Player Matchup

King Arthur
King Arthur
Cakeguy1549
King Arthur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,417 Elo+
Solo
Skadi
Skadi
Losersenpai69
Skadi
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
43W - 40L
1,488 Elo+
Solo
Cerberus
Cerberus
TeddyStormBear
Cerberus
Level 26
God Stats
10W - 12L
1,353 SR
Queue Stats
147W - 140L
1,405 Elo+
Solo
Tiamat
Tiamat
TheTimeSweeper
Tiamat
Level 22
God Stats
1W - 0L
1,719 SR
Queue Stats
10W - 3L
1,743 Elo+
Solo
Discordia
Discordia
WillBlackXD
Discordia
Level 25
God Stats
30W - 28L
1,500 SR
Queue Stats
321W - 381L
1,831 Elo+
Solo
Team Averages
Level 22
1,515 SR
1,577 Elo+

VS

Team Averages
Level 13
1,522 SR
1,251 Elo+
Da Ji
Da Ji
BLANKotaku27
Da Ji
Level 3
God Stats
1W - 3L
1,685 SR
Queue Stats
2W - 6L
1,278 Elo+
Solo
Tiamat
Tiamat
Rogalia
Tiamat
Level 24
God Stats
0W - 1L
1,807 SR
Queue Stats
2W - 4L
1,224 Elo+
Solo
Cthulhu
Cthulhu
RogueRibosome
Cthulhu
Level 7
God Stats
20W - 19L
1,305 SR
Queue Stats
117W - 101L
1,292 Elo+
Solo
Ares
Ares
Syslator
Ares
Level 11
God Stats
0W - 1L
1,310 SR
Queue Stats
25W - 28L
1,231 Elo+
Solo
Medusa
Medusa
jospro2002
Medusa
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 22L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cakeguy1549
King Arthur
11
0 / 3 / 2
6,113
437
3,849
11,567
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 3 / 1
7,130
509
5,496
8,186
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
5 / 2 / 2
7,050
504
4,131
9,369
3,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 1 / 3
7,849
561
6,163
6,757
5,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
WillBlackXD
Discordia
12
1 / 1 / 5
6,795
485
3,184
2,148
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 0
4,354
311
521
2,303
527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Rogalia
Tiamat
12
2 / 5 / 0
7,215
515
5,225
7,552
4,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
13
4 / 1 / 0
7,947
568
8,063
9,579
8,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
9
1 / 4 / 3
6,307
451
4,392
8,923
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
jospro2002
Medusa
10
3 / 2 / 1
6,480
463
4,380
6,404
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
10
10
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
King Arthur
Cakeguy1549
King Arthur
0
3
2
0.33
W
4
3
1
1.5
L
Tiamat
Rogalia
Tiamat
2
5
0
0.4
L
Cthulhu
4
1
0
4
L
Ares
1
4
3
0.63
W
Cerberus
5
2
2
3
W
4
1
3
5.5
W
Discordia
WillBlackXD
Discordia
1
1
5
3.5
L
Medusa
jospro2002
Medusa
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,823
Damage
22,581
38,027
Taken
34,761
19,312
Mitigated
19,246
11,222
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
521
223
0
186
2,303
527
0
628
1,650
0
2,341
W
King Arthur
Cakeguy1549
King Arthur
3,849
865
0
1,896
11,567
7,274
0
6,389
4,664
0
19,546
W
5,496
2,615
0
1,896
8,186
2,605
1,078
5,503
2,683
0
26,597
L
Tiamat
Rogalia
Tiamat
5,225
804
0
2,242
7,552
4,317
960
1,801
5,751
37,097
0
L
Cthulhu
8,063
1,357
0
3,160
9,579
8,599
352
1,980
7,175
40,834
0
L
Ares
4,392
236
0
1,096
8,923
4,092
248
4,592
4,331
14,832
0
W
Cerberus
4,131
560
276
4,228
9,369
3,822
0
3,056
6,313
18,865
0
W
6,163
919
0
2,926
6,757
5,017
18
1,402
5,330
53,438
0
W
Discordia
WillBlackXD
Discordia
3,184
378
0
0
2,148
594
573
791
1,357
31,976
0
L
Medusa
jospro2002
Medusa
4,380
1,869
0
2,163
6,404
1,711
0
4,477
1,927
0
29,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,937
Gold Earned
32,303
307
Minions Killed
245
0
Camps Cleared
0
1,175,990
Distance Traveled
1,044,405
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,354
311
4
0
0
63,219
1
W
King Arthur
6,113
437
34
2
0
276,254
0
W
Skadi
7,130
509
59
4
0
145,916
3
L
Tiamat
7,215
515
76
5
0
252,100
4
L
Cthulhu
7,947
568
86
6
0
234,775
0
L
Ares
6,307
451
29
2
0
274,128
1
W
Cerberus
7,050
504
46
3
0
251,492
5
W
Tiamat
7,849
561
112
8
0
251,835
5
W
Discordia
6,795
485
56
4
0
250,493
0
L
Medusa
6,480
463
50
4
0
220,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role