Player Matchup

Tsukuyomi
Tsukuyomi
Huchiija
Tsukuyomi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
MWik
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
will2003
Anubis
Level 6
God Stats
3W - 3L
1,679 SR
Queue Stats
57W - 48L
1,732 Elo+
Solo
Team Averages
Level 47
1,560 SR
1,577 Elo+

VS

Team Averages
Level 59
1,526 SR
1,431 Elo+
Arachne
Arachne
Pöisön
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
518W - 519L
1,536 Elo+
Solo
Neith
Neith
Soffiaaa20
Neith
Level 18
God Stats
9W - 28L
1,278 SR
Queue Stats
14W - 52L
1,164 Elo+
Party 1
Merlin
Merlin
miguelweb123
Merlin
Level 52
God Stats
5W - 6L
1,799 SR
Queue Stats
59W - 90L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Huchiija
Tsukuyomi
12
5 / 1 / 3
8,535
776
6,647
8,669
3,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
MWik
Apollo
10
1 / 1 / 7
7,502
682
3,488
4,629
1,486
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
will2003
Anubis
12
2 / 1 / 5
7,923
720
4,781
3,875
1,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Pöisön
Arachne
8
2 / 5 / 0
6,998
636
3,215
9,638
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
10
1 / 2 / 1
7,438
676
1,784
5,357
1,528
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
10
0 / 2 / 2
7,043
640
4,172
5,351
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
3
3
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Huchiija
Tsukuyomi
5
1
3
6.5
W
Apollo
MWik
Apollo
1
1
7
4.5
L
Arachne
Pöisön
Arachne
2
5
0
0.4
L
Neith
1
2
1
0.75
L
Merlin
0
2
2
0.5
W
Anubis
will2003
Anubis
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,916
Damage
9,171
17,173
Taken
20,346
6,476
Mitigated
5,811
5,087
Healing
4,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Huchiija
Tsukuyomi
6,647
1,656
0
3,298
8,669
3,386
605
639
7,867
0
42,284
W
Apollo
MWik
Apollo
3,488
1,534
0
500
4,629
1,486
1,330
1,928
2,367
0
13,706
L
Arachne
Pöisön
Arachne
3,215
2,230
0
2,789
9,638
2,563
0
2,322
7,316
0
15,523
L
Neith
1,784
65
0
1,752
5,357
1,528
0
1,788
3,569
0
14,122
L
Merlin
4,172
150
0
250
5,351
1,720
0
807
4,544
22,667
0
W
Anubis
will2003
Anubis
4,781
319
0
1,289
3,875
1,604
660
1,097
2,520
35,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,960
Gold Earned
21,479
152
Minions Killed
108
0
Camps Cleared
0
650,407
Distance Traveled
561,706
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,535
776
69
6
0
231,215
2
W
Apollo
7,502
682
23
2
0
199,207
0
L
Arachne
6,998
636
21
2
0
183,296
3
L
Neith
7,438
676
34
3
0
198,423
0
L
Merlin
7,043
640
53
5
0
179,987
2
W
Anubis
7,923
720
60
5
0
219,985
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role