Player Matchup

Heimdallr
Heimdallr
Alxci
Heimdallr
Level 8
God Stats
1W - 4L
1,457 SR
Queue Stats
8W - 11L
1,563 Elo+
Party 2
King Arthur
King Arthur
IisChopstic
King Arthur
Level 40
God Stats
9W - 11L
1,649 SR
Queue Stats
68W - 61L
1,499 Elo+
Party 2
Thanatos
Thanatos
OhhZanji
Thanatos
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 36L
1,151 Elo+
Party 2
Ymir
Ymir
Synateez
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 74L
1,471 Elo+
Solo
Zeus
Zeus
dawgdawg
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,533 Elo+
Party 2
Team Averages
Level 40
1,521 SR
1,444 Elo+

VS

Team Averages
Level 22
1,635 SR
1,492 Elo+
Bellona
Bellona
AtropaHM
Bellona
Level 25
God Stats
20W - 6L
1,758 SR
Queue Stats
69W - 61L
1,474 Elo+
Party 3
Athena
Athena
ChipmunkGG
Athena
Level 21
God Stats
5W - 1L
1,749 SR
Queue Stats
8W - 8L
1,452 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DiamondStark
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,439 Elo+
Party 1
Scylla
Scylla
FearAkura
Scylla
Level 24
God Stats
4W - 4L
1,666 SR
Queue Stats
84W - 68L
1,590 Elo+
Party 3
Thanatos
Thanatos
cube丶
Thanatos
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 20L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alxci
Heimdallr
8
2 / 6 / 0
6,254
368
3,642
6,864
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
IisChopstic
King Arthur
15
2 / 3 / 2
8,879
522
11,378
13,844
13,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
OhhZanji
Thanatos
13
7 / 7 / 1
8,961
527
8,029
14,615
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
11
1 / 10 / 5
7,199
423
5,792
18,526
14,268
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
15
8 / 4 / 0
9,364
551
11,553
11,145
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AtropaHM
Bellona
17
5 / 4 / 2
10,973
645
9,372
12,916
12,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
ChipmunkGG
Athena
14
2 / 3 / 14
9,747
573
4,596
14,417
11,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
DiamondStark
Ah Muzen Cab
15
12 / 4 / 5
10,683
628
17,958
11,144
3,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
FearAkura
Scylla
15
2 / 5 / 5
9,257
545
9,545
11,182
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
cube丶
Thanatos
15
9 / 4 / 3
10,101
594
9,317
16,297
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
20
Kills
30
30
Deaths
20
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alxci
Heimdallr
2
6
0
0.33
W
Bellona
AtropaHM
Bellona
5
4
2
1.5
W
Athena
ChipmunkGG
Athena
2
3
14
3
W
Ah Muzen Cab
DiamondStark
Ah Muzen Cab
12
4
5
3.63
W
Scylla
FearAkura
Scylla
2
5
5
0.9
L
King Arthur
IisChopstic
King Arthur
2
3
2
1
L
Thanatos
OhhZanji
Thanatos
7
7
1
1.07
L
Ymir
1
10
5
0.35
W
Thanatos
cube丶
Thanatos
9
4
3
2.63
L
Zeus
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,394
Damage
50,788
64,994
Taken
65,956
37,533
Mitigated
37,145
17,167
Healing
23,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alxci
Heimdallr
3,642
2,058
0
975
6,864
1,706
456
1,805
5,059
0
14,052
W
Bellona
AtropaHM
Bellona
9,372
2,985
0
2,799
12,916
12,609
187
885
11,591
6,158
46,371
W
Athena
ChipmunkGG
Athena
4,596
1,297
0
1,016
14,417
11,294
320
3,635
10,757
17,968
0
W
Ah Muzen Cab
DiamondStark
Ah Muzen Cab
17,958
9,290
0
3,758
11,144
3,717
5,110
1,374
9,770
0
82,546
W
Scylla
FearAkura
Scylla
9,545
574
177
3,825
11,182
3,879
561
7,329
3,803
49,717
0
L
King Arthur
IisChopstic
King Arthur
11,378
2,742
0
2,775
13,844
13,439
0
1,403
12,441
0
57,016
L
Thanatos
OhhZanji
Thanatos
8,029
1,505
0
7,963
14,615
4,350
0
1,907
12,708
0
26,244
L
Ymir
5,792
1,689
89
1,997
18,526
14,268
306
4,133
14,393
22,203
0
W
Thanatos
cube丶
Thanatos
9,317
2,442
0
11,846
16,297
5,646
0
4,122
11,939
0
52,802
L
Zeus
11,553
2,535
0
3,368
11,145
3,770
321
6,185
4,960
56,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,657
Gold Earned
50,761
334
Minions Killed
451
0
Camps Cleared
0
1,323,766
Distance Traveled
1,643,995
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,254
368
23
1
0
157,651
1
W
Bellona
10,973
645
123
7
0
344,085
4
W
Athena
9,747
573
26
2
0
428,715
1
W
Ah Muzen Cab
10,683
628
123
7
0
287,707
1
W
Scylla
9,257
545
91
5
0
276,002
3
L
King Arthur
8,879
522
116
7
0
302,070
1
L
Thanatos
8,961
527
44
3
0
318,382
2
L
Ymir
7,199
423
53
3
0
268,904
2
W
Thanatos
10,101
594
88
5
0
307,486
1
L
Zeus
9,364
551
98
6
0
276,759
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role