Player Matchup

Kukulkan
Kukulkan
Alelyyyxx
Kukulkan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,285 Elo+
Solo
Tiamat
Tiamat
BusyRanger35898
Tiamat
Level 15
God Stats
1W - 0L
1,277 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ThiccLasagna-
Ne Zha
Level 24
God Stats
31W - 22L
1,671 SR
Queue Stats
144W - 103L
1,353 Elo+
Solo
Artemis
Artemis
XxMikuMikuXx
Artemis
Level 17
God Stats
11W - 6L
1,687 SR
Queue Stats
83W - 80L
1,305 Elo+
Solo
Cthulhu
Cthulhu
allforone365
Cthulhu
Level 4
God Stats
4W - 1L
1,238 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Team Averages
Level 13
1,475 SR
1,389 Elo+

VS

Team Averages
Level 7
1,513 SR
1,466 Elo+
Ymir
Ymir
Arthur H L2674
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Set
Set
Emil_Fermin73RD
Set
Level 14
God Stats
3W - 2L
1,389 SR
Queue Stats
12W - 14L
1,468 Elo+
Solo
Thor
Thor
MissFadedMaiden
Thor
Level 8
God Stats
5W - 5L
1,597 SR
Queue Stats
82W - 84L
1,371 Elo+
Solo
Ra
Ra
derpy1nnn
Ra
Level 4
God Stats
1W - 2L
1,579 SR
Queue Stats
1W - 2L
1,520 Elo+
Solo
Bellona
Bellona
marcell0523
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alelyyyxx
Kukulkan
18
1 / 2 / 4
11,644
832
4,146
4,019
1,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 2
11,518
823
6,199
7,652
5,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 0 / 5
13,733
981
21,020
12,506
13,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
XxMikuMikuXx
Artemis
19
3 / 6 / 5
12,236
874
16,379
13,505
4,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
allforone365
Cthulhu
19
2 / 3 / 9
12,981
927
14,629
19,427
15,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

227

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 6
12,312
879
2,339
17,760
16,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 2 / 6
14,150
1,011
21,060
23,508
9,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 3 / 4
14,601
1,043
21,412
25,954
9,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 2 / 2
10,661
762
1,544
2,671
928
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
marcell0523
Bellona
15
0 / 1 / 0
10,142
724
706
1,345
871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
13
Kills
16
16
Deaths
13
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alelyyyxx
Kukulkan
1
2
4
1.5
L
0
5
6
0.6
W
2
5
2
0.6
L
7
2
6
5
L
9
3
4
3.67
W
5
0
5
7.5
W
Artemis
XxMikuMikuXx
Artemis
3
6
5
0.92
W
Cthulhu
allforone365
Cthulhu
2
3
9
2.17
L
0
2
2
0.5
L
Bellona
marcell0523
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,373
Damage
47,061
57,109
Taken
71,238
40,264
Mitigated
36,813
16,604
Healing
2,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alelyyyxx
Kukulkan
4,146
696
0
0
4,019
1,470
0
412
3,607
12,703
0
L
2,339
1,850
0
661
17,760
16,180
0
5,823
11,788
9,977
0
W
6,199
1,236
0
460
7,652
5,064
0
395
7,257
13,626
0
L
21,060
6,861
0
1,805
23,508
9,455
0
8,096
15,037
0
46,194
L
21,412
5,257
0
0
25,954
9,379
0
9,183
16,446
0
51,221
W
21,020
7,317
0
5,218
12,506
13,440
0
257
12,249
0
48,273
W
Artemis
XxMikuMikuXx
Artemis
16,379
11,338
0
2,749
13,505
4,921
0
677
12,803
0
39,235
W
Cthulhu
allforone365
Cthulhu
14,629
2,171
442
7,735
19,427
15,369
0
2,142
17,285
37,212
0
L
1,544
437
107
23
2,671
928
0
1,505
1,166
7,809
0
L
Bellona
marcell0523
Bellona
706
320
0
95
1,345
871
0
367
978
0
1,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,112
Gold Earned
61,866
206
Minions Killed
170
5
Camps Cleared
9
1,136,057
Distance Traveled
862,503
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,644
832
20
1
1
204,138
1
L
Ymir
12,312
879
15
1
3
215,764
0
W
Tiamat
11,518
823
14
1
0
253,604
0
L
Set
14,150
1,011
65
5
1
270,192
0
L
Thor
14,601
1,043
66
5
5
265,666
0
W
Ne Zha
13,733
981
55
4
2
277,968
2
W
Artemis
12,236
874
57
4
1
168,750
0
W
Cthulhu
12,981
927
60
4
1
231,597
3
L
Ra
10,661
762
24
2
0
67,526
0
L
Bellona
10,142
724
0
0
0
43,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role