Player Matchup

Anhur
Anhur
Aczino0308
Anhur
Level 29
God Stats
1W - 1L
1,371 SR
Queue Stats
30W - 25L
1,648 Elo+
Solo
Neith
Neith
BullMain
Neith
Level 11
God Stats
8W - 8L
1,754 SR
Queue Stats
114W - 114L
1,641 Elo+
Solo
Ares
Ares
Magariño13
Ares
Level 28
God Stats
15W - 16L
1,500 SR
Queue Stats
409W - 410L
1,579 Elo+
Solo
Anubis
Anubis
ShinyPanda02
Anubis
Level 8
God Stats
2W - 3L
1,424 SR
Queue Stats
12W - 24L
1,254 Elo+
Solo
Awilix
Awilix
Sufflerocks
Awilix
Level 29
God Stats
10W - 15L
1,265 SR
Queue Stats
89W - 102L
1,539 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,532 Elo+

VS

Team Averages
Level 22
1,579 SR
1,647 Elo+
Kukulkan
Kukulkan
DrDanksauce
Kukulkan
Level 18
God Stats
3W - 5L
1,804 SR
Queue Stats
24W - 35L
1,518 Elo+
Solo
Tiamat
Tiamat
Forgottenzs
Tiamat
Level 28
God Stats
4W - 3L
1,799 SR
Queue Stats
112W - 73L
1,653 Elo+
Solo
Heimdallr
Heimdallr
Mimzé
Heimdallr
Level 28
God Stats
37W - 30L
1,658 SR
Queue Stats
179W - 173L
1,692 Elo+
Solo
Olorun
Olorun
Mu3ller
Olorun
Level 8
God Stats
1W - 1L
1,456 SR
Queue Stats
3W - 3L
1,798 Elo+
Solo
Xing Tian
Xing Tian
Nynjo
Xing Tian
Level 29
God Stats
1W - 5L
1,177 SR
Queue Stats
49W - 57L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
4 / 1 / 2
6,804
567
3,830
6,231
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
BullMain
Neith
12
6 / 0 / 5
7,590
633
8,588
7,195
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 5
6,122
510
3,309
4,876
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
11
1 / 5 / 3
6,534
545
3,549
6,703
2,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Awilix
11
11 / 2 / 3
7,640
637
7,086
7,315
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrDanksauce
Kukulkan
10
4 / 4 / 0
6,480
540
3,857
5,717
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
10
0 / 5 / 2
6,082
507
5,436
9,010
7,198
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Mimzé
Heimdallr
10
0 / 2 / 1
5,449
454
1,877
4,679
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Mu3ller
Olorun
7
0 / 9 / 1
4,843
404
2,838
8,479
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Nynjo
Xing Tian
9
4 / 4 / 0
6,877
573
3,006
8,836
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
23
Kills
8
8
Deaths
24
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
1
2
5
W
Neith
BullMain
Neith
6
0
5
8.5
L
Kukulkan
DrDanksauce
Kukulkan
4
4
0
1
L
Tiamat
0
5
2
0.2
W
1
0
5
3.5
L
Heimdallr
Mimzé
Heimdallr
0
2
1
0.25
L
Olorun
Mu3ller
Olorun
0
9
1
0.06
L
Xing Tian
Nynjo
Xing Tian
4
4
0
1
W
Anubis
1
5
3
0.5
W
Awilix
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,362
Damage
17,014
32,320
Taken
36,721
12,530
Mitigated
17,961
9,066
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
3,830
2,836
0
1,402
6,231
1,977
881
2,626
3,605
0
48,184
W
Neith
BullMain
Neith
8,588
4,466
0
2,054
7,195
2,680
144
4,502
2,693
0
38,216
L
Kukulkan
DrDanksauce
Kukulkan
3,857
531
0
544
5,717
1,756
168
1,465
4,252
27,040
0
L
Tiamat
5,436
1,522
0
3,110
9,010
7,198
0
1,022
7,988
35,414
0
W
3,309
334
0
1,759
4,876
2,336
95
1,993
2,883
13,476
0
L
Heimdallr
Mimzé
Heimdallr
1,877
514
0
819
4,679
1,582
0
726
3,953
0
27,282
L
Olorun
Mu3ller
Olorun
2,838
1,748
0
1,038
8,479
2,089
390
1,345
7,134
11,875
0
L
Xing Tian
Nynjo
Xing Tian
3,006
407
0
1,072
8,836
5,336
0
2,300
6,536
16,135
0
W
Anubis
3,549
390
0
1,959
6,703
2,997
610
4,179
2,524
30,275
0
W
Awilix
7,086
2,882
0
1,892
7,315
2,540
0
1,837
5,478
0
27,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,690
Gold Earned
29,731
304
Minions Killed
196
0
Camps Cleared
0
1,117,741
Distance Traveled
950,362
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,804
567
90
8
0
186,251
1
W
Neith
7,590
633
72
6
0
226,297
1
L
Kukulkan
6,480
540
57
5
0
170,146
0
L
Tiamat
6,082
507
64
5
0
205,379
2
W
Ares
6,122
510
22
2
0
226,082
3
L
Heimdallr
5,449
454
41
3
0
156,348
1
L
Olorun
4,843
404
17
1
0
170,749
1
L
Xing Tian
6,877
573
17
1
0
247,740
1
W
Anubis
6,534
545
71
6
0
194,542
1
W
Awilix
7,640
637
49
4
0
284,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role