Player Matchup

Nemesis
Nemesis
Cadillac_CT6
Nemesis
Level 28
God Stats
23W - 31L
1,331 SR
Queue Stats
120W - 138L
1,343 Elo+
Solo
Neith
Neith
Flash8742
Neith
Level 28
God Stats
30W - 30L
1,496 SR
Queue Stats
71W - 85L
1,329 Elo+
Solo
Cthulhu
Cthulhu
Pentihunter
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,191 Elo+
Party 1
The Morrigan
The Morrigan
cammycarr
The Morrigan
Level 24
God Stats
10W - 13L
1,458 SR
Queue Stats
182W - 185L
1,354 Elo+
Solo
Skadi
Skadi
qwwwwaffrel
Skadi
Level 16
God Stats
0W - 2L
1,240 SR
Queue Stats
14W - 33L
1,098 Elo+
Party 1
Team Averages
Level 24
1,405 SR
1,263 Elo+

VS

Team Averages
Level 23
1,394 SR
1,304 Elo+
Danzaburou
Danzaburou
FanaticxNOVA
Danzaburou
Level 26
God Stats
3W - 2L
1,390 SR
Queue Stats
28W - 37L
1,352 Elo+
Party 2
Zhong Kui
Zhong Kui
Retkowski
Zhong Kui
Level 23
God Stats
2W - 3L
1,363 SR
Queue Stats
11W - 16L
1,283 Elo+
Solo
Cernunnos
Cernunnos
TeenyNico2004
Cernunnos
Level 15
God Stats
7W - 9L
1,393 SR
Queue Stats
11W - 21L
1,211 Elo+
Party 2
Arachne
Arachne
TheMuskogeeHoagi
Arachne
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 61L
1,369 Elo+
Solo
Ymir
Ymir
stalkress
Ymir
Level 28
God Stats
5W - 10L
1,324 SR
Queue Stats
42W - 70L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cadillac_CT6
Nemesis
17
2 / 11 / 5
10,650
968
12,148
22,865
7,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Flash8742
Neith
18
2 / 7 / 9
11,306
1,028
13,512
13,989
5,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Pentihunter
Cthulhu
18
2 / 8 / 10
11,598
1,054
15,385
26,235
28,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
cammycarr
The Morrigan
16
5 / 5 / 6
11,916
1,083
9,340
10,665
3,912
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 14 / 6
11,339
1,031
15,583
22,566
7,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FanaticxNOVA
Danzaburou
19
7 / 1 / 19
13,234
1,203
18,507
12,084
6,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Retkowski
Zhong Kui
19
5 / 2 / 22
12,461
1,133
15,992
12,836
8,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
TeenyNico2004
Cernunnos
18
6 / 3 / 13
11,690
1,063
15,532
11,759
4,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
23 / 5 / 16
15,728
1,430
27,878
20,777
9,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
18
4 / 4 / 19
11,446
1,041
8,904
14,050
6,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
134
15
Kills
45
45
Deaths
15
36
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cadillac_CT6
Nemesis
2
11
5
0.41
W
Danzaburou
FanaticxNOVA
Danzaburou
7
1
19
16.5
L
Neith
Flash8742
Neith
2
7
9
0.93
L
Cthulhu
Pentihunter
Cthulhu
2
8
10
0.88
W
Zhong Kui
Retkowski
Zhong Kui
5
2
22
8
W
Cernunnos
TeenyNico2004
Cernunnos
6
3
13
4.17
W
23
5
16
6.2
L
The Morrigan
cammycarr
The Morrigan
5
5
6
1.6
L
4
14
6
0.5
W
Ymir
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,968
Damage
86,813
96,320
Taken
71,506
53,452
Mitigated
36,425
6,419
Healing
15,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cadillac_CT6
Nemesis
12,148
7,906
0
1,895
22,865
7,911
0
6,658
16,207
0
26,160
W
Danzaburou
FanaticxNOVA
Danzaburou
18,507
7,984
0
1,411
12,084
6,326
0
5,344
6,569
0
24,813
L
Neith
Flash8742
Neith
13,512
5,629
0
759
13,989
5,387
0
2,356
11,633
0
35,237
L
Cthulhu
Pentihunter
Cthulhu
15,385
1,346
234
591
26,235
28,837
0
7,136
19,099
32,847
0
W
Zhong Kui
Retkowski
Zhong Kui
15,992
1,977
0
1,617
12,836
8,840
0
3,862
8,749
37,766
0
W
Cernunnos
TeenyNico2004
Cernunnos
15,532
10,034
0
0
11,759
4,955
0
1,598
10,111
0
40,227
W
27,878
20,266
0
8,591
20,777
9,324
0
7,190
13,312
0
40,940
L
The Morrigan
cammycarr
The Morrigan
9,340
4,860
0
1,795
10,665
3,912
0
2,413
8,252
25,510
795
L
15,583
7,586
0
1,145
22,566
7,405
0
6,333
16,233
0
27,364
W
Ymir
8,904
601
840
3,116
14,050
6,980
0
5,822
8,040
29,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,809
Gold Earned
64,559
183
Minions Killed
198
2
Camps Cleared
4
911,593
Distance Traveled
916,478
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,650
968
29
3
0
203,925
0
W
Danzaburou
13,234
1,203
22
2
1
224,433
0
L
Neith
11,306
1,028
43
4
0
176,303
0
L
Cthulhu
11,598
1,054
53
5
0
220,649
0
W
Zhong Kui
12,461
1,133
41
4
0
202,908
1
W
Cernunnos
11,690
1,063
59
5
0
160,786
0
W
Arachne
15,728
1,430
21
2
3
173,179
0
L
The Morrigan
11,916
1,083
31
3
2
116,354
0
L
Skadi
11,339
1,031
27
2
0
194,362
0
W
Ymir
11,446
1,041
55
5
0
155,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role