Player Matchup

Heimdallr
Heimdallr
HappyTailman
Heimdallr
Level 121
God Stats
1W - 4L
1,412 SR
Queue Stats
34W - 33L
1,579 Elo+
Party 1
Artio
Artio
PianoGreen
Artio
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 34L
1,602 Elo+
Party 1
Neith
Neith
TheFinniBoy
Neith
Level 39
God Stats
1W - 3L
1,592 SR
Queue Stats
3W - 12L
1,409 Elo+
Party 1
Team Averages
Level 77
1,501 SR
1,530 Elo+

VS

Team Averages
Level 61
1,642 SR
1,668 Elo+
Tiamat
Tiamat
Alex9829
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 28L
1,597 Elo+
Solo
Ne Zha
Ne Zha
BoalfaKid
Ne Zha
Level 126
God Stats
1W - 2L
1,715 SR
Queue Stats
128W - 94L
1,776 Elo+
Party 2
Khepri
Khepri
SeeFon
Khepri
Level 29
God Stats
17W - 8L
1,709 SR
Queue Stats
280W - 260L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HappyTailman
Heimdallr
11
2 / 3 / 2
7,620
693
5,474
8,498
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
9
0 / 6 / 2
6,900
627
1,511
14,084
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
2 / 5 / 0
6,543
595
1,971
5,659
1,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alex9829
Tiamat
12
9 / 2 / 3
8,975
816
9,586
5,607
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
BoalfaKid
Ne Zha
13
5 / 2 / 9
9,201
836
12,701
7,992
3,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
SeeFon
Khepri
11
0 / 0 / 9
7,400
673
2,155
4,061
3,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
14
14
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Alex9829
Tiamat
9
2
3
5.25
W
Ne Zha
BoalfaKid
Ne Zha
5
2
9
4.75
L
Heimdallr
HappyTailman
Heimdallr
2
3
2
1
L
Artio
0
6
2
0.17
W
Khepri
SeeFon
Khepri
0
0
9
4.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,956
Damage
24,442
28,241
Taken
17,660
12,824
Mitigated
10,844
4,036
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Alex9829
Tiamat
9,586
1,455
0
2,563
5,607
4,702
1,564
557
5,050
36,809
0
W
Ne Zha
BoalfaKid
Ne Zha
12,701
3,974
0
2,020
7,992
3,136
1,128
924
7,068
0
52,938
L
Heimdallr
HappyTailman
Heimdallr
5,474
1,121
0
2,119
8,498
2,603
0
3,652
4,594
0
31,561
L
Artio
1,511
371
128
1,529
14,084
8,877
0
4,842
8,958
9,032
0
W
Khepri
SeeFon
Khepri
2,155
70
0
500
4,061
3,006
358
74
3,575
8,353
0
L
1,971
906
0
260
5,659
1,344
0
2,591
2,924
0
6,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,063
Gold Earned
25,576
103
Minions Killed
149
0
Camps Cleared
0
425,301
Distance Traveled
694,280
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,975
816
70
6
0
226,821
1
W
Ne Zha
9,201
836
69
6
0
254,736
5
L
Heimdallr
7,620
693
63
6
0
179,790
3
L
Artio
6,900
627
23
2
0
166,770
3
W
Khepri
7,400
673
10
1
0
212,723
0
L
Neith
6,543
595
17
2
0
78,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role