Player Matchup

Xbalanque
Xbalanque
NiightGames
Xbalanque
Level 131
God Stats
3W - 3L
1,500 SR
Queue Stats
286W - 290L
1,579 Elo+
Solo
Chaac
Chaac
NothinButSocks
Chaac
Level 159
God Stats
19W - 7L
1,908 SR
Queue Stats
878W - 689L
1,651 Elo+
Party 1
Vulcan
Vulcan
StrklandProPain
Vulcan
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
202W - 195L
1,750 Elo+
Solo
Ymir
Ymir
TRCJacob
Ymir
Level 106
God Stats
3W - 0L
1,715 SR
Queue Stats
69W - 69L
1,618 Elo+
Solo
Artio
Artio
ULTIMATON1234
Artio
Level 158
God Stats
2W - 2L
1,963 SR
Queue Stats
238W - 140L
1,695 Elo+
Party 1
Team Averages
Level 122
1,717 SR
1,659 Elo+

VS

Team Averages
Level 121
1,537 SR
1,559 Elo+
Vamana
Vamana
Hyfronx
Vamana
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
452W - 463L
1,584 Elo+
Solo
Rama
Rama
Lukisset
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,554 Elo+
Solo
Thor
Thor
RegulatorPaul
Thor
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TemTempo
Sun Wukong
Level 143
God Stats
0W - 2L
1,287 SR
Queue Stats
193W - 197L
1,522 Elo+
Solo
Scylla
Scylla
XSugarWorldX
Scylla
Level 65
God Stats
3W - 1L
1,898 SR
Queue Stats
157W - 155L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NiightGames
Xbalanque
14
1 / 3 / 12
8,348
759
12,918
9,710
4,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 1 / 11
8,671
788
12,228
14,684
13,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
4 / 1 / 11
9,425
857
17,525
7,864
4,749
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
5 / 3 / 11
9,812
892
8,582
15,723
17,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 1 / 12
10,116
920
9,996
17,810
20,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Hyfronx
Vamana
14
1 / 4 / 5
7,355
669
7,809
18,347
18,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
13
1 / 3 / 3
7,387
672
8,144
9,275
4,105
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 2 / 5
7,650
695
7,454
16,814
11,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Sun Wukong
TemTempo
Sun Wukong
12
3 / 5 / 2
7,396
672
7,493
13,372
9,956
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
14
1 / 2 / 5
7,579
689
21,540
7,529
3,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
16
Kills
8
9
Deaths
16
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vamana
Hyfronx
Vamana
1
4
5
0.88
L
Rama
1
3
3
0.83
W
Xbalanque
NiightGames
Xbalanque
1
3
12
2.33
W
2
1
11
7.5
L
2
2
5
2.25
W
4
1
11
9.5
W
Ymir
5
3
11
3.5
L
Sun Wukong
TemTempo
Sun Wukong
3
5
2
0.8
W
4
1
12
10
L
Scylla
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,249
Damage
52,440
65,791
Taken
65,337
60,928
Mitigated
47,850
32,313
Healing
21,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Hyfronx
Vamana
7,809
2,812
2,330
4,615
18,347
18,696
0
10,546
7,801
0
12,408
L
Rama
8,144
3,931
1,170
1,090
9,275
4,105
180
4,807
4,468
0
14,615
W
Xbalanque
NiightGames
Xbalanque
12,918
6,103
3,049
1,725
9,710
4,720
2,416
2,495
7,195
0
20,686
W
12,228
1,519
2,817
6,618
14,684
13,689
576
5,824
8,807
0
19,282
L
7,454
805
1,380
5,641
16,814
11,754
0
10,054
6,760
0
17,049
W
17,525
4,631
1,056
1,123
7,864
4,749
1,990
2,260
5,548
38,568
0
W
Ymir
8,582
2,083
1,352
1,492
15,723
17,514
376
5,630
9,970
16,460
0
L
Sun Wukong
TemTempo
Sun Wukong
7,493
1,117
549
2,064
13,372
9,956
0
8,080
5,292
0
12,150
W
9,996
896
5,708
7,373
17,810
20,256
238
4,946
12,731
19,930
0
L
Scylla
21,540
1,210
1,027
1,871
7,529
3,339
0
2,616
4,913
42,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,372
Gold Earned
37,367
113
Minions Killed
119
0
Camps Cleared
0
981,503
Distance Traveled
882,786
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,355
669
13
1
0
194,145
1
L
Rama
7,387
672
16
1
0
174,036
1
W
Xbalanque
8,348
759
24
2
0
169,331
5
W
Chaac
8,671
788
11
1
0
211,181
0
L
Thor
7,650
695
18
2
0
178,967
1
W
Vulcan
9,425
857
51
5
0
214,513
0
W
Ymir
9,812
892
14
1
0
174,288
0
L
Sun Wukong
7,396
672
16
1
0
163,468
0
W
Artio
10,116
920
13
1
0
212,190
1
L
Scylla
7,579
689
56
5
0
172,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role