Player Matchup

Bastet
Bastet
InfinityRUS
Bastet
Level 145
God Stats
9W - 7L
1,296 SR
Queue Stats
210W - 213L
1,343 Elo+
Solo
Tiamat
Tiamat
SANTANIST1
Tiamat
Level 67
God Stats
4W - 3L
1,598 SR
Queue Stats
75W - 63L
1,532 Elo+
Solo
Apollo
Apollo
Sckizoow
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
StruenB
Hercules
Level 76
God Stats
26W - 50L
1,350 SR
Queue Stats
606W - 626L
1,455 Elo+
Solo
Danzaburou
Danzaburou
tThre3soulsS
Danzaburou
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
390W - 382L
1,485 Elo+
Solo
Team Averages
Level 101
1,449 SR
1,463 Elo+

VS

Team Averages
Level 107
1,542 SR
1,474 Elo+
Anubis
Anubis
ChaseMe2TheSky
Anubis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Frostyfeet909
Danzaburou
Level 74
God Stats
5W - 4L
1,643 SR
Queue Stats
102W - 117L
1,445 Elo+
Solo
Tiamat
Tiamat
omarxz11
Tiamat
Level 86
God Stats
4W - 6L
1,526 SR
Queue Stats
39W - 72L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
paddifee
Kumbhakarna
Level 145
God Stats
54W - 49L
1,540 SR
Queue Stats
289W - 286L
1,447 Elo+
Solo
Tyr
Tyr
thecraser
Tyr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
4 / 0 / 2
8,167
544
8,331
10,272
7,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
SANTANIST1
Tiamat
12
1 / 2 / 2
7,483
499
6,291
5,618
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Sckizoow
Apollo
13
1 / 2 / 2
7,995
533
7,545
11,471
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
StruenB
Hercules
11
0 / 1 / 4
6,330
422
2,907
8,795
4,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
tThre3soulsS
Danzaburou
15
7 / 1 / 2
9,173
612
9,078
7,904
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,769
385
2,380
7,527
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Frostyfeet909
Danzaburou
12
2 / 3 / 3
7,559
504
7,728
11,735
3,911
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
omarxz11
Tiamat
11
1 / 2 / 0
6,449
430
2,676
8,793
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
paddifee
Kumbhakarna
10
3 / 0 / 0
6,613
441
4,986
10,389
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 4 / 0
6,132
409
4,318
10,932
8,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
6
6
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Danzaburou
Frostyfeet909
Danzaburou
2
3
3
1.17
W
Bastet
4
0
2
5
W
Tiamat
SANTANIST1
Tiamat
1
2
2
1
W
Apollo
Sckizoow
Apollo
1
2
2
1
W
Hercules
StruenB
Hercules
0
1
4
2
L
Tiamat
omarxz11
Tiamat
1
2
0
0.5
L
Kumbhakarna
paddifee
Kumbhakarna
3
0
0
3
W
Danzaburou
tThre3soulsS
Danzaburou
7
1
2
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,152
Damage
22,088
44,060
Taken
49,376
22,635
Mitigated
25,277
20,303
Healing
18,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,380
175
0
492
7,527
2,818
224
2,033
5,444
24,221
0
L
Danzaburou
Frostyfeet909
Danzaburou
7,728
4,999
0
5,074
11,735
3,911
0
1,015
10,695
0
42,235
W
Bastet
8,331
1,526
0
4,030
10,272
7,463
0
1,104
8,893
0
37,694
W
Tiamat
SANTANIST1
Tiamat
6,291
964
0
2,110
5,618
3,760
462
2,563
3,055
40,565
0
W
Apollo
Sckizoow
Apollo
7,545
4,130
0
6,211
11,471
3,756
1,942
1,609
9,812
0
55,656
W
Hercules
StruenB
Hercules
2,907
838
560
3,038
8,795
4,858
0
3,105
5,645
0
21,856
L
Tiamat
omarxz11
Tiamat
2,676
157
111
4,948
8,793
4,710
0
512
8,246
34,737
0
L
Kumbhakarna
paddifee
Kumbhakarna
4,986
458
0
4,432
10,389
5,200
0
1,874
8,515
12,048
0
W
Danzaburou
tThre3soulsS
Danzaburou
9,078
2,701
0
4,354
7,904
2,798
858
1,661
6,243
0
56,468
L
4,318
636
0
3,749
10,932
8,638
0
857
9,675
0
29,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,148
Gold Earned
32,522
399
Minions Killed
273
0
Camps Cleared
0
1,396,124
Distance Traveled
1,379,155
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,769
385
46
3
0
233,793
3
L
Danzaburou
7,559
504
75
5
0
250,187
5
W
Bastet
8,167
544
69
5
0
299,544
4
W
Tiamat
7,483
499
112
7
0
273,861
3
W
Apollo
7,995
533
94
6
0
244,003
2
W
Hercules
6,330
422
24
2
0
289,239
5
L
Tiamat
6,449
430
75
5
0
274,111
2
L
Kumbhakarna
6,613
441
12
1
0
319,799
4
W
Danzaburou
9,173
612
100
7
0
289,477
2
L
Tyr
6,132
409
65
4
0
301,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role