Player Matchup

Hel
Hel
A_Few_PolarBears
Hel
Level 28
God Stats
20W - 18L
1,584 SR
Queue Stats
160W - 186L
1,494 Elo+
Solo
Neith
Neith
JishSwishJKMiss
Neith
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 16L
1,240 Elo+
Solo
Tyr
Tyr
One Lost Knight
Tyr
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,285 Elo+
Party 1
Arachne
Arachne
SNAKE SN1P3R
Arachne
Level 28
God Stats
8W - 5L
1,964 SR
Queue Stats
11W - 13L
1,465 Elo+
Solo
Olorun
Olorun
ikenney45
Olorun
Level 8
God Stats
1W - 1L
1,127 SR
Queue Stats
7W - 9L
1,374 Elo+
Party 1
Team Averages
Level 18
1,535 SR
1,372 Elo+

VS

Team Averages
Level 13
1,442 SR
1,330 Elo+
Cthulhu
Cthulhu
OG420z
Cthulhu
Level 27
God Stats
0W - 3L
1,212 SR
Queue Stats
6W - 10L
1,239 Elo+
Solo
Yemoja
Yemoja
astuto964piloto
Yemoja
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 109L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
gablau
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,535 Elo+
Solo
Izanami
Izanami
pear-polite066
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,282 Elo+
Solo
Artemis
Artemis
vitalii_nik
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 17
10,746
977
8,408
7,079
2,508
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
15 / 1 / 12
12,937
1,176
28,480
10,223
4,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 1 / 13
11,044
1,004
11,130
9,475
7,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
SNAKE SN1P3R
Arachne
17
13 / 0 / 11
11,498
1,045
19,796
10,522
4,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
ikenney45
Olorun
17
3 / 0 / 17
10,503
955
5,969
5,931
2,983
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

339

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OG420z
Cthulhu
15
0 / 8 / 0
9,185
835
11,275
21,236
16,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 9 / 0
9,517
865
10,655
23,608
9,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
gablau
Tsukuyomi
13
0 / 2 / 0
8,302
755
2,131
4,361
1,408
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 9 / 0
8,672
788
5,360
14,569
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
vitalii_nik
Artemis
15
0 / 11 / 1
9,105
828
6,265
18,137
6,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
3
39
Kills
2
2
Deaths
39
70
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
17
9.5
W
15
1
12
21
L
Cthulhu
OG420z
Cthulhu
0
8
0
0
W
7
1
13
13.5
W
Arachne
SNAKE SN1P3R
Arachne
13
0
11
18.5
L
2
9
0
0.22
L
Tsukuyomi
gablau
Tsukuyomi
0
2
0
0
W
Olorun
ikenney45
Olorun
3
0
17
11.5
L
0
9
0
0
L
Artemis
vitalii_nik
Artemis
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,783
Damage
35,686
43,230
Taken
81,911
22,153
Mitigated
39,051
18,564
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,408
976
223
3,529
7,079
2,508
0
3,406
3,382
39,278
0
W
28,480
22,495
0
5,956
10,223
4,360
0
5,579
4,253
0
53,750
L
Cthulhu
OG420z
Cthulhu
11,275
1,179
0
1,374
21,236
16,659
0
5,358
15,733
36,736
0
W
11,130
4,696
0
1,851
9,475
7,984
0
4,048
4,955
0
18,700
W
Arachne
SNAKE SN1P3R
Arachne
19,796
15,157
513
3,875
10,522
4,318
0
4,528
5,270
0
24,930
L
10,655
1,689
2,204
1,348
23,608
9,435
0
2,979
20,504
26,532
0
L
Tsukuyomi
gablau
Tsukuyomi
2,131
600
0
319
4,361
1,408
0
318
3,993
0
6,469
W
Olorun
ikenney45
Olorun
5,969
3,948
752
1,865
5,931
2,983
0
2,727
3,004
17,583
0
L
5,360
3,753
0
810
14,569
4,748
0
3,811
10,658
0
12,947
L
Artemis
vitalii_nik
Artemis
6,265
1,934
0
830
18,137
6,801
0
1,911
16,126
0
17,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,728
Gold Earned
44,781
191
Minions Killed
151
12
Camps Cleared
2
1,032,372
Distance Traveled
678,083
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,746
977
81
7
1
207,463
0
W
Neith
12,937
1,176
63
6
8
202,339
0
L
Cthulhu
9,185
835
57
5
2
162,562
2
W
Tyr
11,044
1,004
14
1
2
200,490
1
W
Arachne
11,498
1,045
11
1
0
243,835
0
L
Yemoja
9,517
865
37
3
0
190,737
0
L
Tsukuyomi
8,302
755
13
1
0
31,904
0
W
Olorun
10,503
955
22
2
1
178,245
2
L
Izanami
8,672
788
22
2
0
135,510
1
L
Artemis
9,105
828
22
2
0
157,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role