Player Matchup

Anubis
Anubis
Silver I
DanciGames
Anubis
Silver I
Level 116
God Stats
8W - 2L
1,500 SR
Queue Stats
129W - 129L
1,212 MMR
Solo
Hachiman
Hachiman
Gold V
DixonOrmus
Hachiman
Gold V
Level 88
God Stats
16W - 18L
1,191 SR
Queue Stats
529W - 540L
1,161 MMR
Solo
Mercury
Mercury
Silver III
JBMorato
Mercury
Silver III
Level 123
God Stats
9W - 7L
1,612 SR
Queue Stats
131W - 131L
1,192 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
MoronicTroll
Cu Chulainn
Gold V
Level 143
God Stats
28W - 24L
1,496 SR
Queue Stats
400W - 413L
1,171 MMR
Solo
Cthulhu
Cthulhu
Silver V
Zeus666
Cthulhu
Silver V
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
106W - 127L
1,147 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,460 SR
1,177 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,482 SR
1,176 MMR
Sun Wukong
Sun Wukong
Gold V
Blendo19Gamer
Sun Wukong
Gold V
Level 124
God Stats
13W - 10L
1,669 SR
Queue Stats
108W - 110L
1,215 MMR
Solo
Artemis
Artemis
Silver IV
Blyza
Artemis
Silver IV
Level 88
God Stats
0W - 2L
1,270 SR
Queue Stats
11W - 22L
1,226 MMR
Solo
Awilix
Awilix
Silver II
KyawaiX
Awilix
Silver II
Level 135
God Stats
6W - 6L
1,220 SR
Queue Stats
82W - 85L
1,166 MMR
Solo
Ganesha
Ganesha
Gold V
Mosqvito
Ganesha
Gold V
Level 160
God Stats
11W - 4L
1,753 SR
Queue Stats
281W - 278L
1,143 MMR
Solo
Zeus
Zeus
Silver II
joekperalta
Zeus
Silver II
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 155L
1,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DanciGames
Anubis
20
12 / 2 / 8
16,366
606
25,015
20,122
10,914
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
DixonOrmus
Hachiman
20
8 / 7 / 9
16,285
603
14,997
22,786
10,850
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
JBMorato
Mercury
20
8 / 4 / 18
16,452
609
15,206
24,416
12,587
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cu Chulainn
MoronicTroll
Cu Chulainn
20
7 / 2 / 15
16,557
613
25,713
32,738
39,482
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Zeus666
Cthulhu
20
6 / 6 / 15
15,309
567
13,916
28,215
35,237
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ApolloSetTsukuyomiScyllaNu Wa

VS

Bans
JanusKhepriArachnePersephoneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blendo19Gamer
Sun Wukong
20
2 / 9 / 4
12,884
477
11,997
27,474
19,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Blyza
Artemis
19
5 / 8 / 7
12,301
456
22,714
23,795
10,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
KyawaiX
Awilix
20
9 / 4 / 6
13,124
486
15,929
20,222
8,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Mosqvito
Ganesha
18
0 / 10 / 11
10,570
391
13,069
28,313
24,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 10 / 5
13,822
512
23,381
16,186
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
54
41
Kills
21
21
Deaths
41
65
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Blendo19Gamer
Sun Wukong
2
9
4
0.44
L
Artemis
Blyza
Artemis
5
8
7
1.06
W
Anubis
DanciGames
Anubis
12
2
8
8
W
Hachiman
DixonOrmus
Hachiman
8
7
9
1.79
W
Mercury
JBMorato
Mercury
8
4
18
4.25
L
Awilix
KyawaiX
Awilix
9
4
6
3
W
Cu Chulainn
MoronicTroll
Cu Chulainn
7
2
15
7.25
L
Ganesha
Mosqvito
Ganesha
0
10
11
0.55
W
Cthulhu
Zeus666
Cthulhu
6
6
15
2.25
L
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,847
Damage
87,090
128,277
Taken
115,990
109,070
Mitigated
68,857
39,465
Healing
18,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Blendo19Gamer
Sun Wukong
11,997
3,147
0
6,774
27,474
19,752
0
8,950
18,342
0
81,273
L
Artemis
Blyza
Artemis
22,714
10,492
0
7,469
23,795
10,160
476
7,769
15,988
0
87,290
W
Anubis
DanciGames
Anubis
25,015
944
0
12,192
20,122
10,914
1,594
7,730
11,978
136,195
0
W
Hachiman
DixonOrmus
Hachiman
14,997
8,627
0
8,487
22,786
10,850
5,565
5,928
16,714
0
115,822
W
Mercury
JBMorato
Mercury
15,206
9,532
0
1,120
24,416
12,587
1,241
4,539
19,741
0
169,394
L
Awilix
KyawaiX
Awilix
15,929
6,069
0
423
20,222
8,915
0
6,308
13,726
0
101,412
W
Cu Chulainn
MoronicTroll
Cu Chulainn
25,713
4,366
0
12,888
32,738
39,482
890
8,912
23,584
12,347
97,534
L
Ganesha
Mosqvito
Ganesha
13,069
861
525
2,002
28,313
24,209
0
11,832
16,157
55,083
0
W
Cthulhu
Zeus666
Cthulhu
13,916
1,319
330
4,448
28,215
35,237
338
8,882
19,004
44,213
0
L
23,381
1,603
0
1,138
16,186
5,821
294
6,351
9,537
86,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,969
Gold Earned
62,701
771
Minions Killed
661
0
Camps Cleared
0
2,483,230
Distance Traveled
2,420,917
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,884
477
173
6
0
470,058
9
L
Artemis
12,301
456
139
5
0
425,081
4
W
Anubis
16,366
606
193
7
0
467,654
3
W
Hachiman
16,285
603
167
6
0
466,412
9
W
Mercury
16,452
609
186
7
0
572,536
11
L
Awilix
13,124
486
152
6
0
594,494
10
W
Cu Chulainn
16,557
613
185
7
0
487,661
5
L
Ganesha
10,570
391
45
2
0
478,570
7
W
Cthulhu
15,309
567
40
1
0
488,967
4
L
Zeus
13,822
512
152
6
0
452,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role