Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BenJiiPan
Arachne
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,464 Elo+
Solo
King Arthur
King Arthur
Mc-BlackFoo
King Arthur
Level 101
God Stats
23W - 29L
1,547 SR
Queue Stats
320W - 340L
1,453 Elo+
Solo
Skadi
Skadi
saral2012
Skadi
Level 64
God Stats
44W - 40L
1,478 SR
Queue Stats
186W - 207L
1,406 Elo+
Party 1
Team Averages
Level 80
1,505 SR
1,465 Elo+

VS

Team Averages
Level 85
1,431 SR
1,496 Elo+
Baba Yaga
Baba Yaga
MissLittIeblue
Baba Yaga
Level 86
God Stats
3W - 6L
1,397 SR
Queue Stats
176W - 137L
1,457 Elo+
Party 2
Odin
Odin
NaTrO811
Odin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,438 Elo+
Party 3
Tiamat
Tiamat
Ultimythics
Tiamat
Level 49
God Stats
1W - 5L
1,285 SR
Queue Stats
31W - 40L
1,597 Elo+
Party 3
Cthulhu
Cthulhu
dark_spacer1
Cthulhu
Level 100
God Stats
8W - 5L
1,581 SR
Queue Stats
20W - 27L
1,496 Elo+
Party 3
Cupid
Cupid
jelloy
Cupid
Level 83
God Stats
9W - 11L
1,393 SR
Queue Stats
295W - 288L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 3 / 2
5,091
509
4,888
9,143
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
 
Hel
7
1 / 7 / 0
4,567
457
1,417
5,738
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
BenJiiPan
Arachne
8
1 / 3 / 0
4,927
493
2,626
6,716
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Mc-BlackFoo
King Arthur
10
1 / 2 / 2
5,792
579
3,255
9,596
5,123
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
saral2012
Skadi
8
1 / 5 / 0
4,978
498
2,020
6,733
1,724
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MissLittIeblue
Baba Yaga
11
7 / 1 / 2
6,939
694
7,063
4,681
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
10
5 / 1 / 5
6,370
637
4,196
6,321
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
8
2 / 3 / 2
5,220
522
2,194
7,222
3,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
dark_spacer1
Cthulhu
11
2 / 1 / 1
6,177
618
6,226
5,202
3,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
jelloy
Cupid
10
4 / 0 / 5
5,895
590
6,766
5,643
1,599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
20
20
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
2
0.33
L
Hel
 
Hel
1
7
0
0.14
L
Arachne
BenJiiPan
Arachne
1
3
0
0.33
L
King Arthur
Mc-BlackFoo
King Arthur
1
2
2
1
W
Baba Yaga
MissLittIeblue
Baba Yaga
7
1
2
8
W
Odin
5
1
5
7.5
W
Tiamat
2
3
2
1
W
Cthulhu
dark_spacer1
Cthulhu
2
1
1
2.5
W
Cupid
jelloy
Cupid
4
0
5
6.5
L
Skadi
saral2012
Skadi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,206
Damage
26,445
37,926
Taken
29,069
13,951
Mitigated
12,267
11,408
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,888
2,576
889
4,419
9,143
3,824
0
1,104
7,993
19,704
0
L
Hel
 
Hel
1,417
534
438
446
5,738
1,388
0
3,269
2,183
7,263
0
L
Arachne
BenJiiPan
Arachne
2,626
2,002
0
1,763
6,716
1,892
0
3,747
2,823
0
14,872
L
King Arthur
Mc-BlackFoo
King Arthur
3,255
242
0
2,130
9,596
5,123
0
6,170
3,404
0
33,380
W
Baba Yaga
MissLittIeblue
Baba Yaga
7,063
482
0
1,394
4,681
1,489
1,329
1,133
3,450
34,172
0
W
Odin
4,196
1,668
870
1,323
6,321
2,462
510
2,398
3,883
0
23,967
W
Tiamat
2,194
223
552
2,888
7,222
3,614
0
452
6,770
16,576
0
W
Cthulhu
dark_spacer1
Cthulhu
6,226
379
67
1,508
5,202
3,103
0
0
5,202
34,264
0
W
Cupid
jelloy
Cupid
6,766
3,636
508
2,967
5,643
1,599
395
2,144
3,459
0
25,106
L
Skadi
saral2012
Skadi
2,020
1,061
282
1,041
6,733
1,724
0
673
6,040
0
21,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,355
Gold Earned
30,601
205
Minions Killed
271
0
Camps Cleared
0
863,226
Distance Traveled
935,496
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,091
509
28
3
0
169,353
0
L
Hel
4,567
457
22
2
0
152,478
0
L
Arachne
4,927
493
36
4
0
154,571
0
L
King Arthur
5,792
579
84
8
0
213,918
3
W
Baba Yaga
6,939
694
73
7
0
193,973
4
W
Odin
6,370
637
45
5
0
203,685
5
W
Tiamat
5,220
522
34
3
0
178,125
0
W
Cthulhu
6,177
618
69
7
0
176,456
1
W
Cupid
5,895
590
50
5
0
183,257
1
L
Skadi
4,978
498
35
4
0
172,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role