Player Matchup

Khepri
Khepri
Bad-Aim_me
Khepri
Level 88
God Stats
4W - 4L
1,719 SR
Queue Stats
508W - 475L
1,534 Elo+
Party 4
King Arthur
King Arthur
JynnR
King Arthur
Level 48
God Stats
1W - 6L
1,161 SR
Queue Stats
34W - 32L
1,555 Elo+
Solo
Jing Wei
Jing Wei
PraktikantNiko
Jing Wei
Level 41
God Stats
26W - 19L
1,474 SR
Queue Stats
136W - 101L
1,631 Elo+
Party 4
Nu Wa
Nu Wa
SobeksAxe
Nu Wa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 156L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xXMaximGHGXx
Tsukuyomi
Level 17
God Stats
14W - 10L
1,899 SR
Queue Stats
291W - 293L
1,524 Elo+
Party 1
Team Averages
Level 63
1,551 SR
1,555 Elo+

VS

Team Averages
Level 69
1,475 SR
1,569 Elo+
Pele
Pele
BaeDeAya
Pele
Level 48
God Stats
80W - 67L
1,576 SR
Queue Stats
194W - 202L
1,531 Elo+
Party 2
Ares
Ares
Eterie
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
KiwiRapist
Danzaburou
Level 108
God Stats
6W - 3L
1,490 SR
Queue Stats
62W - 38L
1,674 Elo+
Party 3
Cthulhu
Cthulhu
MrBrackmard
Cthulhu
Level 88
God Stats
5W - 8L
1,304 SR
Queue Stats
249W - 230L
1,568 Elo+
Party 2
Amaterasu
Amaterasu
zarlexis
Amaterasu
Level 88
God Stats
4W - 2L
1,505 SR
Queue Stats
219W - 190L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bad-Aim_me
Khepri
8
0 / 6 / 2
5,473
421
2,561
9,822
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
JynnR
King Arthur
10
0 / 2 / 0
6,015
463
4,479
11,944
6,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
12
1 / 3 / 1
6,641
511
3,630
6,982
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
SobeksAxe
Nu Wa
13
3 / 5 / 1
7,582
583
6,368
7,332
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
xXMaximGHGXx
Tsukuyomi
10
1 / 4 / 1
6,169
475
3,533
6,842
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
11 / 1 / 3
9,061
697
9,025
6,656
2,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Eterie
Ares
11
1 / 0 / 12
7,451
573
5,743
10,456
6,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
KiwiRapist
Danzaburou
11
3 / 2 / 4
7,066
544
4,088
6,593
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
MrBrackmard
Cthulhu
13
2 / 1 / 1
7,547
581
8,608
9,126
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
zarlexis
Amaterasu
13
3 / 1 / 5
7,605
585
4,309
8,272
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
20
20
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bad-Aim_me
Khepri
0
6
2
0.17
W
Pele
11
1
3
12.5
W
Ares
Eterie
Ares
1
0
12
7
L
King Arthur
JynnR
King Arthur
0
2
0
0
W
Danzaburou
KiwiRapist
Danzaburou
3
2
4
2.5
W
Cthulhu
MrBrackmard
Cthulhu
2
1
1
2.5
L
Jing Wei
1
3
1
0.5
L
Nu Wa
SobeksAxe
Nu Wa
3
5
1
0.7
L
Tsukuyomi
xXMaximGHGXx
Tsukuyomi
1
4
1
0.38
W
Amaterasu
zarlexis
Amaterasu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,571
Damage
31,773
42,922
Taken
41,103
17,549
Mitigated
21,615
10,338
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bad-Aim_me
Khepri
2,561
326
0
1,278
9,822
4,451
0
4,103
5,719
18,737
0
W
Pele
9,025
2,150
0
872
6,656
2,023
1,710
3,067
3,471
0
59,899
W
Ares
Eterie
Ares
5,743
306
0
3,250
10,456
6,810
0
2,735
7,525
23,273
0
L
King Arthur
JynnR
King Arthur
4,479
749
0
4,155
11,944
6,832
0
6,739
4,589
0
29,519
W
Danzaburou
KiwiRapist
Danzaburou
4,088
1,906
0
3,635
6,593
2,123
408
1,455
5,112
0
39,922
W
Cthulhu
MrBrackmard
Cthulhu
8,608
1,163
0
3,532
9,126
7,271
0
500
8,193
41,306
0
L
Jing Wei
3,630
2,412
0
2,125
6,982
1,980
0
1,004
5,978
0
38,416
L
Nu Wa
SobeksAxe
Nu Wa
6,368
1,585
0
778
7,332
2,100
0
539
6,793
48,171
0
L
Tsukuyomi
xXMaximGHGXx
Tsukuyomi
3,533
603
0
2,002
6,842
2,186
0
1,325
5,492
0
30,626
W
Amaterasu
zarlexis
Amaterasu
4,309
1,345
0
1,000
8,272
3,388
0
732
7,473
0
45,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,880
Gold Earned
38,730
358
Minions Killed
366
0
Camps Cleared
0
1,197,668
Distance Traveled
1,224,200
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,473
421
32
2
0
244,018
10
W
Pele
9,061
697
112
9
0
272,987
4
W
Ares
7,451
573
23
2
0
248,704
5
L
King Arthur
6,015
463
67
5
0
251,851
3
W
Danzaburou
7,066
544
73
6
0
200,148
8
W
Cthulhu
7,547
581
66
5
0
259,706
2
L
Jing Wei
6,641
511
89
7
0
240,070
0
L
Nu Wa
7,582
583
107
8
0
214,275
6
L
Tsukuyomi
6,169
475
63
5
0
247,454
0
W
Amaterasu
7,605
585
92
7
0
242,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role