Player Matchup

Khepri
Khepri
JeebuzMan
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
1,639 Elo+
Party 1
Anhur
Anhur
ProjectOmega21
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,788 Elo+
Party 1
Scylla
Scylla
Sidedsamwich
Scylla
Level 40
God Stats
32W - 22L
1,621 SR
Queue Stats
147W - 123L
1,514 Elo+
Party 1
Team Averages
Level 18
1,540 SR
1,647 Elo+

VS

Team Averages
Level 10
1,410 SR
1,361 Elo+
Olorun
Olorun
MiNi_BWalkeR
Olorun
Level 7
God Stats
0W - 1L
1,253 SR
Queue Stats
3W - 17L
1,183 Elo+
Solo
Zeus
Zeus
bksbigboy
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
satelite-hilario
Cu Chulainn
Level 12
God Stats
13W - 9L
1,476 SR
Queue Stats
75W - 80L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JeebuzMan
Khepri
13
1 / 3 / 4
11,273
626
2,461
12,306
16,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 4 / 2
12,526
696
10,064
11,408
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
16
2 / 3 / 6
11,433
635
10,209
11,130
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
3
0 / 0 / 0
8,175
454
79
0
0
Zeus
18
7 / 3 / 3
12,859
714
16,795
9,549
3,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
satelite-hilario
Cu Chulainn
15
3 / 5 / 5
11,800
656
12,846
19,803
16,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
8
Kills
10
10
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
JeebuzMan
Khepri
1
3
4
1
L
Olorun
0
0
0
0
W
5
4
2
1.5
W
Scylla
2
3
6
1.67
L
Zeus
7
3
3
2.83
L
Cu Chulainn
satelite-hilario
Cu Chulainn
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,734
Damage
29,720
34,844
Taken
29,352
27,469
Mitigated
19,226
2,105
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
JeebuzMan
Khepri
2,461
530
0
707
12,306
16,210
0
6,945
5,114
9,071
0
L
Olorun
79
0
57
0
0
0
0
0
0
79
0
W
10,064
4,970
0
682
11,408
6,259
1,099
5,119
6,033
0
48,416
W
Scylla
10,209
543
0
716
11,130
5,000
175
6,037
4,957
63,624
0
L
Zeus
16,795
627
0
2,278
9,549
3,213
92
4,470
4,865
76,024
0
L
Cu Chulainn
satelite-hilario
Cu Chulainn
12,846
2,937
0
1,949
19,803
16,013
0
7,687
11,708
7,110
52,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
32,834
192
Minions Killed
191
0
Camps Cleared
0
906,140
Distance Traveled
677,375
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,273
626
14
1
0
294,848
0
L
Olorun
8,175
454
0
0
0
38,333
1
W
Anhur
12,526
696
76
4
0
281,527
2
W
Scylla
11,433
635
102
6
0
329,765
0
L
Zeus
12,859
714
118
7
0
306,577
2
L
Cu Chulainn
11,800
656
73
4
0
332,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role