Player Matchup

Pele
Pele
Daark-Skyy
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 90L
1,349 Elo+
Solo
Anubis
Anubis
Flatbattery-kid
Anubis
Level 21
God Stats
5W - 3L
1,549 SR
Queue Stats
23W - 23L
1,439 Elo+
Solo
Freya
Freya
Spectre_Edwin
Freya
Level 29
God Stats
1W - 3L
1,207 SR
Queue Stats
309W - 316L
1,464 Elo+
Solo
Tiamat
Tiamat
WorSainte
Tiamat
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,149 Elo+
Party 3
Medusa
Medusa
ombreShoot
Medusa
Level 27
God Stats
2W - 1L
1,303 SR
Queue Stats
15W - 23L
1,374 Elo+
Party 3
Team Averages
Level 22
1,412 SR
1,355 Elo+

VS

Team Averages
Level 21
1,409 SR
1,404 Elo+
Bacchus
Bacchus
Athos-139
Bacchus
Level 18
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 8L
1,097 Elo+
Solo
Da Ji
Da Ji
TH_PEPITOT_
Da Ji
Level 28
God Stats
3W - 5L
1,311 SR
Queue Stats
85W - 101L
1,532 Elo+
Party 1
Anhur
Anhur
chukinhio
Anhur
Level 17
God Stats
33W - 26L
1,517 SR
Queue Stats
41W - 34L
1,415 Elo+
Party 2
Tiamat
Tiamat
gamer-2-356
Tiamat
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 58L
1,561 Elo+
Party 1
Aphrodite
Aphrodite
nitadu
Aphrodite
Level 16
God Stats
6W - 6L
1,398 SR
Queue Stats
41W - 34L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 1
7,618
693
7,134
6,084
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 1
5,891
536
3,174
6,965
2,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
5,869
534
1,792
2,578
697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
WorSainte
Tiamat
8
0 / 1 / 0
4,707
428
1,515
2,437
1,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
ombreShoot
Medusa
9
0 / 1 / 3
5,374
489
2,983
3,483
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Athos-139
Bacchus
5
0 / 1 / 2
4,014
365
767
2,602
899
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 2 / 1
6,607
601
3,349
8,393
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
chukinhio
Anhur
8
2 / 2 / 0
4,855
441
2,777
5,568
1,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
9
1 / 5 / 2
5,290
481
2,436
6,436
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
nitadu
Aphrodite
7
0 / 1 / 2
5,177
471
1,794
4,508
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
10
Kills
7
7
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Athos-139
Bacchus
0
1
2
1
W
7
0
1
7.5
W
2
4
1
0.63
W
1
1
3
2.5
L
4
2
1
2.25
W
Tiamat
WorSainte
Tiamat
0
1
0
0
L
Anhur
chukinhio
Anhur
2
2
0
1
L
Tiamat
1
5
2
0.4
L
Aphrodite
nitadu
Aphrodite
0
1
2
1
W
Medusa
ombreShoot
Medusa
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,598
Damage
11,123
21,547
Taken
27,507
7,673
Mitigated
11,012
6,530
Healing
10,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Athos-139
Bacchus
767
130
0
0
2,602
899
0
530
2,072
3,670
0
W
7,134
1,949
0
1,101
6,084
2,139
0
564
5,520
0
53,786
W
3,174
660
0
2,262
6,965
2,703
760
2,308
4,657
27,892
0
W
1,792
391
0
1,319
2,578
697
285
179
2,399
15,686
0
L
3,349
1,362
0
3,399
8,393
2,496
0
874
7,519
0
37,809
W
Tiamat
WorSainte
Tiamat
1,515
291
0
652
2,437
1,175
653
649
1,788
13,354
0
L
Anhur
chukinhio
Anhur
2,777
1,724
159
1,090
5,568
1,530
0
1,324
4,244
0
22,634
L
Tiamat
2,436
489
0
1,640
6,436
2,918
0
2,744
3,692
21,590
0
L
Aphrodite
nitadu
Aphrodite
1,794
527
1,679
2,397
4,508
3,169
0
1,009
3,499
11,964
0
W
Medusa
ombreShoot
Medusa
2,983
1,062
0
1,196
3,483
959
690
1,297
2,186
0
20,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
25,943
262
Minions Killed
182
0
Camps Cleared
0
962,721
Distance Traveled
864,452
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,014
365
5
0
0
171,505
0
W
Pele
7,618
693
104
9
0
243,126
0
W
Anubis
5,891
536
58
5
0
172,738
0
W
Freya
5,869
534
29
3
0
195,764
2
L
Da Ji
6,607
601
74
7
0
208,923
1
W
Tiamat
4,707
428
25
2
0
176,274
0
L
Anhur
4,855
441
47
4
0
151,364
0
L
Tiamat
5,290
481
35
3
0
159,359
0
L
Aphrodite
5,177
471
21
2
0
173,301
0
W
Medusa
5,374
489
46
4
0
174,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role