami
2
5
2
0.6
W
Danzaburou
TryppieBEEF286
Danzaburou
0
3
1
0.17
L
1
3
3
0.83
W
Ymir
Xovez
Ymir
6
2
4
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,064
Damage
25,436
44,136
Taken
35,981
17,072
Mitigated
14,709
11,058
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,714
3,018
0
2,743
9,910
3,012
1,410
2,245
7,365
0
37,186
W
3,499
704
0
1,880
7,023
4,010
1,022
1,110
5,838
28,157
0
L
Ah Puch
NuubCentral
Ah Puch
8,098
214
0
842
7,329
2,302
255
2,592
4,687
41,762
0
L
Nemesis
Salicoque
Nemesis
6,903
3,134
0
4,280
10,480
3,977
0
1,310
9,120
0
35,051
L
Apollo
T_J12345
Apollo
2,222
1,579
0
1,076
4,453
1,201
0
2,374
1,954
0
8,523
W
Izanami
That_OneWeeb
Izanami
4,647
3,819
99
948
8,105
2,238
368
1,005
7,100
0
49,302
W
Danzaburou
TryppieBEEF286
Danzaburou
2,959
926
0
3,494
9,403
2,854
452
1,680
7,723
0
42,196
L
7,813
2,488
0
1,431
10,340
6,034
0
2,915
7,400
0
30,359
W
Ymir
Xovez
Ymir
7,245
3,235
238
1,656
9,695
4,958
1,250
2,458
7,166
38,092
0
L
400
109
0
312
3,379
1,195
114
1,203
2,076
1,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,657
Gold Earned
32,084
383
Minions Killed
200
0
Camps Cleared
0
1,241,612
Distance Traveled
990,506
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,305
522
72
5
0
235,466
2
W
Tiamat
7,301
522
60
4
0
243,859
0
L
Ah Puch
7,571
541
76
5
0
255,008
1
L
Nemesis
7,571
541
48
3
0
286,319
0
L
Apollo
5,474
391
18
1
0
116,666
1
W
Izanami
7,360
526
104
7
0
252,741
1
W
Danzaburou
7,427
531
93
7
0
242,217
0
L
Mulan
6,837
488
57
4
0
240,181
0
W
Ymir
8,264
590
54
4
0
267,329
0
L
Ares
4,631
331
1
0
0
92,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role