Player Matchup

Tiamat
Tiamat
NingYan
Tiamat
Level 140
God Stats
56W - 28L
1,581 SR
Queue Stats
893W - 411L
1,665 Elo+
Party 2
Sylvanus
Sylvanus
Okurrrrr
Sylvanus
Level 160
God Stats
5W - 0L
1,715 SR
Queue Stats
605W - 476L
1,700 Elo+
Party 2
Danzaburou
Danzaburou
cxkaini
Danzaburou
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
dshrtfh
Fenrir
Level 82
God Stats
8W - 11L
1,264 SR
Queue Stats
258W - 292L
1,455 Elo+
Party 2
Ah Puch
Ah Puch
富强民主文明自由平等公正法制爱国
Ah Puch
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
902W - 432L
1,629 Elo+
Party 2
Team Averages
Level 116
1,512 SR
1,590 Elo+

VS

Team Averages
Level 6
1,602 SR
1,404 Elo+
Kukulkan
Kukulkan
Sataronk
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
marxiesxy
Aphrodite
Level 9
God Stats
13W - 5L
1,816 SR
Queue Stats
15W - 12L
1,631 Elo+
Party 3
Zeus
Zeus
ma成吉思汗
Zeus
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Cerberus
Cerberus
棍之勇者
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,194 Elo+
Party 1
Fenrir
Fenrir
胆大敢日天
Fenrir
Level 6
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 9L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NingYan
Tiamat
16
11 / 0 / 23
10,166
1,271
20,515
8,348
9,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Okurrrrr
Sylvanus
17
5 / 0 / 31
10,668
1,334
9,096
6,399
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
cxkaini
Danzaburou
16
8 / 0 / 26
10,486
1,311
21,169
8,398
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
dshrtfh
Fenrir
16
8 / 0 / 19
10,902
1,363
10,703
8,064
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 18
9,510
1,189
18,221
5,531
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

404

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sataronk
Kukulkan
12
0 / 10 / 1
7,326
916
2,853
12,078
3,906
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
marxiesxy
Aphrodite
13
0 / 3 / 1
7,531
941
2,551
10,160
4,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 9 / 1
7,402
925
5,495
16,284
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
棍之勇者
Cerberus
12
0 / 7 / 1
7,605
951
9,034
27,976
20,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 9 / 0
7,545
943
4,308
15,353
7,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
5
38
Kills
1
1
Deaths
38
117
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
NingYan
Tiamat
11
0
23
22.5
W
Sylvanus
Okurrrrr
Sylvanus
5
0
31
20.5
L
Kukulkan
Sataronk
Kukulkan
0
10
1
0.05
W
Danzaburou
cxkaini
Danzaburou
8
0
26
21
W
Fenrir
dshrtfh
Fenrir
8
0
19
17.5
L
Aphrodite
marxiesxy
Aphrodite
0
3
1
0.17
L
0
9
1
0.06
L
Cerberus
棍之勇者
Cerberus
0
7
1
0.07
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,704
Damage
24,241
36,740
Taken
81,851
26,654
Mitigated
41,178
16,872
Healing
5,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
NingYan
Tiamat
20,515
1,972
303
3,164
8,348
9,046
0
4,270
4,078
39,774
0
W
Sylvanus
Okurrrrr
Sylvanus
9,096
2,599
5,473
2,993
6,399
6,239
0
5,370
1,029
17,560
0
L
Kukulkan
Sataronk
Kukulkan
2,853
713
0
0
12,078
3,906
0
5,465
6,613
8,155
0
W
Danzaburou
cxkaini
Danzaburou
21,169
10,000
0
2,033
8,398
3,853
0
4,533
3,865
0
31,190
W
Fenrir
dshrtfh
Fenrir
10,703
2,799
0
2,752
8,064
5,414
0
3,208
4,100
268
22,103
L
Aphrodite
marxiesxy
Aphrodite
2,551
275
1,596
927
10,160
4,986
0
7,048
3,112
14,010
0
L
5,495
285
0
147
16,284
4,276
0
10,987
5,297
13,839
0
W
18,221
1,770
0
154
5,531
2,102
0
2,552
2,979
37,510
0
L
Cerberus
棍之勇者
Cerberus
9,034
666
0
2,535
27,976
20,424
0
16,216
11,760
19,017
0
L
4,308
1,054
0
472
15,353
7,586
0
8,384
6,969
0
6,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,732
Gold Earned
37,409
171
Minions Killed
134
9
Camps Cleared
3
831,751
Distance Traveled
646,223
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,166
1,271
61
8
4
182,852
3
W
Sylvanus
10,668
1,334
20
3
0
142,201
3
L
Kukulkan
7,326
916
19
2
0
91,524
0
W
Danzaburou
10,486
1,311
21
3
1
179,609
1
W
Fenrir
10,902
1,363
25
3
2
178,632
0
L
Aphrodite
7,531
941
37
5
1
125,731
0
L
Zeus
7,402
925
29
4
2
134,667
0
W
Ah Puch
9,510
1,189
44
6
2
148,457
3
L
Cerberus
7,605
951
48
6
0
155,025
0
L
Fenrir
7,545
943
1
0
0
139,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role