Player Matchup

Nox
Nox
BROKU8969
Nox
Level 29
God Stats
2W - 3L
1,804 SR
Queue Stats
25W - 29L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Black Monk qC
Danzaburou
Level 25
God Stats
13W - 17L
1,586 SR
Queue Stats
50W - 72L
1,467 Elo+
Solo
Tiamat
Tiamat
LemonDiesel8305
Tiamat
Level 28
God Stats
56W - 42L
1,607 SR
Queue Stats
738W - 693L
1,718 Elo+
Solo
Guan Yu
Guan Yu
apchixyi
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,796 Elo+
Solo
Ao Kuang
Ao Kuang
crossX356
Ao Kuang
Level 28
God Stats
15W - 12L
1,362 SR
Queue Stats
165W - 176L
1,542 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,610 Elo+

VS

Team Averages
Level 25
1,527 SR
1,600 Elo+
Ratatoskr
Ratatoskr
ChyroDragneel
Ratatoskr
Level 20
God Stats
4W - 4L
1,519 SR
Queue Stats
20W - 13L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Nanigans_PR
Danzaburou
Level 29
God Stats
2W - 0L
1,787 SR
Queue Stats
22W - 9L
1,899 Elo+
Solo
Scylla
Scylla
Plashher
Scylla
Level 29
God Stats
2W - 3L
1,357 SR
Queue Stats
727W - 786L
1,454 Elo+
Solo
Set
Set
ZTinyTrollBot
Set
Level 24
God Stats
5W - 6L
1,473 SR
Queue Stats
18W - 16L
1,556 Elo+
Solo
Heimdallr
Heimdallr
matuasesino
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
7,842
413
6,075
13,541
5,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Black Monk qC
Danzaburou
12
1 / 7 / 3
8,402
442
8,662
17,689
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 4 / 1
10,501
553
12,442
15,911
12,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
apchixyi
Guan Yu
11
0 / 9 / 3
6,980
367
3,021
12,611
10,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
crossX356
Ao Kuang
15
8 / 6 / 2
10,019
527
14,073
18,269
7,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChyroDragneel
Ratatoskr
17
8 / 2 / 5
10,562
556
10,547
16,276
6,336
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Nanigans_PR
Danzaburou
17
14 / 2 / 6
11,714
617
19,993
14,415
14,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Plashher
Scylla
15
2 / 2 / 6
9,261
487
7,095
11,872
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 4 / 2
9,420
496
9,657
14,746
6,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
matuasesino
Heimdallr
15
6 / 3 / 6
9,438
497
10,663
12,328
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
13
Kills
34
35
Deaths
13
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Danzaburou
Black Monk qC
Danzaburou
1
7
3
0.36
W
Ratatoskr
ChyroDragneel
Ratatoskr
8
2
5
5.25
L
3
4
1
0.88
W
Danzaburou
Nanigans_PR
Danzaburou
14
2
6
8.5
W
Scylla
Plashher
Scylla
2
2
6
2.5
W
4
4
2
1.25
L
Guan Yu
apchixyi
Guan Yu
0
9
3
0.17
L
Ao Kuang
crossX356
Ao Kuang
8
6
2
1.5
W
Heimdallr
matuasesino
Heimdallr
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,273
Damage
57,955
78,021
Taken
69,637
41,834
Mitigated
35,967
22,398
Healing
19,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,075
280
111
1,419
13,541
5,295
1,079
1,058
12,361
41,158
0
L
Danzaburou
Black Monk qC
Danzaburou
8,662
4,696
0
4,287
17,689
5,901
371
981
16,668
0
40,861
W
Ratatoskr
ChyroDragneel
Ratatoskr
10,547
4,245
0
4,122
16,276
6,336
0
6,902
9,324
0
58,267
L
12,442
3,020
0
7,789
15,911
12,713
1,542
1,573
14,246
73,499
0
W
Danzaburou
Nanigans_PR
Danzaburou
19,993
11,245
111
2,563
14,415
14,046
2,819
4,827
9,522
0
76,457
W
Scylla
Plashher
Scylla
7,095
1,059
234
3,431
11,872
4,302
77
6,067
5,755
53,299
0
W
9,657
4,803
729
4,979
14,746
6,562
0
8,984
5,712
0
58,362
L
Guan Yu
apchixyi
Guan Yu
3,021
642
35
1,491
12,611
10,649
0
1,942
10,515
0
23,266
L
Ao Kuang
crossX356
Ao Kuang
14,073
3,859
0
7,266
18,269
7,276
385
1,065
17,136
51,108
0
W
Heimdallr
matuasesino
Heimdallr
10,663
3,549
0
2,992
12,328
4,721
1,295
5,810
6,443
0
34,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,744
Gold Earned
50,395
395
Minions Killed
521
0
Camps Cleared
0
1,657,928
Distance Traveled
1,734,619
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,842
413
59
3
0
324,537
0
L
Danzaburou
8,402
442
67
4
0
338,326
4
W
Ratatoskr
10,562
556
119
6
0
420,025
5
L
Tiamat
10,501
553
165
9
0
297,466
0
W
Danzaburou
11,714
617
110
6
0
325,956
1
W
Scylla
9,261
487
106
6
0
310,724
2
W
Set
9,420
496
121
6
0
337,843
2
L
Guan Yu
6,980
367
38
2
0
301,278
0
L
Ao Kuang
10,019
527
66
3
0
396,321
0
W
Heimdallr
9,438
497
65
3
0
340,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role