Player Matchup

Nemesis
Nemesis
Jadex___Tron
Nemesis
Level 15
God Stats
1W - 1L
1,195 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
Mouhas_JR
Chang'e
Level 115
God Stats
102W - 93L
1,539 SR
Queue Stats
781W - 810L
1,524 Elo+
Solo
Neith
Neith
demonicfire4000
Neith
Level 46
God Stats
7W - 3L
1,520 SR
Queue Stats
47W - 50L
1,558 Elo+
Solo
Aphrodite
Aphrodite
smUDger-LeMOn
Aphrodite
Level 116
God Stats
8W - 4L
1,672 SR
Queue Stats
34W - 31L
1,510 Elo+
Solo
Team Averages
Level 73
1,482 SR
1,523 Elo+

VS

Team Averages
Level 114
1,414 SR
1,443 Elo+
Tiamat
Tiamat
ChiChiGilley
Tiamat
Level 86
God Stats
0W - 3L
1,453 SR
Queue Stats
2W - 4L
1,292 Elo+
Solo
Arachne
Arachne
High
Arachne
Level 141
God Stats
0W - 2L
1,285 SR
Queue Stats
78W - 65L
1,613 Elo+
Solo
Sun Wukong
Sun Wukong
Rahha
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ranzali
Danzaburou
Level 106
God Stats
0W - 1L
1,420 SR
Queue Stats
4W - 6L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jadex___Tron
Nemesis
15
0 / 1 / 3
10,597
757
4,684
7,137
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Mouhas_JR
Chang'e
18
3 / 1 / 4
12,225
873
10,883
14,268
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 4
10,696
764
8,974
10,660
4,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
smUDger-LeMOn
Aphrodite
17
4 / 2 / 3
11,899
850
14,026
15,174
8,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 2 / 3
9,984
713
9,083
11,048
5,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
High
Arachne
15
2 / 4 / 2
9,519
680
7,214
17,639
9,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Rahha
Sun Wukong
11
0 / 0 / 0
7,822
559
0
1,512
761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Ranzali
Danzaburou
17
2 / 3 / 1
10,784
770
9,673
15,450
6,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
9
Kills
5
5
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
2
3
1.25
L
Arachne
High
Arachne
2
4
2
0.75
W
Nemesis
Jadex___Tron
Nemesis
0
1
3
1.5
W
Chang'e
Mouhas_JR
Chang'e
3
1
4
5
L
Sun Wukong
Rahha
Sun Wukong
0
0
0
0
L
Danzaburou
Ranzali
Danzaburou
2
3
1
0.83
W
2
1
4
4
W
Aphrodite
smUDger-LeMOn
Aphrodite
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,567
Damage
25,970
47,239
Taken
45,649
21,444
Mitigated
22,505
29,523
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,083
336
384
2,958
11,048
5,847
0
5,635
5,413
45,808
0
L
Arachne
High
Arachne
7,214
5,106
0
3,284
17,639
9,634
0
8,268
9,371
0
26,865
W
Nemesis
Jadex___Tron
Nemesis
4,684
2,034
0
781
7,137
2,759
1,602
1,493
5,644
0
35,009
W
Chang'e
Mouhas_JR
Chang'e
10,883
530
2,239
6,958
14,268
5,877
2,164
3,213
11,055
57,157
0
L
Sun Wukong
Rahha
Sun Wukong
0
0
0
0
1,512
761
0
1,314
198
0
0
L
Danzaburou
Ranzali
Danzaburou
9,673
2,963
123
2,730
15,450
6,263
0
10,221
5,229
0
65,863
W
8,974
4,863
255
928
10,660
4,053
1,182
2,593
8,067
0
28,106
W
Aphrodite
smUDger-LeMOn
Aphrodite
14,026
1,387
7,825
10,537
15,174
8,755
721
2,404
12,770
58,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,417
Gold Earned
38,109
338
Minions Killed
208
14
Camps Cleared
8
1,219,328
Distance Traveled
790,551
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,984
713
68
5
1
254,255
0
L
Arachne
9,519
680
40
3
6
277,929
1
W
Nemesis
10,597
757
78
6
4
349,648
0
W
Chang'e
12,225
873
117
8
4
293,178
1
L
Sun Wukong
7,822
559
0
0
0
11,710
0
L
Danzaburou
10,784
770
100
7
1
246,657
0
W
Neith
10,696
764
50
4
2
287,871
1
W
Aphrodite
11,899
850
93
7
4
288,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role