Player Matchup

Nemesis
Nemesis
FailEpicFail
Nemesis
Level 29
God Stats
2W - 0L
1,689 SR
Queue Stats
9W - 7L
1,639 Elo+
Solo
Tiamat
Tiamat
Golfclash
Tiamat
Level 23
God Stats
3W - 3L
1,440 SR
Queue Stats
53W - 39L
1,632 Elo+
Solo
Chaac
Chaac
NewMetaMaker
Chaac
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,712 Elo+
Solo
Neith
Neith
Soldato01
Neith
Level 63
God Stats
41W - 20L
1,715 SR
Queue Stats
43W - 23L
1,712 Elo+
Party 1
Ares
Ares
ΕmiΙZy
Ares
Level 8
God Stats
2W - 0L
1,886 SR
Queue Stats
11W - 4L
1,726 Elo+
Party 1
Team Averages
Level 27
1,646 SR
1,684 Elo+

VS

Team Averages
Level 19
1,609 SR
1,673 Elo+
Yemoja
Yemoja
ChikaraSubete
Yemoja
Level 20
God Stats
1W - 1L
1,774 SR
Queue Stats
85W - 53L
1,696 Elo+
Party 2
Pele
Pele
Criptooo
Pele
Level 29
God Stats
2W - 3L
1,424 SR
Queue Stats
168W - 119L
1,663 Elo+
Party 2
Izanami
Izanami
Pplaremonkeys
Izanami
Level 16
God Stats
46W - 29L
1,641 SR
Queue Stats
53W - 34L
1,646 Elo+
Solo
Nemesis
Nemesis
TheLupaBudulaya
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,782 Elo+
Solo
Sol
Sol
zowaclicious
Sol
Level 26
God Stats
2W - 1L
1,707 SR
Queue Stats
100W - 88L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FailEpicFail
Nemesis
8
0 / 2 / 3
4,605
576
2,136
5,671
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Golfclash
Tiamat
10
0 / 0 / 0
5,176
647
2,389
3,075
1,892
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 0
5,553
694
4,815
8,307
4,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Soldato01
Neith
9
5 / 1 / 4
5,741
718
3,990
3,933
1,040
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
8
5 / 0 / 5
5,796
725
3,256
5,208
2,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,325
666
2,676
5,137
2,316
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
8
1 / 2 / 1
4,672
584
1,064
4,982
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
9
2 / 2 / 0
5,446
681
4,839
6,523
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 3 / 0
3,367
421
886
2,499
443
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 5 / 0
4,433
554
3,885
6,607
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
4
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Pele
1
2
1
0.75
W
Nemesis
FailEpicFail
Nemesis
0
2
3
0.75
W
Tiamat
Golfclash
Tiamat
0
0
0
0
W
2
1
0
2
L
Izanami
2
2
0
1
W
Neith
Soldato01
Neith
5
1
4
7
L
0
3
0
0
L
0
5
0
0
W
Ares
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,586
Damage
13,350
26,194
Taken
25,748
10,738
Mitigated
7,014
12,017
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,676
378
9
2,595
5,137
2,316
0
2,389
2,748
33,769
0
L
Pele
1,064
262
0
2,052
4,982
1,208
0
362
4,620
0
18,732
W
Nemesis
FailEpicFail
Nemesis
2,136
490
0
2,799
5,671
1,662
42
1,430
4,241
0
22,277
W
Tiamat
Golfclash
Tiamat
2,389
460
0
1,862
3,075
1,892
0
1,883
1,192
28,186
0
W
4,815
942
0
3,754
8,307
4,071
0
0
8,307
0
30,817
L
Izanami
4,839
4,128
0
3,268
6,523
1,855
618
0
6,523
0
31,633
W
Neith
Soldato01
Neith
3,990
2,377
0
2,110
3,933
1,040
258
1,187
2,746
0
25,653
L
886
235
0
470
2,499
443
0
832
1,667
0
2,570
L
3,885
1,819
0
1,990
6,607
1,192
0
2,062
4,545
22,034
0
W
Ares
3,256
234
0
1,492
5,208
2,073
0
2,061
3,147
16,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,871
Gold Earned
23,243
239
Minions Killed
248
0
Camps Cleared
0
786,306
Distance Traveled
702,801
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,325
666
86
11
0
165,560
4
L
Pele
4,672
584
48
6
0
174,123
2
W
Nemesis
4,605
576
45
6
0
163,544
2
W
Tiamat
5,176
647
61
8
0
151,824
1
W
Chaac
5,553
694
70
9
0
166,154
1
L
Izanami
5,446
681
74
9
0
137,073
4
W
Neith
5,741
718
49
6
0
137,429
2
L
Nemesis
3,367
421
1
0
0
96,480
0
L
Sol
4,433
554
39
5
0
129,565
1
W
Ares
5,796
725
14
2
0
167,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role