Player Matchup

Rama
Rama
ALFsoldier
Rama
Level 127
God Stats
0W - 2L
1,335 SR
Queue Stats
160W - 139L
1,544 Elo+
Party 1
Tiamat
Tiamat
HeavyArmor
Tiamat
Level 149
God Stats
5W - 2L
1,493 SR
Queue Stats
38W - 19L
1,586 Elo+
Solo
Guan Yu
Guan Yu
anubissmitegod
Guan Yu
Level 66
God Stats
6W - 7L
1,665 SR
Queue Stats
167W - 150L
1,548 Elo+
Party 1
Team Averages
Level 114
1,498 SR
1,559 Elo+

VS

Team Averages
Level 106
1,702 SR
1,671 Elo+
Danzaburou
Danzaburou
CroshGM
Danzaburou
Level 149
God Stats
1W - 0L
1,824 SR
Queue Stats
4W - 2L
1,751 Elo+
Solo
Ra
Ra
JTB98LML
Ra
Level 142
God Stats
5W - 2L
1,592 SR
Queue Stats
89W - 94L
1,516 Elo+
Solo
Guan Yu
Guan Yu
Volrunir
Guan Yu
Level 28
God Stats
1W - 0L
1,690 SR
Queue Stats
2W - 3L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,867
605
6,291
13,334
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
HeavyArmor
Tiamat
12
4 / 3 / 1
8,729
671
13,695
12,825
9,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 3 / 5
8,505
654
6,319
15,098
13,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CroshGM
Danzaburou
14
4 / 1 / 6
9,850
758
17,117
13,224
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 3 / 5
9,243
711
11,645
10,195
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Volrunir
Guan Yu
13
4 / 1 / 5
9,598
738
6,178
9,950
7,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
11
11
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Danzaburou
CroshGM
Danzaburou
4
1
6
7
L
Tiamat
HeavyArmor
Tiamat
4
3
1
1.5
W
3
3
5
1.83
W
Guan Yu
Volrunir
Guan Yu
4
1
5
6.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,305
Damage
34,940
41,257
Taken
33,369
27,195
Mitigated
16,834
12,332
Healing
17,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,291
5,329
0
3,661
13,334
4,635
0
3,751
9,265
0
29,819
W
Danzaburou
CroshGM
Danzaburou
17,117
8,688
0
5,247
13,224
4,769
2,153
4,943
7,955
0
61,108
L
Tiamat
HeavyArmor
Tiamat
13,695
516
0
3,782
12,825
9,313
0
4,037
8,425
42,725
0
W
11,645
1,640
3,507
4,393
10,195
4,931
541
4,081
5,792
53,653
0
W
Guan Yu
Volrunir
Guan Yu
6,178
2,115
1,875
2,898
9,950
7,134
629
4,077
5,573
0
26,434
L
6,319
1,532
1,559
3,330
15,098
13,247
0
3,151
11,477
0
18,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,101
Gold Earned
28,691
141
Minions Killed
198
0
Camps Cleared
0
714,017
Distance Traveled
726,672
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,867
605
55
4
0
218,882
0
W
Danzaburou
9,850
758
77
6
0
230,356
3
L
Tiamat
8,729
671
68
5
0
227,101
0
W
Ra
9,243
711
86
7
0
234,959
3
W
Guan Yu
9,598
738
35
3
0
261,357
3
L
Guan Yu
8,505
654
18
1
0
268,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role